Player Matchup

Izanami
Izanami
Charmeleon32466
Izanami
Level 27
God Stats
31W - 22L
1,744 SR
Queue Stats
288W - 275L
1,438 Elo+
Party 1
Arachne
Arachne
Kpbca Kpbca
Arachne
Level 32
God Stats
26W - 16L
1,650 SR
Queue Stats
90W - 102L
1,435 Elo+
Party 1
Terra
Terra
Mr fox5116
Terra
Level 29
God Stats
1W - 7L
1,175 SR
Queue Stats
76W - 86L
1,379 Elo+
Party 1
Hercules
Hercules
Smooth Buta1915
Hercules
Level 15
God Stats
14W - 18L
1,462 SR
Queue Stats
24W - 30L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aetherspeaker
Morgan Le Fay
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,442 Elo+
Party 1
Team Averages
Level 27
1,506 SR
1,415 Elo+

VS

Team Averages
Level 27
1,570 SR
1,355 Elo+
Cthulhu
Cthulhu
Dank420alldayATX
Cthulhu
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
129W - 125L
1,377 Elo+
Solo
Bastet
Bastet
I Parcours I
Bastet
Level 8
God Stats
1W - 1L
1,683 SR
Queue Stats
12W - 18L
1,237 Elo+
Party 2
Medusa
Medusa
I Wazir I
Medusa
Level 27
God Stats
22W - 21L
1,508 SR
Queue Stats
90W - 102L
1,339 Elo+
Party 2
Nike
Nike
ONLYwinners256
Nike
Level 48
God Stats
9W - 5L
1,630 SR
Queue Stats
211W - 206L
1,489 Elo+
Party 2
Merlin
Merlin
horacitowithanh
Merlin
Level 26
God Stats
5W - 8L
1,507 SR
Queue Stats
66W - 78L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,034
573
17,365
18,770
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Kpbca Kpbca
Arachne
18
7 / 4 / 10
11,680
556
10,971
15,938
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
15
2 / 1 / 9
10,646
507
4,063
14,476
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
16
2 / 2 / 4
9,801
467
4,968
11,450
11,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
aetherspeaker
Morgan Le Fay
17
16 / 4 / 3
12,315
586
21,250
17,598
10,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
7,564
360
6,441
13,222
9,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
14
2 / 9 / 3
9,280
442
6,652
15,542
6,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
I Wazir I
Medusa
16
1 / 6 / 1
10,128
482
7,433
13,747
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 6 / 1
11,171
532
13,957
21,530
14,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 13 / 3
9,451
450
10,647
17,320
5,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
35
Kills
13
14
Deaths
36
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
1
2
3
1.25
L
Bastet
2
9
3
0.39
L
Medusa
I Wazir I
Medusa
1
6
1
0.25
W
Arachne
Kpbca Kpbca
Arachne
7
4
10
3
W
Terra
2
1
9
6.5
L
8
6
1
1.42
W
Hercules
2
2
4
2
W
Morgan Le Fay
aetherspeaker
Morgan Le Fay
16
4
3
4.38
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
45,130
78,232
Taken
81,361
55,720
Mitigated
40,280
32,249
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,365
12,023
0
10,355
18,770
7,820
3,420
2,706
16,064
0
128,077
L
6,441
716
97
1,168
13,222
9,105
0
4,502
8,720
19,019
0
L
Bastet
6,652
1,576
0
0
15,542
6,701
0
4,109
11,433
0
41,505
L
Medusa
I Wazir I
Medusa
7,433
4,135
0
0
13,747
4,444
1,881
1,739
11,748
0
68,497
W
Arachne
Kpbca Kpbca
Arachne
10,971
8,773
0
3,709
15,938
8,037
0
2,438
13,500
0
82,117
W
Terra
4,063
769
1,885
4,080
14,476
17,126
1,213
4,844
9,632
23,065
0
L
13,957
2,698
0
2,472
21,530
14,793
951
7,923
13,540
0
43,438
W
Hercules
4,968
956
0
4,375
11,450
11,983
1,586
1,264
10,186
228
25,270
W
Morgan Le Fay
aetherspeaker
Morgan Le Fay
21,250
5,713
0
7,845
17,598
10,754
3,670
5,836
11,762
61,352
0
L
10,647
1,614
142
1,875
17,320
5,237
1,992
7,229
10,091
49,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,476
Gold Earned
47,594
468
Minions Killed
340
0
Camps Cleared
0
1,831,264
Distance Traveled
1,776,776
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,034
573
186
9
0
310,899
1
L
Cthulhu
7,564
360
15
1
0
326,961
0
L
Bastet
9,280
442
62
3
0
418,903
0
L
Medusa
10,128
482
130
6
0
347,480
0
W
Arachne
11,680
556
118
6
0
424,069
3
W
Terra
10,646
507
35
2
0
376,312
2
L
Nike
11,171
532
60
3
0
393,063
2
W
Hercules
9,801
467
40
2
0
383,572
0
W
Morgan Le Fay
12,315
586
89
4
0
336,412
2
L
Merlin
9,451
450
73
3
0
290,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role