Player Matchup

Ares
Ares
DrrInky
Ares
Level 85
God Stats
1W - 3L
1,911 SR
Queue Stats
269W - 262L
1,521 Elo+
Party 2
Merlin
Merlin
Pokwi
Merlin
Level 104
God Stats
16W - 15L
1,529 SR
Queue Stats
433W - 397L
1,537 Elo+
Party 2
Sobek
Sobek
RandomKaos
Sobek
Level 145
God Stats
1W - 3L
1,752 SR
Queue Stats
286W - 249L
1,559 Elo+
Party 2
Thanatos
Thanatos
Soapc
Thanatos
Level 69
God Stats
20W - 19L
1,633 SR
Queue Stats
281W - 212L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
Ultimatim
Heimdallr
Level 124
God Stats
1W - 4L
1,607 SR
Queue Stats
129W - 128L
1,567 Elo+
Solo
Team Averages
Level 105
1,687 SR
1,551 Elo+

VS

Team Averages
Level 98
1,532 SR
1,568 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gryph0nTM
Tsukuyomi
Level 126
God Stats
26W - 14L
1,532 SR
Queue Stats
318W - 243L
1,662 Elo+
Party 1
Charybdis
Charybdis
KingRedH0wler
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,578 Elo+
Party 1
Janus
Janus
PanzerOfTheDeep
Janus
Level 119
God Stats
29W - 27L
1,520 SR
Queue Stats
273W - 244L
1,523 Elo+
Party 3
Hercules
Hercules
TimmyTwoTapp
Hercules
Level 88
God Stats
14W - 12L
1,607 SR
Queue Stats
267W - 248L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DrrInky
Ares
7
0 / 5 / 0
4,757
396
3,209
10,382
3,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Pokwi
Merlin
9
0 / 4 / 0
5,556
463
2,277
5,189
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
10
0 / 2 / 1
5,757
480
2,631
7,586
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Soapc
Thanatos
10
2 / 2 / 0
6,279
523
2,709
5,424
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Ultimatim
Heimdallr
11
0 / 3 / 2
5,973
498
4,683
7,429
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 9
6,520
543
2,498
9,294
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Gryph0nTM
Tsukuyomi
12
7 / 0 / 5
7,647
637
8,040
8,084
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
KingRedH0wler
Charybdis
10
2 / 1 / 5
6,342
529
3,371
5,629
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 3
7,837
653
7,746
5,208
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TimmyTwoTapp
Hercules
13
0 / 0 / 2
7,515
626
1,208
3,490
1,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Ares
DrrInky
Ares
0
5
0
0
W
Tsukuyomi
Gryph0nTM
Tsukuyomi
7
0
5
9.5
W
Charybdis
KingRedH0wler
Charybdis
2
1
5
4.5
W
7
0
3
8.5
L
Merlin
Pokwi
Merlin
0
4
0
0
L
Sobek
0
2
1
0.25
L
Thanatos
Soapc
Thanatos
2
2
0
1
W
Hercules
TimmyTwoTapp
Hercules
0
0
2
1
L
Heimdallr
Ultimatim
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
22,863
36,010
Taken
31,705
14,848
Mitigated
14,175
13,192
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,498
392
0
2,494
9,294
6,996
17
2,349
6,599
19,535
0
L
Ares
DrrInky
Ares
3,209
0
93
1,172
10,382
3,451
0
1,540
8,812
11,242
0
W
Tsukuyomi
Gryph0nTM
Tsukuyomi
8,040
2,319
0
3,284
8,084
2,654
0
1,675
6,269
0
39,558
W
Charybdis
KingRedH0wler
Charybdis
3,371
2,114
0
1,356
5,629
1,453
663
725
4,866
0
26,115
W
7,746
378
36
1,489
5,208
1,652
0
1,884
3,190
48,648
0
L
Merlin
Pokwi
Merlin
2,277
0
0
750
5,189
1,501
0
2,733
2,302
31,949
0
L
Sobek
2,631
155
0
3,955
7,586
6,006
0
2,550
4,860
23,782
0
L
Thanatos
Soapc
Thanatos
2,709
438
0
5,088
5,424
1,779
0
807
4,573
0
35,021
W
Hercules
TimmyTwoTapp
Hercules
1,208
502
0
1,818
3,490
1,420
0
685
2,540
0
36,722
L
Heimdallr
Ultimatim
Heimdallr
4,683
1,875
0
2,134
7,429
2,111
0
2,100
5,219
0
42,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
35,861
295
Minions Killed
356
0
Camps Cleared
0
1,257,389
Distance Traveled
1,377,209
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,520
543
13
1
0
257,524
7
L
Ares
4,757
396
13
1
0
227,223
3
W
Tsukuyomi
7,647
637
76
6
0
291,727
4
W
Charybdis
6,342
529
64
5
0
263,669
0
W
Janus
7,837
653
98
8
0
291,415
3
L
Merlin
5,556
463
73
6
0
239,090
3
L
Sobek
5,757
480
53
4
0
285,101
5
L
Thanatos
6,279
523
69
6
0
272,289
1
W
Hercules
7,515
626
105
9
0
272,874
5
L
Heimdallr
5,973
498
87
7
0
233,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role