Player Matchup

Sun Wukong
Sun Wukong
Crazimo7
Sun Wukong
Level 69
God Stats
10W - 10L
1,485 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 3
Charybdis
Charybdis
Just4Shiggles
Charybdis
Level 128
God Stats
40W - 57L
1,400 SR
Queue Stats
1,549W - 1,710L
1,450 Elo+
Party 2
Chang'e
Chang'e
Tusk_A4
Chang'e
Level 89
God Stats
0W - 1L
1,648 SR
Queue Stats
21W - 21L
1,428 Elo+
Party 3
Poseidon
Poseidon
WETSU
Poseidon
Level 155
God Stats
3W - 7L
1,491 SR
Queue Stats
98W - 147L
1,374 Elo+
Party 2
Geb
Geb
WildMtDewMan
Geb
Level 158
God Stats
26W - 22L
1,448 SR
Queue Stats
694W - 849L
1,403 Elo+
Party 2
Team Averages
Level 120
1,494 SR
1,419 Elo+

VS

Team Averages
Level 49
1,423 SR
1,346 Elo+
Sun Wukong
Sun Wukong
AzureKnight25
Sun Wukong
Level 43
God Stats
5W - 3L
1,455 SR
Queue Stats
23W - 32L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrPancakesPhDx
Kumbhakarna
Level 41
God Stats
2W - 1L
1,484 SR
Queue Stats
18W - 26L
1,294 Elo+
Party 1
The Morrigan
The Morrigan
Havinshire
The Morrigan
Level 88
God Stats
4W - 6L
1,358 SR
Queue Stats
139W - 132L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
PapaRogue
Erlang Shen
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,274 Elo+
Party 1
Medusa
Medusa
saltygamer
Medusa
Level 16
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazimo7
Sun Wukong
12
1 / 7 / 7
7,307
731
7,113
13,545
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Just4Shiggles
Charybdis
15
4 / 2 / 1
8,883
888
8,780
7,778
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Tusk_A4
Chang'e
13
2 / 6 / 5
7,557
756
8,887
11,808
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
WETSU
Poseidon
14
2 / 4 / 1
7,677
768
7,144
6,941
2,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
6,705
671
4,082
11,039
10,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzureKnight25
Sun Wukong
13
2 / 2 / 8
7,735
774
5,410
11,567
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kumbhakarna
DrPancakesPhDx
Kumbhakarna
13
1 / 2 / 9
7,891
789
4,649
10,392
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Havinshire
The Morrigan
16
7 / 1 / 9
9,951
995
14,284
5,810
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
PapaRogue
Erlang Shen
16
7 / 2 / 7
10,140
1,014
7,737
10,822
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
saltygamer
Medusa
15
4 / 3 / 3
8,614
861
9,762
8,052
2,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
10
Kills
21
21
Deaths
10
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzureKnight25
Sun Wukong
2
2
8
3
L
Sun Wukong
Crazimo7
Sun Wukong
1
7
7
0.64
W
Kumbhakarna
DrPancakesPhDx
Kumbhakarna
1
2
9
2.75
W
The Morrigan
Havinshire
The Morrigan
7
1
9
11.5
L
Charybdis
Just4Shiggles
Charybdis
4
2
1
2.25
W
Erlang Shen
PapaRogue
Erlang Shen
7
2
7
5.25
L
Chang'e
Tusk_A4
Chang'e
2
6
5
0.75
L
Poseidon
WETSU
Poseidon
2
4
1
0.63
L
1
2
5
1.75
W
Medusa
saltygamer
Medusa
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,006
Damage
41,842
51,111
Taken
46,643
30,447
Mitigated
30,505
5,440
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzureKnight25
Sun Wukong
5,410
1,154
545
3,935
11,567
10,085
589
5,571
5,541
0
12,623
L
Sun Wukong
Crazimo7
Sun Wukong
7,113
882
0
2,950
13,545
10,704
0
3,824
9,162
0
12,737
W
Kumbhakarna
DrPancakesPhDx
Kumbhakarna
4,649
484
0
1,439
10,392
8,796
140
4,199
5,785
10,662
0
W
The Morrigan
Havinshire
The Morrigan
14,284
2,580
0
0
5,810
2,593
26
2,699
2,967
37,588
0
L
Charybdis
Just4Shiggles
Charybdis
8,780
3,590
0
76
7,778
2,814
0
3,068
4,476
0
30,341
W
Erlang Shen
PapaRogue
Erlang Shen
7,737
4,046
0
1,639
10,822
6,064
556
4,106
6,185
0
32,031
L
Chang'e
Tusk_A4
Chang'e
8,887
259
566
1,286
11,808
4,119
0
4,294
7,287
17,796
0
L
Poseidon
WETSU
Poseidon
7,144
703
0
233
6,941
2,263
0
2,611
4,093
36,817
0
L
4,082
582
0
329
11,039
10,547
0
4,596
6,050
8,578
0
W
Medusa
saltygamer
Medusa
9,762
4,981
0
910
8,052
2,967
824
2,881
4,923
0
35,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
44,331
188
Minions Killed
223
5
Camps Cleared
8
910,710
Distance Traveled
1,021,119
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,735
774
20
2
1
209,904
1
L
Sun Wukong
7,307
731
12
1
0
174,880
0
W
Kumbhakarna
7,891
789
6
1
0
200,554
0
W
The Morrigan
9,951
995
74
7
1
191,630
0
L
Charybdis
8,883
888
65
7
1
169,589
5
W
Erlang Shen
10,140
1,014
55
6
4
216,550
0
L
Chang'e
7,557
756
22
2
0
189,730
0
L
Poseidon
7,677
768
80
8
4
195,662
4
L
Geb
6,705
671
9
1
0
180,849
1
W
Medusa
8,614
861
68
7
2
202,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role