Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BenAndrion
Ra
Level 156
God Stats
4W - 2L
1,624 SR
Queue Stats
220W - 202L
1,576 Elo+
Party 1
Khepri
Khepri
Phirestarter
Khepri
Level 11
God Stats
7W - 1L
1,612 SR
Queue Stats
10W - 1L
1,503 Elo+
Party 1
Nemesis
Nemesis
Tast3TheRambo
Nemesis
Level 8
God Stats
1W - 0L
1,647 SR
Queue Stats
11W - 3L
1,613 Elo+
Party 1
Horus
Horus
vitalecho
Horus
Level 102
God Stats
9W - 6L
1,706 SR
Queue Stats
129W - 116L
1,582 Elo+
Party 1
Team Averages
Level 84
1,618 SR
1,555 Elo+

VS

Team Averages
Level 81
1,532 SR
1,528 Elo+
Bacchus
Bacchus
EnternalDarknes
Bacchus
Level 108
God Stats
91W - 104L
1,527 SR
Queue Stats
906W - 788L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
Qjitsu
Amaterasu
Level 98
God Stats
15W - 25L
1,457 SR
Queue Stats
250W - 202L
1,548 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
revenser
Morgan Le Fay
Level 127
God Stats
37W - 31L
1,541 SR
Queue Stats
284W - 280L
1,515 Elo+
Solo
Zeus
Zeus
sasukedemon9
Zeus
Level 33
God Stats
1W - 1L
1,523 SR
Queue Stats
239W - 186L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
warf2000
Cernunnos
Level 37
God Stats
2W - 3L
1,615 SR
Queue Stats
268W - 223L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
11 / 1 / 10
12,240
1,224
22,099
11,920
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 4 / 15
10,182
1,018
12,771
12,424
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
17
2 / 3 / 15
10,471
1,047
5,259
15,282
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
18
5 / 2 / 16
11,054
1,105
16,294
18,499
9,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
vitalecho
Horus
17
3 / 0 / 17
10,535
1,054
10,340
19,690
23,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

237

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,836
984
10,179
7,467
9,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Qjitsu
Amaterasu
16
1 / 5 / 8
9,451
945
8,031
20,164
9,144
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
revenser
Morgan Le Fay
16
1 / 4 / 4
9,467
947
11,979
17,578
7,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 6
9,606
961
24,915
10,144
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
warf2000
Cernunnos
16
4 / 9 / 5
10,097
1,010
18,107
19,373
6,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
24
Kills
10
10
Deaths
24
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
1
10
16
W
3
4
15
2.63
L
3
1
6
6
W
Khepri
2
3
15
3.17
L
Amaterasu
Qjitsu
Amaterasu
1
5
8
1
W
Nemesis
5
2
16
6.5
L
Morgan Le Fay
revenser
Morgan Le Fay
1
4
4
0.75
L
1
5
6
0.8
W
Horus
vitalecho
Horus
3
0
17
11.5
L
Cernunnos
warf2000
Cernunnos
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,763
Damage
73,211
77,815
Taken
74,726
62,302
Mitigated
36,614
37,351
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
22,099
431
14,459
7,779
11,920
5,774
0
9,207
2,713
41,690
0
W
12,771
1,474
3,241
1,715
12,424
5,699
0
6,748
5,676
40,311
0
L
10,179
492
0
0
7,467
9,350
0
4,680
2,640
14,501
0
W
Khepri
5,259
153
0
677
15,282
18,350
0
9,562
5,720
11,250
0
L
Amaterasu
Qjitsu
Amaterasu
8,031
3,669
0
1,016
20,164
9,144
0
11,795
8,123
0
16,520
W
Nemesis
16,294
6,301
0
2,834
18,499
9,191
0
11,505
6,994
0
33,811
L
Morgan Le Fay
revenser
Morgan Le Fay
11,979
530
251
1,190
17,578
7,456
0
6,924
10,442
48,722
0
L
24,915
2,603
0
0
10,144
3,961
0
5,337
4,675
49,931
0
W
Horus
vitalecho
Horus
10,340
4,042
2,421
4,225
19,690
23,288
0
10,051
9,639
0
16,888
L
Cernunnos
warf2000
Cernunnos
18,107
9,805
294
1,000
19,373
6,703
0
10,384
8,717
0
35,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
48,457
202
Minions Killed
187
6
Camps Cleared
3
1,082,164
Distance Traveled
932,290
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,240
1,224
73
7
2
228,106
0
W
Ra
10,182
1,018
74
7
1
191,140
1
L
Bacchus
9,836
984
10
1
0
186,864
0
W
Khepri
10,471
1,047
13
1
0
172,923
1
L
Amaterasu
9,451
945
6
1
3
204,546
0
W
Nemesis
11,054
1,105
24
2
2
253,512
0
L
Morgan Le Fay
9,467
947
72
7
0
202,504
1
L
Zeus
9,606
961
60
6
0
168,689
0
W
Horus
10,535
1,054
18
2
1
236,483
1
L
Cernunnos
10,097
1,010
39
4
0
169,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role