Player Matchup

Bastet
Bastet
FrancoOrlando
Bastet
Level 23
God Stats
3W - 5L
1,416 SR
Queue Stats
37W - 30L
1,507 Elo+
Solo
Ra
Ra
LadySaadness
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 101L
1,478 Elo+
Solo
Hachiman
Hachiman
M0RTlNH0
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Yemoja
Yemoja
SabrinaTrava
Yemoja
Level 17
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
sKS4104
Jormungandr
Level 8
God Stats
2W - 2L
1,619 SR
Queue Stats
4W - 17L
1,454 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,531 Elo+

VS

Team Averages
Level 39
1,507 SR
1,357 Elo+
Artemis
Artemis
MrDarksideZzz
Artemis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 26L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
Senbozakura-_
Nu Wa
Level 18
God Stats
4W - 6L
1,698 SR
Queue Stats
126W - 173L
1,400 Elo+
Party 1
Sobek
Sobek
caveira667
Sobek
Level 42
God Stats
2W - 1L
1,480 SR
Queue Stats
39W - 53L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
joaovs1227
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 59L
1,181 Elo+
Party 1
Tsukuyomi
Tsukuyomi
katleen_larry
Tsukuyomi
Level 116
God Stats
2W - 2L
1,356 SR
Queue Stats
407W - 491L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,415
526
7,736
11,829
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 9 / 0
7,247
453
8,165
10,195
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
M0RTlNH0
Hachiman
5
0 / 2 / 0
5,273
330
1,283
3,155
608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
10
0 / 4 / 0
6,058
379
1,697
8,822
2,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
sKS4104
Jormungandr
12
1 / 3 / 0
7,333
458
8,059
10,379
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 0 / 3
7,461
466
6,755
6,311
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 3
8,178
511
4,147
7,168
1,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
11
1 / 0 / 10
6,861
429
4,182
8,501
7,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
joaovs1227
Guan Yu
13
1 / 1 / 5
7,292
456
3,931
13,717
8,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
katleen_larry
Tsukuyomi
15
9 / 3 / 6
9,443
590
12,641
13,366
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
6
Kills
20
20
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
2
9
0
0.22
L
Hachiman
M0RTlNH0
Hachiman
0
2
0
0
W
Artemis
4
0
3
5.5
L
Yemoja
0
4
0
0
W
5
2
3
3.25
W
Sobek
1
0
10
6
W
Guan Yu
joaovs1227
Guan Yu
1
1
5
3.5
W
Tsukuyomi
katleen_larry
Tsukuyomi
9
3
6
4
L
Jormungandr
sKS4104
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
31,656
44,380
Taken
49,063
19,630
Mitigated
24,667
7,167
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,736
2,055
0
1,748
11,829
4,052
0
2,885
8,944
0
48,060
L
8,165
718
491
905
10,195
3,051
80
1,765
8,430
38,969
0
L
Hachiman
M0RTlNH0
Hachiman
1,283
631
0
250
3,155
608
0
402
2,753
0
12,088
W
Artemis
6,755
3,018
0
3,357
6,311
2,230
1,141
706
5,559
0
36,284
L
Yemoja
1,697
182
1,344
507
8,822
2,948
0
2,408
6,414
11,397
0
W
4,147
1,241
476
711
7,168
1,906
1,026
2,099
4,975
31,638
0
W
Sobek
4,182
268
0
590
8,501
7,532
69
2,852
5,602
9,408
0
W
Guan Yu
joaovs1227
Guan Yu
3,931
1,112
746
4,440
13,717
8,046
198
7,152
5,854
0
24,943
W
Tsukuyomi
katleen_larry
Tsukuyomi
12,641
3,810
0
3,792
13,366
4,953
172
4,088
9,152
0
57,945
L
Jormungandr
sKS4104
Jormungandr
8,059
1,436
0
1,922
10,379
8,971
497
869
9,510
34,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
39,235
247
Minions Killed
285
0
Camps Cleared
0
1,305,674
Distance Traveled
1,575,536
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,415
526
79
5
0
364,552
4
L
Ra
7,247
453
72
5
0
291,914
1
L
Hachiman
5,273
330
27
2
0
106,677
0
W
Artemis
7,461
466
63
4
0
289,426
0
L
Yemoja
6,058
379
19
1
0
270,065
0
W
Nu Wa
8,178
511
63
4
0
283,341
0
W
Sobek
6,861
429
11
1
0
315,713
0
W
Guan Yu
7,292
456
40
3
0
331,038
2
W
Tsukuyomi
9,443
590
108
7
0
356,018
4
L
Jormungandr
7,333
458
50
3
0
272,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role