Player Matchup

Cthulhu
Cthulhu
MeleNotMelee
Cthulhu
Level 48
God Stats
10W - 12L
1,621 SR
Queue Stats
205W - 207L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
RyuujiSama
Sun Wukong
Level 69
God Stats
10W - 10L
1,541 SR
Queue Stats
122W - 150L
1,398 Elo+
Party 3
Neith
Neith
SunkenLyric10
Neith
Level 134
God Stats
9W - 6L
1,488 SR
Queue Stats
376W - 401L
1,546 Elo+
Party 3
Freya
Freya
bimmbo2008
Freya
Level 41
God Stats
30W - 20L
1,684 SR
Queue Stats
192W - 230L
1,387 Elo+
Party 2
Bakasura
Bakasura
xCpRxG
Bakasura
Level 125
God Stats
4W - 4L
1,557 SR
Queue Stats
555W - 552L
1,398 Elo+
Party 2
Team Averages
Level 83
1,578 SR
1,443 Elo+

VS

Team Averages
Level 87
1,436 SR
1,608 Elo+
Loki
Loki
ElFlaKo200
Loki
Level 155
God Stats
9W - 6L
1,543 SR
Queue Stats
476W - 380L
1,696 Elo+
Party 1
Sobek
Sobek
Emillionaire2nd
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 21L
1,721 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MuZicMuZer
Cu Chulainn
Level 65
God Stats
4W - 1L
1,222 SR
Queue Stats
22W - 18L
1,512 Elo+
Party 1
Merlin
Merlin
finishhim456
Merlin
Level 89
God Stats
6W - 7L
1,672 SR
Queue Stats
214W - 174L
1,515 Elo+
Solo
Apollo
Apollo
sB19577
Apollo
Level 109
God Stats
4W - 3L
1,242 SR
Queue Stats
391W - 311L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeleNotMelee
Cthulhu
11
1 / 4 / 4
7,688
481
6,628
13,873
11,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RyuujiSama
Sun Wukong
13
0 / 4 / 2
7,810
488
4,781
11,811
9,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 4 / 3
9,517
595
8,101
9,671
4,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
12
1 / 8 / 1
7,046
440
5,795
10,520
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
xCpRxG
Bakasura
12
3 / 6 / 1
7,504
469
4,849
11,937
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 6
10,707
669
9,037
8,314
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 13
8,298
519
5,446
13,636
11,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
MuZicMuZer
Cu Chulainn
14
1 / 1 / 9
8,252
516
7,431
9,988
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
13
2 / 5 / 5
7,973
498
7,470
8,068
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
sB19577
Apollo
16
6 / 1 / 7
9,617
601
10,360
9,869
3,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
26
26
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
W
3
1
13
9.5
L
Cthulhu
MeleNotMelee
Cthulhu
1
4
4
0.75
W
Cu Chulainn
MuZicMuZer
Cu Chulainn
1
1
9
5.5
L
Sun Wukong
RyuujiSama
Sun Wukong
0
4
2
0.25
L
5
4
3
1.63
L
Freya
1
8
1
0.19
W
Merlin
2
5
5
0.9
W
Apollo
sB19577
Apollo
6
1
7
9.5
L
Bakasura
xCpRxG
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
39,744
57,812
Taken
49,875
34,376
Mitigated
29,929
12,072
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,037
3,022
0
3,142
8,314
3,172
941
1,420
6,770
0
49,728
W
5,446
1,110
0
3,300
13,636
11,528
17
4,142
9,494
21,566
0
L
Cthulhu
MeleNotMelee
Cthulhu
6,628
707
135
3,065
13,873
11,385
48
3,947
9,666
20,505
0
W
Cu Chulainn
MuZicMuZer
Cu Chulainn
7,431
772
0
2,975
9,988
9,354
459
736
9,142
10,725
26,452
L
Sun Wukong
RyuujiSama
Sun Wukong
4,781
664
0
1,978
11,811
9,472
436
4,271
6,904
133
42,876
L
8,101
2,401
0
1,705
9,671
4,200
300
2,822
6,709
0
57,115
L
Freya
5,795
1,826
0
1,991
10,520
4,435
726
1,788
8,732
33,208
5,989
W
Merlin
7,470
387
0
1,531
8,068
2,509
692
314
7,350
50,546
0
W
Apollo
sB19577
Apollo
10,360
6,043
0
6,473
9,869
3,366
4,060
5,555
4,303
0
69,959
L
Bakasura
xCpRxG
Bakasura
4,849
3,157
0
3,198
11,937
4,884
0
2,632
9,212
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
44,847
397
Minions Killed
400
0
Camps Cleared
0
1,491,366
Distance Traveled
1,488,053
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,707
669
78
5
0
322,848
3
W
Sobek
8,298
519
37
2
0
313,505
5
L
Cthulhu
7,688
481
23
1
0
317,117
3
W
Cu Chulainn
8,252
516
77
5
0
301,298
6
L
Sun Wukong
7,810
488
101
6
0
308,051
4
L
Neith
9,517
595
114
7
0
279,118
2
L
Freya
7,046
440
78
5
0
263,594
1
W
Merlin
7,973
498
83
5
0
273,514
6
W
Apollo
9,617
601
125
8
0
276,888
4
L
Bakasura
7,504
469
81
5
0
323,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role