Player Matchup

Ymir
Ymir
AguaAncestral
Ymir
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 37L
1,305 Elo+
Party 3
Ne Zha
Ne Zha
Bbk1ng
Ne Zha
Level 47
God Stats
3W - 6L
1,821 SR
Queue Stats
148W - 181L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
Guiper
Sylvanus
Level 156
God Stats
2W - 6L
1,674 SR
Queue Stats
141W - 167L
1,533 Elo+
Party 3
Ganesha
Ganesha
Opcarlos96
Ganesha
Level 128
God Stats
31W - 30L
1,692 SR
Queue Stats
171W - 177L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
XsLukexS
Xing Tian
Level 122
God Stats
2W - 7L
1,373 SR
Queue Stats
115W - 135L
1,468 Elo+
Party 3
Team Averages
Level 114
1,612 SR
1,475 Elo+

VS

Team Averages
Level 72
1,571 SR
1,564 Elo+
Izanami
Izanami
Jeznomy
Izanami
Level 113
God Stats
11W - 10L
1,572 SR
Queue Stats
554W - 501L
1,559 Elo+
Party 1
Poseidon
Poseidon
KillerPlayedYa
Poseidon
Level 109
God Stats
1W - 3L
1,497 SR
Queue Stats
108W - 103L
1,684 Elo+
Party 2
Fenrir
Fenrir
Sitting59839
Fenrir
Level 44
God Stats
19W - 16L
1,708 SR
Queue Stats
68W - 66L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
TTMACUPAOLO
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 1
Artemis
Artemis
TTMACUTINO
Artemis
Level 90
God Stats
10W - 12L
1,579 SR
Queue Stats
277W - 272L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
7,921
566
8,653
11,253
9,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Bbk1ng
Ne Zha
14
6 / 1 / 3
8,372
598
5,911
10,230
3,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Guiper
Sylvanus
15
11 / 1 / 4
9,126
652
10,406
8,634
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Opcarlos96
Ganesha
14
0 / 0 / 7
7,520
537
3,151
8,705
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
XsLukexS
Xing Tian
13
4 / 0 / 4
7,735
553
4,822
12,656
10,483
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeznomy
Izanami
12
1 / 5 / 0
7,324
523
8,331
8,450
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
1 / 5 / 1
7,710
551
12,589
12,189
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
0 / 4 / 1
6,271
448
2,248
9,102
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TTMACUPAOLO
Cthulhu
8
0 / 4 / 1
5,376
384
2,355
9,119
5,472
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
TTMACUTINO
Artemis
10
1 / 6 / 0
6,262
447
3,783
8,874
1,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
24
Kills
3
3
Deaths
24
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Ne Zha
Bbk1ng
Ne Zha
6
1
3
7.5
W
Sylvanus
Guiper
Sylvanus
11
1
4
13
L
Izanami
Jeznomy
Izanami
1
5
0
0.2
L
Poseidon
1
5
1
0.3
W
Ganesha
Opcarlos96
Ganesha
0
0
7
3.5
L
Fenrir
0
4
1
0.13
L
Cthulhu
TTMACUPAOLO
Cthulhu
0
4
1
0.13
L
Artemis
TTMACUTINO
Artemis
1
6
0
0.17
W
Xing Tian
XsLukexS
Xing Tian
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
29,306
51,478
Taken
47,734
33,136
Mitigated
17,727
13,260
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,653
1,735
0
500
11,253
9,209
257
3,458
7,795
35,120
0
W
Ne Zha
Bbk1ng
Ne Zha
5,911
1,518
0
4,501
10,230
3,859
329
1,911
8,319
0
46,968
W
Sylvanus
Guiper
Sylvanus
10,406
3,824
1,338
2,446
8,634
4,615
1,435
3,669
4,965
44,003
9,404
L
Izanami
Jeznomy
Izanami
8,331
5,635
0
1,404
8,450
2,905
80
4,200
4,250
0
46,774
L
Poseidon
12,589
2,245
0
4,237
12,189
4,151
0
6,754
5,435
61,511
0
W
Ganesha
Opcarlos96
Ganesha
3,151
381
0
3,429
8,705
4,970
281
0
8,705
44,869
0
L
Fenrir
2,248
502
0
1,138
9,102
3,254
0
3,314
5,788
0
36,372
L
Cthulhu
TTMACUPAOLO
Cthulhu
2,355
539
0
395
9,119
5,472
0
5,674
3,445
14,013
0
L
Artemis
TTMACUTINO
Artemis
3,783
911
0
1,510
8,874
1,945
0
5,880
2,994
0
35,186
W
Xing Tian
XsLukexS
Xing Tian
4,822
616
0
1,046
12,656
10,483
92
5,956
6,700
31,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
32,943
406
Minions Killed
365
0
Camps Cleared
0
1,449,557
Distance Traveled
1,233,588
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,921
566
57
4
0
265,875
0
W
Ne Zha
8,372
598
129
9
0
318,975
0
W
Sylvanus
9,126
652
88
6
0
269,916
1
L
Izanami
7,324
523
100
7
0
230,771
3
L
Poseidon
7,710
551
118
8
0
245,886
3
W
Ganesha
7,520
537
68
5
0
309,055
7
L
Fenrir
6,271
448
69
5
0
265,524
4
L
Cthulhu
5,376
384
14
1
0
255,211
0
L
Artemis
6,262
447
64
5
0
236,196
1
W
Xing Tian
7,735
553
64
5
0
285,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role