Player Matchup

Jing Wei
Jing Wei
HashiraYoriichi
Jing Wei
Level 26
God Stats
13W - 17L
1,510 SR
Queue Stats
56W - 65L
1,509 Elo+
Party 2
Ravana
Ravana
KamadaTanjiro
Ravana
Level 53
God Stats
6W - 9L
1,396 SR
Queue Stats
142W - 139L
1,496 Elo+
Party 1
Ymir
Ymir
LordMazuraffII
Ymir
Level 65
God Stats
4W - 1L
1,764 SR
Queue Stats
188W - 183L
1,517 Elo+
Party 1
Khepri
Khepri
NozuruKuyutsuki
Khepri
Level 109
God Stats
1W - 1L
1,262 SR
Queue Stats
457W - 413L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SrNaga
Morgan Le Fay
Level 34
God Stats
9W - 8L
1,590 SR
Queue Stats
90W - 89L
1,496 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,519 Elo+

VS

Team Averages
Level 66
1,557 SR
1,459 Elo+
Artio
Artio
AmazonLoli
Artio
Level 26
God Stats
1W - 2L
1,812 SR
Queue Stats
55W - 59L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DK Heminese
Cu Chulainn
Level 85
God Stats
4W - 7L
1,399 SR
Queue Stats
58W - 85L
1,398 Elo+
Party 3
Neith
Neith
JuanCena1451
Neith
Level 44
God Stats
3W - 6L
1,528 SR
Queue Stats
82W - 92L
1,496 Elo+
Solo
Vulcan
Vulcan
KobaltKobold
Vulcan
Level 57
God Stats
3W - 5L
1,651 SR
Queue Stats
217W - 231L
1,522 Elo+
Party 3
Jormungandr
Jormungandr
Magikp0tat0
Jormungandr
Level 120
God Stats
5W - 4L
1,393 SR
Queue Stats
314W - 367L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 0 / 0
6,382
580
3,884
4,237
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 1 / 1
6,406
582
3,781
4,538
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
4 / 0 / 3
6,672
607
5,723
4,593
2,718
9
0 / 0 / 3
5,529
503
1,961
6,416
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SrNaga
Morgan Le Fay
11
2 / 0 / 2
6,542
595
3,903
4,422
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 2 / 0
4,986
453
1,293
4,465
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
DK Heminese
Cu Chulainn
7
1 / 6 / 0
4,674
425
3,074
9,654
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 1 / 0
4,962
451
3,366
5,160
1,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
10
0 / 2 / 0
5,467
497
3,736
3,838
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Magikp0tat0
Jormungandr
8
0 / 3 / 0
5,042
458
1,962
6,030
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
0
2
0
0
L
Cu Chulainn
DK Heminese
Cu Chulainn
1
6
0
0.17
W
Jing Wei
3
0
0
3
L
0
1
0
0
W
5
1
1
5.5
L
Vulcan
0
2
0
0
W
4
0
3
5.5
L
Jormungandr
Magikp0tat0
Jormungandr
0
3
0
0
W
0
0
3
1.5
W
Morgan Le Fay
SrNaga
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
13,431
24,206
Taken
29,147
10,551
Mitigated
13,343
7,275
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
1,293
235
66
1,292
4,465
2,582
0
1,305
3,160
9,157
0
L
Cu Chulainn
DK Heminese
Cu Chulainn
3,074
961
0
1,469
9,654
5,328
0
5,539
4,115
0
13,197
W
Jing Wei
3,884
3,191
0
1,773
4,237
1,295
0
367
3,870
0
37,714
L
3,366
1,401
0
1,831
5,160
1,270
81
781
4,379
0
33,261
W
3,781
1,578
0
1,140
4,538
1,905
0
1,932
2,606
0
31,623
L
Vulcan
3,736
1,533
0
500
3,838
1,136
0
2,718
1,120
26,402
0
W
5,723
1,374
0
1,939
4,593
2,718
174
343
4,250
32,735
0
L
Jormungandr
Magikp0tat0
Jormungandr
1,962
615
0
350
6,030
3,027
0
1,244
4,786
24,963
0
W
1,961
197
0
1,636
6,416
3,092
0
1,954
4,462
16,405
0
W
Morgan Le Fay
SrNaga
Morgan Le Fay
3,903
180
0
787
4,422
1,541
57
2,395
2,027
37,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
25,131
330
Minions Killed
223
0
Camps Cleared
0
1,052,710
Distance Traveled
975,554
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,986
453
17
2
0
222,067
0
L
Cu Chulainn
4,674
425
23
2
0
195,427
0
W
Jing Wei
6,382
580
82
7
0
207,997
1
L
Neith
4,962
451
64
6
0
169,697
4
W
Ravana
6,406
582
59
5
0
234,407
2
L
Vulcan
5,467
497
65
6
0
202,600
3
W
Ymir
6,672
607
79
7
0
189,314
0
L
Jormungandr
5,042
458
54
5
0
185,763
1
W
Khepri
5,529
503
34
3
0
217,977
1
W
Morgan Le Fay
6,542
595
76
7
0
203,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role