Player Matchup

Ymir
Ymir
Arlod_09
Ymir
Level 9
God Stats
4W - 8L
1,229 SR
Queue Stats
4W - 8L
1,201 Elo+
Solo
Neith
Neith
CLensing23
Neith
Level 16
God Stats
6W - 4L
1,527 SR
Queue Stats
14W - 22L
1,329 Elo+
Solo
Erlang Shen
Erlang Shen
FallenKami__
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
FazeJesir
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Ne Zha
Ne Zha
Grxv1ity
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Team Averages
Level 7
1,451 SR
1,243 Elo+

VS

Team Averages
Level 24
1,419 SR
1,374 Elo+
Hel
Hel
DelicateAgate03
Hel
Level 27
God Stats
9W - 8L
1,576 SR
Queue Stats
149W - 153L
1,371 Elo+
Solo
Chernobog
Chernobog
FLOW toxic3151
Chernobog
Level 22
God Stats
13W - 12L
1,510 SR
Queue Stats
36W - 30L
1,364 Elo+
Solo
Susano
Susano
KuetsuAnatsu
Susano
Level 28
God Stats
6W - 9L
1,387 SR
Queue Stats
36W - 27L
1,459 Elo+
Solo
Loki
Loki
Wavy_Rico5
Loki
Level 14
God Stats
6W - 14L
1,125 SR
Queue Stats
31W - 52L
1,287 Elo+
Solo
Artio
Artio
broken-necktie
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 8 / 4
10,473
952
15,451
23,270
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
16
0 / 2 / 4
10,148
923
8,859
9,308
3,924
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
FallenKami__
Erlang Shen
16
1 / 13 / 4
9,737
885
7,207
21,119
10,435
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
FazeJesir
Hachiman
16
1 / 3 / 3
9,719
884
8,818
8,398
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Grxv1ity
Ne Zha
16
2 / 10 / 2
10,098
918
9,886
16,030
6,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

42

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 21
12,517
1,138
14,860
9,809
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
FLOW toxic3151
Chernobog
18
5 / 0 / 15
11,014
1,001
8,968
7,307
2,827
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
18
8 / 1 / 17
11,815
1,074
17,218
12,035
5,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 19
11,834
1,076
16,276
10,117
4,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 19
12,336
1,121
13,796
16,786
22,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
127
5
Kills
36
36
Deaths
5
17
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
4
0.38
L
Neith
0
2
4
1
W
8
1
21
18.5
W
Chernobog
FLOW toxic3151
Chernobog
5
0
15
12.5
L
Erlang Shen
FallenKami__
Erlang Shen
1
13
4
0.23
L
Hachiman
FazeJesir
Hachiman
1
3
3
0.83
L
Ne Zha
Grxv1ity
Ne Zha
2
10
2
0.3
W
Susano
8
1
17
16.5
W
9
2
19
9.25
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,221
Damage
71,118
78,125
Taken
56,054
40,175
Mitigated
42,718
4,904
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,451
2,375
0
1,553
23,270
16,365
0
7,716
15,276
24,388
0
L
Neith
8,859
4,992
0
1,233
9,308
3,924
0
2,369
6,883
0
44,567
W
14,860
2,820
8,230
4,511
9,809
6,460
0
3,660
6,149
22,810
0
W
Chernobog
FLOW toxic3151
Chernobog
8,968
6,415
0
0
7,307
2,827
0
2,508
4,799
0
23,555
L
Erlang Shen
FallenKami__
Erlang Shen
7,207
3,742
0
894
21,119
10,435
0
8,193
12,576
0
13,680
L
Hachiman
FazeJesir
Hachiman
8,818
4,713
0
0
8,398
2,633
0
4,089
4,256
0
11,637
L
Ne Zha
Grxv1ity
Ne Zha
9,886
2,408
0
1,224
16,030
6,818
0
5,285
10,478
0
17,118
W
Susano
17,218
6,315
0
1,577
12,035
5,596
0
3,536
8,499
0
34,342
W
16,276
6,605
0
0
10,117
4,879
0
1,241
8,876
0
25,427
W
13,796
3,980
3,962
4,176
16,786
22,956
0
4,506
12,280
23,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
59,516
122
Minions Killed
147
1
Camps Cleared
3
824,828
Distance Traveled
998,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,473
952
17
2
0
172,323
0
L
Neith
10,148
923
71
6
1
173,717
0
W
Hel
12,517
1,138
39
4
1
205,101
1
W
Chernobog
11,014
1,001
33
3
0
159,200
0
L
Erlang Shen
9,737
885
5
0
0
173,587
0
L
Hachiman
9,719
884
12
1
0
116,451
0
L
Ne Zha
10,098
918
17
2
0
188,750
3
W
Susano
11,815
1,074
37
3
1
206,682
0
W
Loki
11,834
1,076
19
2
0
207,352
0
W
Artio
12,336
1,121
19
2
1
219,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role