Player Matchup

Chaac
Chaac
DAVEGAMER 4
Chaac
Level 122
God Stats
18W - 14L
1,655 SR
Queue Stats
317W - 317L
1,434 Elo+
Party 2
The Morrigan
The Morrigan
DiabloTTDL
The Morrigan
Level 47
God Stats
6W - 8L
1,475 SR
Queue Stats
143W - 152L
1,432 Elo+
Party 2
Neith
Neith
St3zzy3898
Neith
Level 36
God Stats
0W - 1L
1,689 SR
Queue Stats
14W - 20L
1,436 Elo+
Solo
Ymir
Ymir
Tomas15328
Ymir
Level 14
God Stats
3W - 4L
1,723 SR
Queue Stats
3W - 5L
1,661 Elo+
Party 2
Hades
Hades
jonathangamef1
Hades
Level 29
God Stats
33W - 35L
1,494 SR
Queue Stats
87W - 85L
1,446 Elo+
Party 2
Team Averages
Level 50
1,607 SR
1,482 Elo+

VS

Team Averages
Level 62
1,616 SR
1,517 Elo+
Ganesha
Ganesha
Antsirabe
Ganesha
Level 21
God Stats
15W - 13L
2,062 SR
Queue Stats
198W - 197L
1,474 Elo+
Party 1
Ares
Ares
G325 13th
Ares
Level 125
God Stats
14W - 11L
1,491 SR
Queue Stats
411W - 367L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
Muffingmaun
Gilgamesh
Level 47
God Stats
1W - 0L
1,174 SR
Queue Stats
11W - 11L
1,451 Elo+
Solo
Danzaburou
Danzaburou
shvqiri
Danzaburou
Level 88
God Stats
16W - 14L
1,734 SR
Queue Stats
359W - 324L
1,582 Elo+
Party 1
Merlin
Merlin
v7empest
Merlin
Level 29
God Stats
15W - 6L
1,618 SR
Queue Stats
51W - 40L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 4
10,764
489
15,599
20,508
25,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
DiabloTTDL
The Morrigan
16
3 / 1 / 4
10,381
472
6,673
8,649
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
0 / 1 / 0
9,390
427
4,481
11,891
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 1
7,561
344
315
4,327
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 1 / 5
12,379
563
12,930
13,679
8,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Antsirabe
Ganesha
15
0 / 2 / 5
10,047
457
3,799
14,719
15,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
17
3 / 2 / 2
10,918
496
12,299
16,446
17,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Muffingmaun
Gilgamesh
17
0 / 5 / 2
10,221
465
5,200
15,409
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
shvqiri
Danzaburou
20
4 / 0 / 1
13,125
597
11,307
12,102
5,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
v7empest
Merlin
10
0 / 2 / 2
8,217
374
2,334
4,853
2,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
7
7
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Antsirabe
Ganesha
0
2
5
1.25
L
2
3
4
1.33
L
The Morrigan
DiabloTTDL
The Morrigan
3
1
4
5
W
Ares
3
2
2
2
W
Gilgamesh
Muffingmaun
Gilgamesh
0
5
2
0.2
L
Neith
0
1
0
0
L
0
1
1
0.5
L
6
1
5
8.5
W
Danzaburou
shvqiri
Danzaburou
4
0
1
4.5
W
Merlin
v7empest
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
34,939
59,054
Taken
63,529
43,312
Mitigated
49,471
26,628
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Antsirabe
Ganesha
3,799
318
0
2,425
14,719
15,640
0
7,779
6,584
32,280
0
L
15,599
1,570
0
7,891
20,508
25,485
539
8,805
11,703
15,554
68,996
L
The Morrigan
DiabloTTDL
The Morrigan
6,673
889
0
1,692
8,649
3,165
0
1,110
7,539
70,581
0
W
Ares
12,299
1,024
0
4,850
16,446
17,812
494
5,947
9,255
65,408
0
W
Gilgamesh
Muffingmaun
Gilgamesh
5,200
1,283
0
5,180
15,409
8,390
0
5,256
10,101
0
96,284
L
Neith
4,481
437
0
6,206
11,891
4,038
1,240
370
11,521
0
65,977
L
315
61
0
1,524
4,327
2,184
330
604
3,723
8,083
0
L
12,930
1,201
634
8,681
13,679
8,440
1,071
7,543
6,136
78,240
0
W
Danzaburou
shvqiri
Danzaburou
11,307
5,085
0
5,561
12,102
5,358
716
1,147
10,856
0
123,199
W
Merlin
v7empest
Merlin
2,334
35
0
688
4,853
2,271
0
3,456
1,397
27,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
52,528
577
Minions Killed
580
0
Camps Cleared
0
1,785,297
Distance Traveled
1,787,534
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,047
457
26
1
0
411,052
8
L
Chaac
10,764
489
163
7
0
417,359
0
L
The Morrigan
10,381
472
113
5
0
373,076
3
W
Ares
10,918
496
114
5
0
341,039
1
W
Gilgamesh
10,221
465
142
6
0
421,855
2
L
Neith
9,390
427
119
5
0
343,451
3
L
Ymir
7,561
344
15
1
0
293,468
0
L
Hades
12,379
563
167
8
0
357,943
1
W
Danzaburou
13,125
597
218
10
0
410,553
11
W
Merlin
8,217
374
80
4
0
203,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role