Player Matchup

Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Dulkov123123
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,428 Elo+
Party 4
Aphrodite
Aphrodite
Kixtsu
Aphrodite
Level 28
God Stats
4W - 2L
1,980 SR
Queue Stats
43W - 40L
1,584 Elo+
Party 2
Charybdis
Charybdis
dako123123
Charybdis
Level 30
God Stats
1W - 1L
1,274 SR
Queue Stats
16W - 20L
1,390 Elo+
Party 4
Team Averages
Level 50
1,551 SR
1,480 Elo+

VS

Team Averages
Level 91
1,538 SR
1,623 Elo+
Tyr
Tyr
Míkëy
Tyr
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
188W - 113L
1,712 Elo+
Party 3
Jormungandr
Jormungandr
OozieKnave
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PapayaPenetrátor
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
Xyl0phone
Chang'e
Level 157
God Stats
0W - 1L
1,755 SR
Queue Stats
85W - 38L
1,705 Elo+
Party 3
Merlin
Merlin
carljr
Merlin
Level 124
God Stats
0W - 3L
1,211 SR
Queue Stats
30W - 25L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 5 / 24
14,712
865
29,460
18,881
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
 
Eset
20
11 / 6 / 20
13,438
790
20,013
16,550
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Dulkov123123
Sun Wukong
20
6 / 7 / 22
13,698
806
17,548
30,946
32,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Kixtsu
Aphrodite
20
1 / 5 / 34
13,420
789
9,308
17,589
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
dako123123
Charybdis
20
13 / 6 / 16
13,379
787
24,556
22,330
10,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
10 / 10 / 9
13,733
808
20,375
33,615
41,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
OozieKnave
Jormungandr
15
0 / 9 / 8
10,123
595
5,594
19,495
19,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 9 / 8
14,309
842
24,683
22,221
13,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Xyl0phone
Chang'e
20
4 / 8 / 16
14,057
827
23,949
26,480
16,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
carljr
Merlin
19
4 / 9 / 8
12,074
710
11,005
17,511
13,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
78
45
Kills
29
29
Deaths
45
116
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
5
24
5.2
W
Eset
 
Eset
11
6
20
3.5
W
Sun Wukong
Dulkov123123
Sun Wukong
6
7
22
2.43
W
Aphrodite
Kixtsu
Aphrodite
1
5
34
3.6
L
Tyr
10
10
9
1.45
L
Jormungandr
OozieKnave
Jormungandr
0
9
8
0.44
L
11
9
8
1.67
L
Chang'e
Xyl0phone
Chang'e
4
8
16
1.5
L
Merlin
carljr
Merlin
4
9
8
0.89
W
Charybdis
dako123123
Charybdis
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,885
Damage
85,606
106,296
Taken
119,322
79,280
Mitigated
105,349
47,916
Healing
32,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
29,460
13,639
3,283
5,694
18,881
8,421
2,177
8,526
10,355
0
49,459
W
Eset
 
Eset
20,013
1,603
3,253
3,811
16,550
6,710
889
5,674
10,876
36,477
0
W
Sun Wukong
Dulkov123123
Sun Wukong
17,548
2,493
611
8,091
30,946
32,121
778
10,303
20,643
347
38,093
W
Aphrodite
Kixtsu
Aphrodite
9,308
821
8,047
7,032
17,589
21,532
376
8,529
9,060
23,262
0
L
Tyr
20,375
2,422
892
6,664
33,615
41,121
75
8,848
24,767
0
30,705
L
Jormungandr
OozieKnave
Jormungandr
5,594
1,014
0
763
19,495
19,815
344
3,294
16,201
18,331
0
L
24,683
7,141
65
4,825
22,221
13,701
1,386
3,743
18,478
0
40,831
L
Chang'e
Xyl0phone
Chang'e
23,949
1,221
7,320
10,897
26,480
16,910
462
7,809
18,671
52,469
0
L
Merlin
carljr
Merlin
11,005
1,200
194
990
17,511
13,802
2,268
5,974
11,537
26,710
0
W
Charybdis
dako123123
Charybdis
24,556
13,803
1,293
6,801
22,330
10,496
2,882
7,516
14,814
0
47,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,647
Gold Earned
64,296
182
Minions Killed
151
0
Camps Cleared
0
1,448,575
Distance Traveled
1,316,925
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,712
865
28
2
0
267,029
0
W
Eset
13,438
790
33
2
0
279,385
3
W
Sun Wukong
13,698
806
40
2
0
328,409
1
W
Aphrodite
13,420
789
35
2
0
313,275
1
L
Tyr
13,733
808
11
1
0
291,611
0
L
Jormungandr
10,123
595
26
2
0
227,118
0
L
Tsukuyomi
14,309
842
26
2
0
286,496
0
L
Chang'e
14,057
827
52
3
0
280,310
0
L
Merlin
12,074
710
36
2
0
231,390
0
W
Charybdis
13,379
787
46
3
0
260,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role