Player Matchup

Hades
Hades
Aegonitis
Hades
Level 137
God Stats
1W - 0L
1,631 SR
Queue Stats
48W - 54L
1,508 Elo+
Party 3
Fenrir
Fenrir
Detlov
Fenrir
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Dracon94
Cthulhu
Level 53
God Stats
7W - 7L
1,587 SR
Queue Stats
37W - 33L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
Rainguts
Ne Zha
Level 103
God Stats
3W - 1L
1,726 SR
Queue Stats
79W - 74L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
Whitey626
Jing Wei
Level 83
God Stats
4W - 1L
1,687 SR
Queue Stats
34W - 41L
1,480 Elo+
Party 3
Team Averages
Level 91
1,626 SR
1,485 Elo+

VS

Team Averages
Level 114
1,486 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChillvilleBillTV
Bacchus
Level 68
God Stats
157W - 140L
1,581 SR
Queue Stats
470W - 509L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pumpkins776
Morgan Le Fay
Level 142
God Stats
0W - 2L
1,506 SR
Queue Stats
52W - 54L
1,441 Elo+
Party 2
Ratatoskr
Ratatoskr
SDOTPUFF
Ratatoskr
Level 106
God Stats
16W - 19L
1,460 SR
Queue Stats
751W - 755L
1,569 Elo+
Party 2
Cupid
Cupid
YoUnGReD23
Cupid
Level 126
God Stats
6W - 8L
1,383 SR
Queue Stats
86W - 97L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aegonitis
Hades
19
18 / 2 / 13
13,992
1,076
23,188
14,510
8,944
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Detlov
Fenrir
15
4 / 3 / 15
10,086
776
7,320
10,097
4,567
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Dracon94
Cthulhu
17
7 / 1 / 22
11,834
910
18,108
13,690
18,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Rainguts
Ne Zha
17
5 / 2 / 21
11,174
860
14,891
10,097
5,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Whitey626
Jing Wei
17
3 / 2 / 9
10,366
797
5,084
8,971
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 5 / 3
9,113
701
7,592
10,462
10,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 9 / 2
9,176
706
7,116
21,808
26,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Pumpkins776
Morgan Le Fay
13
0 / 10 / 4
7,576
583
6,199
13,945
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SDOTPUFF
Ratatoskr
14
1 / 10 / 6
8,451
650
7,222
16,383
8,820
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
16
4 / 3 / 3
10,517
809
10,480
14,400
5,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
37
Kills
10
10
Deaths
37
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
3
0.7
W
Hades
Aegonitis
Hades
18
2
13
12.25
L
3
9
2
0.44
W
Fenrir
Detlov
Fenrir
4
3
15
3.83
W
Cthulhu
Dracon94
Cthulhu
7
1
22
18
L
Morgan Le Fay
Pumpkins776
Morgan Le Fay
0
10
4
0.2
W
Ne Zha
Rainguts
Ne Zha
5
2
21
7.75
L
Ratatoskr
SDOTPUFF
Ratatoskr
1
10
6
0.4
W
Jing Wei
Whitey626
Jing Wei
3
2
9
3.75
L
Cupid
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,591
Damage
38,609
57,365
Taken
76,998
41,109
Mitigated
56,070
12,047
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,592
711
0
905
10,462
10,407
204
5,926
4,536
37,059
0
W
Hades
Aegonitis
Hades
23,188
4,294
1,200
7,158
14,510
8,944
1,767
6,139
8,371
46,793
0
L
7,116
518
0
2,128
21,808
26,097
0
10,429
11,379
13,939
0
W
Fenrir
Detlov
Fenrir
7,320
2,375
485
650
10,097
4,567
856
5,053
5,044
0
11,810
W
Cthulhu
Dracon94
Cthulhu
18,108
1,221
685
281
13,690
18,305
804
3,893
9,797
34,929
0
L
Morgan Le Fay
Pumpkins776
Morgan Le Fay
6,199
909
254
704
13,945
5,368
0
8,079
5,866
23,666
0
W
Ne Zha
Rainguts
Ne Zha
14,891
2,326
0
1,425
10,097
5,258
1,394
3,217
6,880
0
44,041
L
Ratatoskr
SDOTPUFF
Ratatoskr
7,222
1,157
331
1,358
16,383
8,820
0
8,409
7,974
0
20,510
W
Jing Wei
Whitey626
Jing Wei
5,084
3,910
0
163
8,971
4,035
2,808
3,009
5,962
0
37,831
L
Cupid
10,480
6,487
406
3,924
14,400
5,378
258
8,808
5,592
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
44,833
294
Minions Killed
234
11
Camps Cleared
6
1,314,437
Distance Traveled
1,086,176
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,113
701
75
6
4
216,981
1
W
Hades
13,992
1,076
76
6
1
254,065
1
L
Bacchus
9,176
706
12
1
0
213,147
0
W
Fenrir
10,086
776
7
1
0
261,962
0
W
Cthulhu
11,834
910
51
4
0
276,862
0
L
Morgan Le Fay
7,576
583
52
4
0
186,304
0
W
Ne Zha
11,174
860
63
5
7
266,386
1
L
Ratatoskr
8,451
650
40
3
1
221,600
1
W
Jing Wei
10,366
797
97
7
3
255,162
2
L
Cupid
10,517
809
55
4
1
248,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role