Player Matchup

Sol
Sol
BIGBODYBURKE986
Sol
Level 20
God Stats
1W - 2L
1,215 SR
Queue Stats
322W - 327L
1,522 Elo+
Solo
Cerberus
Cerberus
Mosh_Potato_
Cerberus
Level 29
God Stats
10W - 10L
1,601 SR
Queue Stats
114W - 125L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
POLLYPOO
Baron Samedi
Level 25
God Stats
2W - 0L
1,849 SR
Queue Stats
2W - 0L
1,814 Elo+
Solo
Anubis
Anubis
YoungKarma180
Anubis
Level 19
God Stats
4W - 1L
1,589 SR
Queue Stats
106W - 82L
1,544 Elo+
Solo
Fenrir
Fenrir
iTackleBigKids
Fenrir
Level 24
God Stats
13W - 11L
1,467 SR
Queue Stats
48W - 36L
1,440 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,569 Elo+

VS

Team Averages
Level 23
1,430 SR
1,551 Elo+
Scylla
Scylla
Oooooohhhhhh339
Scylla
Level 28
God Stats
1W - 2L
1,589 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SergeAws
Hou Yi
Level 16
God Stats
0W - 1L
1,397 SR
Queue Stats
3W - 2L
1,824 Elo+
Solo
Hachiman
Hachiman
notnotdzoni
Hachiman
Level 18
God Stats
0W - 1L
1,358 SR
Queue Stats
34W - 36L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
samiel_007
Gilgamesh
Level 28
God Stats
6W - 7L
1,525 SR
Queue Stats
174W - 204L
1,488 Elo+
Solo
Tyr
Tyr
shoyah
Tyr
Level 27
God Stats
2W - 3L
1,280 SR
Queue Stats
21W - 22L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
10,726
565
7,762
7,306
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mosh_Potato_
Cerberus
14
0 / 2 / 11
9,473
499
4,975
12,654
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
POLLYPOO
Baron Samedi
17
3 / 1 / 8
11,222
591
8,495
11,006
7,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 1
11,769
619
16,452
19,747
12,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 10
10,981
578
9,958
14,649
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,490
394
5,067
5,851
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SergeAws
Hou Yi
15
0 / 5 / 0
8,671
456
7,186
12,259
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
notnotdzoni
Hachiman
17
3 / 3 / 2
9,952
524
8,461
15,814
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
samiel_007
Gilgamesh
9
1 / 4 / 2
7,105
374
4,626
9,801
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
shoyah
Tyr
12
1 / 6 / 2
7,792
410
7,065
19,529
9,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
8
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Cerberus
Mosh_Potato_
Cerberus
0
2
11
2.75
L
2
2
2
1.5
W
Baron Samedi
POLLYPOO
Baron Samedi
3
1
8
7
L
Hou Yi
SergeAws
Hou Yi
0
5
0
0
W
11
3
1
3.83
W
4
2
10
4.5
L
Hachiman
notnotdzoni
Hachiman
3
3
2
1.33
L
Gilgamesh
samiel_007
Gilgamesh
1
4
2
0.5
L
Tyr
shoyah
Tyr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
32,405
65,362
Taken
63,254
41,470
Mitigated
22,127
31,756
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
1,936
0
4,257
7,306
2,276
2,181
0
7,270
64,092
0
W
Cerberus
Mosh_Potato_
Cerberus
4,975
115
0
5,044
12,654
12,401
780
227
12,394
31,122
0
L
5,067
540
0
978
5,851
1,184
0
3,686
2,165
26,722
0
W
Baron Samedi
POLLYPOO
Baron Samedi
8,495
328
679
5,461
11,006
7,246
3,691
0
10,921
66,657
0
L
Hou Yi
SergeAws
Hou Yi
7,186
3,487
0
1,653
12,259
3,383
0
8,863
3,148
0
60,417
W
16,452
1,044
0
13,131
19,747
12,032
3,204
4,289
15,458
86,326
0
W
9,958
2,459
0
3,184
14,649
7,515
0
551
13,473
0
75,963
L
Hachiman
notnotdzoni
Hachiman
8,461
4,873
0
3,424
15,814
4,189
0
7,666
8,088
0
80,743
L
Gilgamesh
samiel_007
Gilgamesh
4,626
1,133
0
676
9,801
3,554
0
4,379
5,210
0
14,540
L
Tyr
shoyah
Tyr
7,065
1,141
0
5,490
19,529
9,817
0
12,524
6,959
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
41,010
605
Minions Killed
394
0
Camps Cleared
0
1,767,364
Distance Traveled
1,415,559
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,726
565
135
7
0
339,969
10
W
Cerberus
9,473
499
74
4
0
369,833
11
L
Scylla
7,490
394
50
3
0
170,314
2
W
Baron Samedi
11,222
591
131
7
0
335,910
2
L
Hou Yi
8,671
456
122
6
0
285,185
0
W
Anubis
11,769
619
158
8
0
309,999
2
W
Fenrir
10,981
578
107
6
0
411,653
2
L
Hachiman
9,952
524
144
8
0
325,111
3
L
Gilgamesh
7,105
374
10
1
0
253,404
3
L
Tyr
7,792
410
68
4
0
381,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role