Player Matchup

Mulan
Mulan
Masters
Blue_Kynigos
Mulan
Masters
Level 156
God Stats
36W - 18L
1,706 SR
Queue Stats
170W - 112L
2,425 MMR
Party 2
Sol
Sol
Masters
LuWay-Kuro
Sol
Masters
Level 159
God Stats
29W - 8L
1,892 SR
Queue Stats
170W - 112L
2,425 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
Vanatica
Kuzenbo
Diamond IV
Level 149
God Stats
3W - 3L
1,603 SR
Queue Stats
110W - 67L
1,992 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,734 SR
2,281 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,628 SR
2,054 MMR
Neith
Neith
Diamond V
TravyTrebo
Neith
Diamond V
Level 160
God Stats
132W - 113L
1,623 SR
Queue Stats
666W - 514L
1,936 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Versawraith
Baba Yaga
Diamond II
Level 160
God Stats
30W - 25L
1,713 SR
Queue Stats
306W - 233L
2,186 MMR
Party 1
Geb
Geb
Platinum I
joekerwild
Geb
Platinum I
Level 156
God Stats
6W - 4L
1,549 SR
Queue Stats
69W - 66L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,645
786
6,377
11,238
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 1 / 7
8,781
798
13,744
11,298
4,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Vanatica
Kuzenbo
12
3 / 1 / 9
8,238
749
7,110
11,495
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
AthenaMorgan Le FaySobekPersephoneGilgamesh

VS

Bans
OdinArtioMedusaCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 4 / 2
7,100
645
7,738
7,961
2,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Versawraith
Baba Yaga
10
1 / 5 / 3
7,068
643
10,068
9,528
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 5 / 3
7,075
643
7,439
14,004
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
6
1
7
9.5
L
Neith
2
4
2
0.75
W
Kuzenbo
Vanatica
Kuzenbo
3
1
9
7.5
L
Baba Yaga
Versawraith
Baba Yaga
1
5
3
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
25,245
34,031
Taken
31,493
25,383
Mitigated
15,117
14,864
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,377
913
0
4,937
11,238
7,823
349
5,032
5,355
0
19,779
W
13,744
4,117
0
6,775
11,298
4,287
2,326
6,961
3,639
47,695
0
L
Neith
7,738
2,169
0
2,272
7,961
2,601
0
5,742
1,746
0
26,684
W
Kuzenbo
Vanatica
Kuzenbo
7,110
2,739
0
3,152
11,495
13,273
150
4,039
5,941
11,521
0
L
Baba Yaga
Versawraith
Baba Yaga
10,068
480
0
2,200
9,528
3,498
0
6,055
3,182
23,321
0
L
7,439
450
0
3,511
14,004
9,018
0
9,269
3,977
15,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
21,243
107
Minions Killed
107
6
Camps Cleared
4
625,501
Distance Traveled
566,154
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,645
786
28
3
3
209,197
2
W
Sol
8,781
798
74
7
2
204,907
2
L
Neith
7,100
645
46
4
2
177,534
2
W
Kuzenbo
8,238
749
5
0
1
211,397
3
L
Baba Yaga
7,068
643
44
4
1
190,968
3
L
Geb
7,075
643
17
2
1
197,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role