Player Matchup

Chronos
Chronos
AStankyGrandpa
Chronos
Level 76
God Stats
2W - 1L
1,323 SR
Queue Stats
20W - 16L
1,579 Elo+
Party 3
Charybdis
Charybdis
BeardedBabyy
Charybdis
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,389 Elo+
Party 3
Nemesis
Nemesis
Vittlez
Nemesis
Level 49
God Stats
4W - 3L
1,677 SR
Queue Stats
32W - 30L
1,566 Elo+
Party 2
Nike
Nike
lVq3
Nike
Level 69
God Stats
8W - 4L
1,624 SR
Queue Stats
121W - 103L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
memorygirl
Jormungandr
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 2
Team Averages
Level 51
1,565 SR
1,514 Elo+

VS

Team Averages
Level 55
1,531 SR
1,431 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CandleLoaf
Sun Wukong
Level 55
God Stats
0W - 4L
1,234 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 1
Persephone
Persephone
KimAnonymous
Persephone
Level 11
God Stats
1W - 1L
1,641 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 1
Kali
Kali
Nic1a1
Kali
Level 22
God Stats
2W - 1L
1,844 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
TheLambDOne
Sylvanus
Level 122
God Stats
3W - 8L
1,437 SR
Queue Stats
76W - 82L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 8
14,290
650
20,863
14,385
8,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
BeardedBabyy
Charybdis
18
5 / 4 / 10
11,775
535
11,198
12,532
4,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Vittlez
Nemesis
19
11 / 0 / 9
13,264
603
16,860
14,448
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
lVq3
Nike
18
1 / 1 / 14
12,271
558
12,403
21,264
22,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
memorygirl
Jormungandr
15
3 / 5 / 14
11,219
510
6,562
20,426
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 6 / 5
11,016
501
11,851
15,296
6,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
CandleLoaf
Sun Wukong
16
2 / 3 / 0
9,927
451
8,447
15,034
12,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
KimAnonymous
Persephone
13
0 / 12 / 1
9,167
417
1,862
17,562
6,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Nic1a1
Kali
15
0 / 6 / 1
9,607
437
4,554
18,087
9,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TheLambDOne
Sylvanus
14
6 / 8 / 2
10,190
463
12,598
24,731
28,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
35
Kills
10
10
Deaths
35
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
5
0.75
W
15
0
8
19
W
Charybdis
BeardedBabyy
Charybdis
5
4
10
2.5
L
Sun Wukong
CandleLoaf
Sun Wukong
2
3
0
0.67
L
Persephone
KimAnonymous
Persephone
0
12
1
0.04
L
Kali
Nic1a1
Kali
0
6
1
0.08
L
Sylvanus
TheLambDOne
Sylvanus
6
8
2
0.88
W
Nemesis
Vittlez
Nemesis
11
0
9
15.5
W
Nike
lVq3
Nike
1
1
14
8
W
Jormungandr
memorygirl
Jormungandr
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,886
Damage
39,312
83,055
Taken
90,710
65,980
Mitigated
63,566
23,778
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,851
5,137
0
3,657
15,296
6,754
735
4,127
10,824
0
83,232
W
20,863
12,067
0
8,064
14,385
8,586
6,593
3,289
11,096
108,004
0
W
Charybdis
BeardedBabyy
Charybdis
11,198
5,750
0
3,383
12,532
4,783
1,278
4,126
8,406
0
77,529
L
Sun Wukong
CandleLoaf
Sun Wukong
8,447
2,167
0
2,904
15,034
12,826
2,474
4,707
9,550
0
50,755
L
Persephone
KimAnonymous
Persephone
1,862
486
0
1,569
17,562
6,168
0
7,962
9,486
33,103
0
L
Kali
Nic1a1
Kali
4,554
2,232
0
6,041
18,087
9,362
2,470
4,383
13,503
0
66,028
L
Sylvanus
TheLambDOne
Sylvanus
12,598
3,083
1,656
7,024
24,731
28,456
294
8,711
15,648
38,068
12,135
W
Nemesis
Vittlez
Nemesis
16,860
11,009
0
2,414
14,448
8,152
2,953
2,291
12,157
0
104,364
W
Nike
lVq3
Nike
12,403
1,291
0
7,310
21,264
22,282
671
1,286
19,978
10,830
60,674
W
Jormungandr
memorygirl
Jormungandr
6,562
1,238
0
2,607
20,426
22,177
905
5,542
14,884
37,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,819
Gold Earned
49,907
586
Minions Killed
467
0
Camps Cleared
0
2,169,166
Distance Traveled
1,831,392
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,016
501
132
6
0
326,992
2
W
Chronos
14,290
650
157
7
0
453,073
1
W
Charybdis
11,775
535
98
4
0
403,232
5
L
Sun Wukong
9,927
451
97
4
0
423,145
10
L
Persephone
9,167
417
66
3
0
331,172
3
L
Kali
9,607
437
104
5
0
400,841
1
L
Sylvanus
10,190
463
68
3
0
349,242
16
W
Nemesis
13,264
603
134
6
0
453,429
6
W
Nike
12,271
558
148
7
0
492,798
4
W
Jormungandr
11,219
510
49
2
0
366,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role