Player Matchup

Izanami
Izanami
Ch4vEiRo4i20
Izanami
Level 130
God Stats
34W - 28L
1,510 SR
Queue Stats
226W - 280L
1,420 Elo+
Solo
Cerberus
Cerberus
HappiestOfTrails
Cerberus
Level 55
God Stats
7W - 13L
1,466 SR
Queue Stats
45W - 75L
1,354 Elo+
Party 2
Poseidon
Poseidon
VictorianVictor
Poseidon
Level 56
God Stats
15W - 20L
1,458 SR
Queue Stats
138W - 169L
1,307 Elo+
Party 2
Team Averages
Level 80
1,478 SR
1,360 Elo+

VS

Team Averages
Level 88
1,359 SR
1,326 Elo+
Izanami
Izanami
bonedad13
Izanami
Level 116
God Stats
70W - 93L
1,386 SR
Queue Stats
86W - 129L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
captaingumball45
Sun Wukong
Level 59
God Stats
4W - 8L
1,382 SR
Queue Stats
26W - 43L
1,330 Elo+
Party 1
Merlin
Merlin
jchip14
Merlin
Level 89
God Stats
4W - 11L
1,310 SR
Queue Stats
41W - 59L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ch4vEiRo4i20
Izanami
16
9 / 2 / 3
11,591
773
11,904
10,797
4,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 10
11,139
743
12,424
16,017
8,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
13
2 / 6 / 7
9,895
660
4,489
13,322
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
bonedad13
Izanami
11
0 / 5 / 6
8,746
583
7,993
10,712
3,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
captaingumball45
Sun Wukong
14
6 / 8 / 4
10,390
693
10,021
15,973
8,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
jchip14
Merlin
15
4 / 2 / 3
10,482
699
13,052
8,919
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ch4vEiRo4i20
Izanami
9
2
3
5.25
W
4
2
10
4.5
W
Poseidon
2
6
7
0.92
L
Izanami
bonedad13
Izanami
0
5
6
0.6
L
Sun Wukong
captaingumball45
Sun Wukong
6
8
4
1
L
Merlin
jchip14
Merlin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
31,066
40,136
Taken
35,604
17,187
Mitigated
15,907
11,342
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ch4vEiRo4i20
Izanami
11,904
5,581
0
1,599
10,797
4,309
2,684
3,848
6,949
0
47,161
W
12,424
472
594
5,709
16,017
8,764
150
3,832
12,185
36,039
0
W
Poseidon
4,489
454
150
3,290
13,322
4,114
105
5,646
7,676
32,007
0
L
Izanami
bonedad13
Izanami
7,993
6,378
0
0
10,712
3,778
287
5,833
4,838
0
25,645
L
Sun Wukong
captaingumball45
Sun Wukong
10,021
2,533
165
1,496
15,973
8,934
431
7,090
8,840
71
23,369
L
Merlin
jchip14
Merlin
13,052
440
544
1,407
8,919
3,195
277
4,442
4,477
54,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
29,618
201
Minions Killed
172
9
Camps Cleared
4
843,684
Distance Traveled
745,436
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,591
773
77
5
4
269,501
3
W
Cerberus
11,139
743
51
3
2
299,271
0
W
Poseidon
9,895
660
73
5
3
274,912
0
L
Izanami
8,746
583
44
3
0
218,864
0
L
Sun Wukong
10,390
693
17
1
0
271,305
1
L
Merlin
10,482
699
111
7
4
255,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role