Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
Morbious666
Arachne
Platinum V
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 29L
1,763 MMR
Solo
Cupid
Cupid
Gold V
Yingchi
Cupid
Gold V
Level 159
God Stats
2W - 2L
1,729 SR
Queue Stats
196W - 198L
1,286 MMR
Solo
Sylvanus
Sylvanus
Bronze III
luckysnaus
Sylvanus
Bronze III
Level 88
God Stats
2W - 0L
1,825 SR
Queue Stats
2W - 4L
1,321 MMR
Party 1
Hercules
Hercules
Bronze III
swedentotte
Hercules
Bronze III
Level 39
God Stats
1W - 0L
1,119 SR
Queue Stats
1W - 3L
1,368 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,535 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,634 SR
1,562 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
ArturTheBox
Anubis
Gold IV
Level 78
God Stats
52W - 28L
1,701 SR
Queue Stats
296W - 302L
1,491 MMR
Solo
Bacchus
Bacchus
Bronze III
Ferkomrkvicka
Bacchus
Bronze III
Level 150
God Stats
0W - 1L
1,805 SR
Queue Stats
21W - 19L
1,460 MMR
Solo
Ne Zha
Ne Zha
Platinum III
HmNoor
Ne Zha
Platinum III
Level 154
God Stats
10W - 7L
1,662 SR
Queue Stats
450W - 442L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 3
7,580
583
3,762
7,539
2,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Morbious666
Arachne
12
4 / 1 / 1
7,287
561
6,295
10,860
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Yingchi
Cupid
12
1 / 1 / 0
6,727
517
3,430
5,866
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
luckysnaus
Sylvanus
8
0 / 4 / 2
5,473
421
2,551
9,257
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
swedentotte
Hercules
12
1 / 0 / 1
6,535
503
1,540
5,466
3,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatPersephoneMorgan Le FayAthena

VS

Bans
SetGilgameshSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 0 / 0
8,102
623
2,746
2,441
1,059
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
7
0 / 1 / 0
5,127
394
1,662
2,179
539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
8 / 2 / 1
7,684
591
8,591
8,157
4,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 1 / 5
6,805
523
4,024
6,187
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
HmNoor
Ne Zha
12
2 / 3 / 5
7,369
567
5,249
8,577
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
10
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
4
3
0.63
L
Vulcan
 
Vulcan
0
0
0
0
L
Apollo
 
Apollo
0
1
0
0
L
Anubis
8
2
1
4.25
L
Bacchus
0
1
5
2.5
L
Ne Zha
HmNoor
Ne Zha
2
3
5
1.5
W
Arachne
Morbious666
Arachne
4
1
1
4.5
W
Cupid
Yingchi
Cupid
1
1
0
1
W
Sylvanus
luckysnaus
Sylvanus
0
4
2
0.25
W
Hercules
swedentotte
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
22,272
38,988
Taken
27,541
15,709
Mitigated
15,526
14,492
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,762
115
0
2,037
7,539
2,421
0
3,173
4,366
47,527
0
L
Vulcan
 
Vulcan
2,746
523
0
1,306
2,441
1,059
230
0
2,441
56,469
0
L
Apollo
 
Apollo
1,662
790
0
532
2,179
539
0
429
1,750
0
16,244
L
Anubis
8,591
389
150
3,385
8,157
4,026
0
3,565
4,592
40,162
0
L
Bacchus
4,024
267
0
1,185
6,187
6,256
0
1,096
5,091
21,954
0
L
Ne Zha
HmNoor
Ne Zha
5,249
1,197
0
2,470
8,577
3,646
0
1,611
6,966
0
48,111
W
Arachne
Morbious666
Arachne
6,295
3,759
0
6,358
10,860
4,002
0
2,997
7,863
0
41,631
W
Cupid
Yingchi
Cupid
3,430
1,975
0
2,495
5,866
1,542
408
1,015
4,851
0
45,152
W
Sylvanus
luckysnaus
Sylvanus
2,551
804
122
1,454
9,257
4,087
0
6,103
3,154
10,481
0
W
Hercules
swedentotte
Hercules
1,540
208
0
2,026
5,466
3,657
0
2,231
3,235
3,021
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
35,087
331
Minions Killed
374
0
Camps Cleared
0
1,243,617
Distance Traveled
1,153,655
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,580
583
98
8
0
241,305
3
L
Vulcan
8,102
623
121
9
0
251,236
1
L
Apollo
5,127
394
38
3
0
130,458
0
L
Anubis
7,684
591
72
6
0
233,250
6
L
Bacchus
6,805
523
47
4
0
268,180
6
L
Ne Zha
7,369
567
96
7
0
270,531
2
W
Arachne
7,287
561
64
5
0
304,411
3
W
Cupid
6,727
517
90
7
0
212,527
1
W
Sylvanus
5,473
421
14
1
0
242,907
9
W
Hercules
6,535
503
65
5
0
242,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role