Player Matchup

Charybdis
Charybdis
Guuhneves5
Charybdis
Level 68
God Stats
0W - 3L
1,155 SR
Queue Stats
259W - 291L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Happydevil89
Morgan Le Fay
Level 83
God Stats
39W - 33L
1,532 SR
Queue Stats
242W - 293L
1,383 Elo+
Solo
Thor
Thor
SarangHit
Thor
Level 86
God Stats
4W - 9L
1,402 SR
Queue Stats
279W - 343L
1,472 Elo+
Solo
Cupid
Cupid
Upperdeckerstwo
Cupid
Level 57
God Stats
16W - 29L
1,430 SR
Queue Stats
124W - 164L
1,393 Elo+
Solo
Ares
Ares
chris2197
Ares
Level 115
God Stats
1W - 4L
1,325 SR
Queue Stats
313W - 364L
1,393 Elo+
Solo
Team Averages
Level 82
1,369 SR
1,411 Elo+

VS

Team Averages
Level 92
1,446 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dookydealer
Ao Kuang
Level 63
God Stats
3W - 6L
1,123 SR
Queue Stats
68W - 75L
1,420 Elo+
Party 1
Scylla
Scylla
Wholeicebear
Scylla
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 78L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
tripphippie
Kuzenbo
Level 85
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guuhneves5
Charybdis
12
0 / 4 / 1
7,040
440
8,761
11,489
4,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Happydevil89
Morgan Le Fay
13
2 / 9 / 1
8,241
515
6,926
13,572
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 7 / 0
8,229
514
8,110
12,713
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 0
9,538
596
9,977
13,841
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
1 / 3 / 1
6,822
426
5,910
12,806
11,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 4 / 4
9,817
614
10,346
13,675
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
15
3 / 0 / 3
8,629
539
9,997
12,338
4,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Dookydealer
Ao Kuang
17
11 / 0 / 2
10,491
656
10,963
14,062
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
8 / 4 / 2
9,329
583
10,965
7,740
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
tripphippie
Kuzenbo
12
1 / 2 / 2
7,303
456
5,361
10,272
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
10
Kills
28
28
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
4
1.75
W
Chronos
 
Chronos
3
0
3
4.5
W
Ao Kuang
Dookydealer
Ao Kuang
11
0
2
12
L
Charybdis
Guuhneves5
Charybdis
0
4
1
0.13
L
Morgan Le Fay
Happydevil89
Morgan Le Fay
2
9
1
0.28
L
Thor
3
7
0
0.43
L
4
5
0
0.8
W
Scylla
8
4
2
2.25
L
Ares
1
3
1
0.5
W
Kuzenbo
tripphippie
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
47,632
64,421
Taken
58,087
29,996
Mitigated
26,726
13,330
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,346
4,930
28
6,315
13,675
5,255
992
576
13,099
0
65,773
W
Chronos
 
Chronos
9,997
2,933
0
5,254
12,338
4,334
840
2,856
9,482
60,806
0
W
Ao Kuang
Dookydealer
Ao Kuang
10,963
2,652
0
2,962
14,062
5,169
406
2,630
11,432
60,106
0
L
Charybdis
Guuhneves5
Charybdis
8,761
3,533
0
4,091
11,489
4,255
0
7,946
3,543
0
49,464
L
Morgan Le Fay
Happydevil89
Morgan Le Fay
6,926
420
0
1,304
13,572
3,893
462
10,990
2,582
42,683
0
L
Thor
8,110
2,225
0
1,409
12,713
5,321
0
6,761
5,952
0
50,779
L
9,977
6,464
0
5,446
13,841
4,885
2,802
2,425
11,416
0
54,481
W
Scylla
10,965
802
0
1,395
7,740
2,457
742
4,306
3,434
50,260
0
L
Ares
5,910
203
135
945
12,806
11,642
0
9,164
3,642
29,788
0
W
Kuzenbo
tripphippie
Kuzenbo
5,361
1,895
536
2,737
10,272
9,511
42
2,468
7,804
23,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
45,569
392
Minions Killed
448
0
Camps Cleared
0
1,430,509
Distance Traveled
1,544,125
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,817
614
128
8
0
274,903
3
W
Chronos
8,629
539
113
7
0
323,129
6
W
Ao Kuang
10,491
656
83
5
0
343,915
2
L
Charybdis
7,040
440
108
7
0
286,609
4
L
Morgan Le Fay
8,241
515
72
5
0
270,126
1
L
Thor
8,229
514
81
5
0
308,649
3
L
Cupid
9,538
596
103
6
0
270,880
4
W
Scylla
9,329
583
99
6
0
296,295
5
L
Ares
6,822
426
28
2
0
294,245
0
W
Kuzenbo
7,303
456
25
2
0
305,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role