Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Rikidus
Xing Tian
Level 155
God Stats
9W - 6L
1,676 SR
Queue Stats
433W - 451L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Toochie
Kumbhakarna
Level 123
God Stats
2W - 4L
1,114 SR
Queue Stats
327W - 315L
1,465 Elo+
Party 1
Charybdis
Charybdis
mightofMjolnir
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 3
Sun Wukong
Sun Wukong
xGEMx Angel
Sun Wukong
Level 160
God Stats
6W - 7L
1,440 SR
Queue Stats
701W - 711L
1,574 Elo+
Solo
Team Averages
Level 134
1,446 SR
1,534 Elo+

VS

Team Averages
Level 131
1,580 SR
1,545 Elo+
Terra
Terra
CaptMeows
Terra
Level 96
God Stats
2W - 0L
1,746 SR
Queue Stats
81W - 78L
1,546 Elo+
Party 2
Janus
Janus
GNLchaosbutter
Janus
Level 126
God Stats
2W - 3L
1,217 SR
Queue Stats
223W - 223L
1,533 Elo+
Solo
Rama
Rama
Juanazoid
Rama
Level 144
God Stats
9W - 1L
1,920 SR
Queue Stats
249W - 237L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
The Wind Waker7
Nu Wa
Level 140
God Stats
14W - 12L
1,580 SR
Queue Stats
269W - 245L
1,562 Elo+
Party 4
Cerberus
Cerberus
mariofromthe707
Cerberus
Level 147
God Stats
2W - 1L
1,437 SR
Queue Stats
269W - 245L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 7 / 5
8,983
642
6,751
18,660
26,243
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
Rikidus
Xing Tian
17
2 / 7 / 6
11,474
820
9,384
24,211
25,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Toochie
Kumbhakarna
15
1 / 8 / 7
10,031
717
7,902
22,439
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
mightofMjolnir
Charybdis
18
4 / 4 / 6
10,404
743
16,706
14,484
6,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xGEMx Angel
Sun Wukong
16
4 / 7 / 3
9,929
709
13,812
16,355
14,236
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CaptMeows
Terra
17
2 / 3 / 26
11,198
800
7,712
20,785
18,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 25
10,232
731
11,944
9,687
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
19
16 / 4 / 12
12,559
897
30,134
14,837
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 2 / 16
11,691
835
18,684
9,956
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
2 / 3 / 24
10,581
756
11,695
19,441
16,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
136
12
Kills
33
33
Deaths
14
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
5
0.5
W
Terra
CaptMeows
Terra
2
3
26
5
W
1
2
25
6.75
W
Rama
16
4
12
5.5
L
Xing Tian
Rikidus
Xing Tian
2
7
6
0.71
W
12
2
16
10
L
Kumbhakarna
Toochie
Kumbhakarna
1
8
7
0.56
W
Cerberus
2
3
24
4.67
L
Charybdis
mightofMjolnir
Charybdis
4
4
6
1.75
L
Sun Wukong
xGEMx Angel
Sun Wukong
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,555
Damage
80,169
96,149
Taken
74,706
100,599
Mitigated
51,834
25,945
Healing
38,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,751
1,317
8,470
4,151
18,660
26,243
165
9,555
9,105
14,254
0
W
Terra
CaptMeows
Terra
7,712
818
7,532
8,766
20,785
18,391
971
7,328
13,457
16,974
0
W
11,944
1,151
902
1,654
9,687
4,901
763
3,973
5,714
30,839
0
W
Rama
30,134
14,847
2,205
3,394
14,837
7,081
921
4,881
9,956
0
50,931
L
Xing Tian
Rikidus
Xing Tian
9,384
370
1,088
1,339
24,211
25,673
18
11,571
12,640
28,384
0
W
18,684
7,204
2,280
1,533
9,956
4,728
2,231
3,590
6,366
34,109
0
L
Kumbhakarna
Toochie
Kumbhakarna
7,902
275
1,979
1,350
22,439
27,925
318
12,107
10,332
17,348
0
W
Cerberus
11,695
648
3,525
6,826
19,441
16,733
257
4,265
15,176
25,144
0
L
Charybdis
mightofMjolnir
Charybdis
16,706
4,924
796
2,174
14,484
6,522
867
9,131
5,353
0
42,217
L
Sun Wukong
xGEMx Angel
Sun Wukong
13,812
1,134
2,505
2,093
16,355
14,236
553
7,671
8,684
0
38,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
56,261
150
Minions Killed
199
0
Camps Cleared
0
1,208,787
Distance Traveled
1,266,610
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,983
642
24
2
0
203,564
1
W
Terra
11,198
800
20
1
0
269,813
1
W
Janus
10,232
731
52
4
0
257,574
0
W
Rama
12,559
897
49
4
0
220,918
0
L
Xing Tian
11,474
820
21
2
0
254,340
0
W
Nu Wa
11,691
835
24
2
0
241,230
3
L
Kumbhakarna
10,031
717
20
1
0
229,907
0
W
Cerberus
10,581
756
54
4
0
277,075
4
L
Charybdis
10,404
743
55
4
0
267,070
1
L
Sun Wukong
9,929
709
30
2
0
253,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role