Player Matchup

Eset
Eset
ExortQuasQuas
Eset
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Da Ji
Da Ji
FugitiveMonkey22
Da Ji
Level 25
God Stats
0W - 1L
1,248 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 1
Odin
Odin
Pmcquake
Odin
Level 34
God Stats
0W - 1L
1,942 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Team Averages
Level 25
1,502 SR
1,365 Elo+

VS

Team Averages
Level 70
1,458 SR
1,679 Elo+
Ares
Ares
Grayslake123
Ares
Level 23
God Stats
5W - 2L
1,779 SR
Queue Stats
44W - 17L
1,659 Elo+
Party 2
Vamana
Vamana
Jaropiashgfdjyaf
Vamana
Level 69
God Stats
1W - 2L
1,284 SR
Queue Stats
80W - 53L
1,681 Elo+
Party 2
Zeus
Zeus
reper
Zeus
Level 119
God Stats
1W - 1L
1,312 SR
Queue Stats
62W - 33L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 6
8,960
689
6,568
14,256
6,002
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 6
8,957
689
6,983
10,651
5,287
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
12
4 / 7 / 4
8,771
675
6,161
13,978
6,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 14
9,425
725
3,688
12,408
14,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 3 / 13
10,202
785
14,538
13,630
8,098
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
reper
Zeus
14
11 / 1 / 5
10,851
835
15,869
8,687
4,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
9
Kills
21
21
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
2
7
6
0.71
W
4
5
14
2.2
W
6
3
13
4.17
L
Odin
4
7
4
0.86
W
Zeus
reper
Zeus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
34,095
38,885
Taken
34,725
17,915
Mitigated
27,082
2,526
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,568
590
555
1,051
14,256
6,002
0
5,488
8,768
22,848
0
L
6,983
1,876
0
460
10,651
5,287
0
5,670
4,981
0
16,089
W
3,688
400
0
1,215
12,408
14,229
95
2,597
9,811
9,934
0
W
14,538
9,765
0
4,331
13,630
8,098
1,032
3,979
9,651
0
37,968
L
Odin
6,161
2,099
0
460
13,978
6,626
0
8,708
5,270
0
12,887
W
Zeus
reper
Zeus
15,869
2,762
0
2,605
8,687
4,755
959
1,301
7,386
51,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
30,478
77
Minions Killed
127
3
Camps Cleared
7
643,757
Distance Traveled
675,609
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,960
689
34
3
1
217,115
5
L
Da Ji
8,957
689
23
2
2
202,947
5
W
Ares
9,425
725
10
1
0
206,704
1
W
Vamana
10,202
785
40
3
3
251,551
4
L
Odin
8,771
675
20
2
0
223,695
2
W
Zeus
10,851
835
77
6
4
217,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role