Player Matchup

Nemesis
Nemesis
Diamond V
Elstred
Nemesis
Diamond V
Level 157
God Stats
0W - 1L
1,431 SR
Queue Stats
142W - 125L
2,080 MMR
Solo
Khepri
Khepri
Masters
Naughttee
Khepri
Masters
Level 155
God Stats
2W - 2L
1,729 SR
Queue Stats
441W - 421L
2,382 MMR
Solo
Anhur
Anhur
Masters
Wecci
Anhur
Masters
Level 160
God Stats
30W - 35L
1,675 SR
Queue Stats
974W - 947L
2,806 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
XiiiGeneral
Sylvanus
Platinum IV
Level 159
God Stats
3W - 5L
1,591 SR
Queue Stats
139W - 137L
2,064 MMR
Solo
Tiamat
Tiamat
Masters
xFoRcEee
Tiamat
Masters
Level 160
God Stats
0W - 4L
1,173 SR
Queue Stats
620W - 604L
2,742 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,520 SR
2,415 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,578 SR
2,307 MMR
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond II
AlexanderGriffin
Izanami
Diamond II
Level 158
God Stats
6W - 3L
1,538 SR
Queue Stats
207W - 197L
2,287 MMR
Solo
Yemoja
Yemoja
Diamond II
AutisticRage
Yemoja
Diamond II
Level 87
God Stats
6W - 4L
1,665 SR
Queue Stats
53W - 35L
2,402 MMR
Solo
Janus
Janus
Masters
RussianAPB
Janus
Masters
Level 147
God Stats
25W - 24L
1,609 SR
Queue Stats
601W - 541L
3,045 MMR
Solo
Camazotz
Camazotz
Diamond II
TinaTries
Camazotz
Diamond II
Level 124
God Stats
32W - 32L
1,578 SR
Queue Stats
656W - 660L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elstred
Nemesis
18
4 / 1 / 2
11,017
525
10,466
12,598
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Naughttee
Khepri
14
0 / 6 / 5
9,256
441
6,342
18,132
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Wecci
Anhur
18
4 / 8 / 2
11,355
541
15,281
18,845
6,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
XiiiGeneral
Sylvanus
16
0 / 6 / 3
9,865
470
10,699
22,155
17,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
xFoRcEee
Tiamat
18
2 / 4 / 2
11,312
539
13,744
13,916
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinPersephoneOsirisMorgan Le FayGilgamesh

VS

Bans
ScyllaTsukuyomiAchillesSusanoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 1 / 7
13,144
626
16,190
15,770
7,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
6 / 4 / 8
13,486
642
13,933
15,831
4,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
15
1 / 1 / 18
11,444
545
4,406
17,002
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
18
3 / 2 / 14
12,335
587
15,982
17,003
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
TinaTries
Camazotz
19
7 / 2 / 8
12,763
608
16,402
23,035
16,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
25
25
Deaths
10
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
7
11.5
W
6
4
8
2.5
W
Yemoja
1
1
18
10
L
Nemesis
Elstred
Nemesis
4
1
2
5
L
Khepri
Naughttee
Khepri
0
6
5
0.42
W
Janus
3
2
14
5
W
Camazotz
TinaTries
Camazotz
7
2
8
5.5
L
Anhur
Wecci
Anhur
4
8
2
0.63
L
Sylvanus
XiiiGeneral
Sylvanus
0
6
3
0.25
L
Tiamat
xFoRcEee
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
66,913
85,646
Taken
88,641
55,519
Mitigated
55,542
23,237
Healing
44,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,190
8,143
0
5,427
15,770
7,568
5,134
7,733
7,967
104,399
0
W
13,933
8,631
0
4,598
15,831
4,947
4,057
3,767
12,001
0
108,966
W
Yemoja
4,406
1,931
5,916
6,661
17,002
21,217
906
5,092
11,869
17,137
0
L
Nemesis
Elstred
Nemesis
10,466
3,762
0
4,756
12,598
6,358
23
5,425
7,173
0
88,841
L
Khepri
Naughttee
Khepri
6,342
775
0
2,319
18,132
15,829
31
8,722
9,410
24,374
0
W
Janus
15,982
816
511
7,816
17,003
5,598
1,759
4,345
12,658
97,124
0
W
Camazotz
TinaTries
Camazotz
16,402
4,667
0
13,418
23,035
16,212
1,068
10,588
12,093
0
76,853
L
Anhur
Wecci
Anhur
15,281
9,105
0
4,305
18,845
6,739
703
6,411
12,434
0
88,317
L
Sylvanus
XiiiGeneral
Sylvanus
10,699
2,731
942
8,038
22,155
17,473
204
6,977
15,178
53,258
11,148
L
Tiamat
xFoRcEee
Tiamat
13,744
858
0
2,877
13,916
9,120
182
9,218
4,698
99,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
63,172
619
Minions Killed
607
0
Camps Cleared
0
2,010,290
Distance Traveled
2,147,873
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,144
626
160
8
0
417,743
0
W
Izanami
13,486
642
177
8
0
381,362
7
W
Yemoja
11,444
545
24
1
0
415,424
15
L
Nemesis
11,017
525
140
7
0
503,583
5
L
Khepri
9,256
441
17
1
0
432,022
6
W
Janus
12,335
587
148
7
0
482,005
9
W
Camazotz
12,763
608
98
5
0
451,339
7
L
Anhur
11,355
541
152
7
0
313,801
4
L
Sylvanus
9,865
470
129
6
0
352,902
7
L
Tiamat
11,312
539
181
9
0
407,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role