Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bleudark
Sylvanus
Level 131
God Stats
0W - 2L
1,201 SR
Queue Stats
419W - 442L
1,515 Elo+
Solo
Athena
Athena
Theburns1
Athena
Level 105
God Stats
0W - 1L
1,364 SR
Queue Stats
25W - 31L
1,455 Elo+
Party 3
Achilles
Achilles
johansikva
Achilles
Level 118
God Stats
2W - 6L
1,289 SR
Queue Stats
735W - 753L
1,461 Elo+
Solo
Bacchus
Bacchus
nmc08
Bacchus
Level 88
God Stats
1W - 2L
1,257 SR
Queue Stats
86W - 80L
1,483 Elo+
Party 3
Team Averages
Level 118
1,322 SR
1,483 Elo+

VS

Team Averages
Level 121
1,460 SR
1,485 Elo+
Merlin
Merlin
Ejmcs
Merlin
Level 105
God Stats
10W - 6L
1,553 SR
Queue Stats
372W - 367L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
MR YATZ 04
Ao Kuang
Level 68
God Stats
1W - 2L
1,299 SR
Queue Stats
498W - 456L
1,574 Elo+
Solo
Mulan
Mulan
MissZombieFAIL
Mulan
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 248L
1,456 Elo+
Party 1
Cerberus
Cerberus
R3Y SAINT
Cerberus
Level 130
God Stats
5W - 7L
1,496 SR
Queue Stats
247W - 266L
1,421 Elo+
Party 1
Eset
Eset
xBaphomette
Eset
Level 157
God Stats
12W - 11L
1,450 SR
Queue Stats
601W - 592L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 4 / 6
10,449
615
15,421
15,774
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Bleudark
Sylvanus
17
1 / 7 / 8
10,124
596
11,802
23,711
15,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Theburns1
Athena
16
1 / 8 / 8
9,661
568
9,522
26,109
25,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
johansikva
Achilles
18
2 / 3 / 6
10,041
591
11,297
17,866
23,836
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
nmc08
Bacchus
18
5 / 4 / 6
11,282
664
12,466
20,099
32,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ejmcs
Merlin
20
6 / 1 / 19
12,759
751
32,951
8,271
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
MR YATZ 04
Ao Kuang
17
4 / 6 / 10
10,861
639
7,939
16,598
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 2 / 19
11,394
670
17,721
20,087
14,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
R3Y SAINT
Cerberus
19
6 / 3 / 20
11,429
672
21,068
23,675
26,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 20
11,939
702
13,972
5,436
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
12
Kills
26
26
Deaths
12
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
6
1.5
L
Sylvanus
Bleudark
Sylvanus
1
7
8
0.71
W
Merlin
Ejmcs
Merlin
6
1
19
15.5
W
Ao Kuang
MR YATZ 04
Ao Kuang
4
6
10
1.5
W
4
2
19
6.75
W
Cerberus
R3Y SAINT
Cerberus
6
3
20
5.33
L
Athena
Theburns1
Athena
1
8
8
0.63
L
Achilles
johansikva
Achilles
2
3
6
1.67
L
Bacchus
nmc08
Bacchus
5
4
6
2
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
93,651
103,559
Taken
74,067
105,329
Mitigated
55,712
44,373
Healing
36,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,421
9,167
803
3,400
15,774
7,119
100
12,300
3,474
0
43,361
L
Sylvanus
Bleudark
Sylvanus
11,802
1,147
13,605
9,004
23,711
15,846
0
19,334
4,377
21,572
0
W
Merlin
Ejmcs
Merlin
32,951
3,345
2,433
1,406
8,271
3,950
605
3,414
4,857
66,999
0
W
Ao Kuang
MR YATZ 04
Ao Kuang
7,939
1,696
1,533
4,658
16,598
8,105
0
8,121
8,477
14,180
0
W
17,721
2,368
1,971
9,270
20,087
14,851
882
10,077
10,010
0
29,223
W
Cerberus
R3Y SAINT
Cerberus
21,068
718
1,684
9,954
23,675
26,453
144
9,639
14,036
38,931
0
L
Athena
Theburns1
Athena
9,522
2,269
1,046
3,257
26,109
25,663
0
18,247
7,862
23,561
0
L
Achilles
johansikva
Achilles
11,297
1,760
2,344
4,310
17,866
23,836
0
12,068
5,798
0
20,751
L
Bacchus
nmc08
Bacchus
12,466
844
2,848
3,756
20,099
32,865
0
13,981
6,118
24,406
0
W
13,972
780
2,868
507
5,436
2,353
1,564
2,539
2,897
28,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
58,382
162
Minions Killed
205
0
Camps Cleared
0
1,404,828
Distance Traveled
1,524,304
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,449
615
65
4
0
250,286
2
L
Sylvanus
10,124
596
20
1
0
229,572
0
W
Merlin
12,759
751
88
5
0
284,941
0
W
Ao Kuang
10,861
639
15
1
0
283,950
2
W
Mulan
11,394
670
30
2
0
301,613
0
W
Cerberus
11,429
672
35
2
0
334,981
0
L
Athena
9,661
568
26
2
0
279,737
3
L
Achilles
10,041
591
31
2
0
316,485
5
L
Bacchus
11,282
664
20
1
0
328,748
1
W
Eset
11,939
702
37
2
0
318,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role