Player Matchup

Nike
Nike
CoolHandLuke29
Nike
Level 27
God Stats
5W - 5L
1,495 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 1
Apollo
Apollo
FadedMink37958
Apollo
Level 123
God Stats
16W - 9L
1,580 SR
Queue Stats
278W - 265L
1,501 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SILENTRAPP3R9
Kumbhakarna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 4
Raijin
Raijin
ScannyScan
Raijin
Level 65
God Stats
7W - 5L
1,482 SR
Queue Stats
69W - 58L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
tetrasodium
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 186L
1,470 Elo+
Solo
Team Averages
Level 58
1,511 SR
1,431 Elo+

VS

Team Averages
Level 67
1,455 SR
1,369 Elo+
Sylvanus
Sylvanus
GreenLazer912
Sylvanus
Level 100
God Stats
6W - 8L
1,430 SR
Queue Stats
68W - 96L
1,321 Elo+
Party 2
Vulcan
Vulcan
MilanesaDePosho1
Vulcan
Level 29
God Stats
5W - 1L
1,621 SR
Queue Stats
43W - 45L
1,380 Elo+
Party 3
Hachiman
Hachiman
TwitchTaurus_345
Hachiman
Level 42
God Stats
10W - 11L
1,341 SR
Queue Stats
273W - 350L
1,350 Elo+
Party 3
Nike
Nike
jesuszelda18
Nike
Level 114
God Stats
2W - 5L
1,420 SR
Queue Stats
58W - 59L
1,384 Elo+
Party 2
Loki
Loki
jose_a_3_11
Loki
Level 48
God Stats
30W - 44L
1,465 SR
Queue Stats
232W - 285L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,061
441
4,934
6,788
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 1
6,806
425
6,097
10,508
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SILENTRAPP3R9
Kumbhakarna
9
0 / 4 / 2
6,051
378
3,572
8,530
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ScannyScan
Raijin
12
0 / 2 / 0
6,428
402
4,326
9,884
3,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tetrasodium
Hun Batz
10
1 / 7 / 1
6,242
390
5,447
12,610
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GreenLazer912
Sylvanus
12
2 / 0 / 5
7,705
482
5,477
8,812
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 3
9,788
612
14,942
9,033
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 2
7,525
470
8,125
10,393
3,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 4
9,227
577
5,337
9,358
6,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,826
489
1,543
8,721
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
17
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
1
1.25
W
Sylvanus
GreenLazer912
Sylvanus
2
0
5
4.5
W
7
0
3
8.5
L
Kumbhakarna
SILENTRAPP3R9
Kumbhakarna
0
4
2
0.25
L
Raijin
ScannyScan
Raijin
0
2
0
0
W
4
3
2
1.67
W
3
0
4
5
W
1
0
1
1.5
L
Hun Batz
tetrasodium
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
35,424
48,320
Taken
46,317
23,883
Mitigated
26,061
11,506
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,934
332
0
1,778
6,788
5,774
0
1,133
5,655
0
38,480
L
6,097
3,794
0
2,726
10,508
3,270
53
3,273
7,235
0
44,836
W
Sylvanus
GreenLazer912
Sylvanus
5,477
783
3,501
4,753
8,812
10,078
354
1,766
7,046
21,362
0
W
14,942
6,152
0
1,712
9,033
3,423
282
3,082
5,828
65,204
0
L
Kumbhakarna
SILENTRAPP3R9
Kumbhakarna
3,572
468
683
1,780
8,530
6,670
0
1,924
6,606
11,731
0
L
Raijin
ScannyScan
Raijin
4,326
231
0
3,236
9,884
3,555
0
7,658
2,226
39,607
0
W
8,125
3,848
0
1,918
10,393
3,343
1,263
1,407
8,963
0
43,850
W
5,337
714
0
1,748
9,358
6,557
0
1,110
7,430
3,868
50,567
W
1,543
88
0
4,045
8,721
2,660
0
706
7,975
0
46,520
L
Hun Batz
tetrasodium
Hun Batz
5,447
974
0
1,303
12,610
4,614
0
6,814
5,796
0
30,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
42,071
314
Minions Killed
442
0
Camps Cleared
0
1,388,710
Distance Traveled
1,564,171
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,061
441
84
5
0
309,897
4
L
Apollo
6,806
425
105
7
0
287,050
3
W
Sylvanus
7,705
482
26
2
0
287,644
0
W
Vulcan
9,788
612
118
7
0
314,535
1
L
Kumbhakarna
6,051
378
11
1
0
242,840
3
L
Raijin
6,428
402
66
4
0
263,671
4
W
Hachiman
7,525
470
84
5
0
273,394
0
W
Nike
9,227
577
128
8
0
335,161
3
W
Loki
7,826
489
86
5
0
353,437
2
L
Hun Batz
6,242
390
48
3
0
285,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role