Player Matchup

Nike
Nike
DamienHorton
Nike
Level 54
God Stats
7W - 7L
1,615 SR
Queue Stats
137W - 126L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Fancy baer
Jing Wei
Level 47
God Stats
12W - 13L
1,520 SR
Queue Stats
208W - 199L
1,456 Elo+
Solo
Anubis
Anubis
Pelorix
Anubis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 187L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
Soulslayer9999
Jormungandr
Level 20
God Stats
20W - 5L
1,756 SR
Queue Stats
51W - 44L
1,234 Elo+
Party 2
Kukulkan
Kukulkan
almalexia699
Kukulkan
Level 66
God Stats
49W - 31L
1,595 SR
Queue Stats
123W - 117L
1,403 Elo+
Party 2
Team Averages
Level 58
1,597 SR
1,399 Elo+

VS

Team Averages
Level 52
1,521 SR
1,365 Elo+
Osiris
Osiris
AxolotlBane
Osiris
Level 66
God Stats
3W - 2L
1,786 SR
Queue Stats
273W - 317L
1,413 Elo+
Party 1
Apollo
Apollo
Blue-Dragon869
Apollo
Level 61
God Stats
0W - 3L
1,288 SR
Queue Stats
258W - 321L
1,320 Elo+
Party 1
Erlang Shen
Erlang Shen
MJG928
Erlang Shen
Level 38
God Stats
10W - 15L
1,425 SR
Queue Stats
194W - 219L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
NatsusScarf
Amaterasu
Level 36
God Stats
19W - 21L
1,607 SR
Queue Stats
94W - 101L
1,355 Elo+
Solo
Hel
Hel
daily_prophet09
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 228L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,634
591
9,982
12,164
7,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Fancy baer
Jing Wei
14
2 / 3 / 8
8,866
493
8,697
9,720
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Pelorix
Anubis
17
15 / 0 / 13
11,464
637
16,456
6,200
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Soulslayer9999
Jormungandr
14
1 / 4 / 11
8,776
488
6,332
13,794
13,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
almalexia699
Kukulkan
19
14 / 1 / 7
12,014
667
13,948
6,519
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 8 / 0
7,767
432
4,104
17,578
12,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 3
8,513
473
10,070
12,996
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MJG928
Erlang Shen
15
2 / 8 / 2
9,186
510
7,371
16,224
9,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
NatsusScarf
Amaterasu
12
3 / 5 / 3
7,760
431
4,552
14,872
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 9 / 0
7,220
401
2,314
15,293
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
37
Kills
11
11
Deaths
37
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
8
0
0.13
L
4
7
3
0.79
W
5
3
6
2.67
W
Jing Wei
Fancy baer
Jing Wei
2
3
8
2
L
Erlang Shen
MJG928
Erlang Shen
2
8
2
0.38
L
Amaterasu
NatsusScarf
Amaterasu
3
5
3
0.9
W
Anubis
Pelorix
Anubis
15
0
13
21.5
W
Jormungandr
Soulslayer9999
Jormungandr
1
4
11
1.63
W
Kukulkan
almalexia699
Kukulkan
14
1
7
17.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,415
Damage
28,411
48,397
Taken
76,963
30,122
Mitigated
38,171
14,078
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,104
1,184
0
2,847
17,578
12,064
378
6,564
10,942
0
34,648
L
10,070
5,417
0
3,053
12,996
3,779
0
7,942
4,880
0
44,655
W
9,982
2,202
0
3,430
12,164
7,023
2,846
0
11,864
0
61,644
W
Jing Wei
Fancy baer
Jing Wei
8,697
7,196
0
3,914
9,720
3,572
2,274
366
9,179
0
54,013
L
Erlang Shen
MJG928
Erlang Shen
7,371
4,001
0
4,622
16,224
9,013
0
5,471
10,641
0
73,031
L
Amaterasu
NatsusScarf
Amaterasu
4,552
1,384
22
2,342
14,872
8,502
168
8,541
6,217
0
36,207
W
Anubis
Pelorix
Anubis
16,456
929
487
3,785
6,200
3,091
1,781
830
5,150
47,102
0
W
Jormungandr
Soulslayer9999
Jormungandr
6,332
1,437
0
500
13,794
13,112
336
479
12,838
22,897
0
W
Kukulkan
almalexia699
Kukulkan
13,948
2,285
0
1,962
6,519
3,324
579
639
5,833
69,497
0
L
2,314
415
1,142
4,815
15,293
4,813
192
7,502
7,547
38,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
40,446
467
Minions Killed
390
0
Camps Cleared
0
1,687,608
Distance Traveled
1,554,915
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,767
432
68
4
0
282,276
5
L
Apollo
8,513
473
86
5
0
310,224
3
W
Nike
10,634
591
116
6
0
359,430
7
W
Jing Wei
8,866
493
92
5
0
298,642
5
L
Erlang Shen
9,186
510
102
6
0
317,709
3
L
Amaterasu
7,760
431
64
4
0
351,033
0
W
Anubis
11,464
637
79
4
0
357,110
1
W
Jormungandr
8,776
488
35
2
0
313,716
5
W
Kukulkan
12,014
667
145
8
0
358,710
4
L
Hel
7,220
401
70
4
0
293,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role