Player Matchup

Terra
Terra
Platinum IV
CaptainRunos
Terra
Platinum IV
Level 115
God Stats
64W - 50L
1,680 SR
Queue Stats
506W - 512L
1,757 MMR
Solo
Heimdallr
Heimdallr
Platinum V
HITSS
Heimdallr
Platinum V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,817 MMR
Solo
Nemesis
Nemesis
Platinum III
MikeroldanGamer
Nemesis
Platinum III
Level 136
God Stats
8W - 15L
1,443 SR
Queue Stats
243W - 248L
1,746 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Trollacadimy
Baron Samedi
Platinum IV
Level 100
God Stats
21W - 16L
1,600 SR
Queue Stats
194W - 190L
1,823 MMR
Solo
Osiris
Osiris
Platinum IV
lobozulxd
Osiris
Platinum IV
Level 133
God Stats
6W - 7L
1,730 SR
Queue Stats
336W - 318L
1,788 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,591 SR
1,786 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,620 SR
1,734 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Aninukie
Chang'e
Platinum V
Level 68
God Stats
14W - 6L
1,654 SR
Queue Stats
79W - 87L
1,741 MMR
Solo
Khepri
Khepri
Gold I
Cheemsburgers
Khepri
Gold I
Level 60
God Stats
4W - 0L
1,767 SR
Queue Stats
26W - 18L
1,798 MMR
Solo
Xbalanque
Xbalanque
Gold II
MoaDeezNoots
Xbalanque
Gold II
Level 109
God Stats
3W - 2L
1,392 SR
Queue Stats
33W - 30L
1,823 MMR
Solo
Kali
Kali
Platinum IV
santaguy
Kali
Platinum IV
Level 141
God Stats
11W - 6L
1,789 SR
Queue Stats
148W - 144L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
9,004
409
6,473
26,172
21,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
HITSS
Heimdallr
17
3 / 6 / 5
11,290
513
16,230
20,494
8,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 5 / 2
10,958
498
17,491
19,063
9,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Trollacadimy
Baron Samedi
16
2 / 9 / 7
10,401
473
17,801
19,740
10,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
lobozulxd
Osiris
16
0 / 5 / 0
10,544
479
11,121
22,099
21,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaMorgan Le FayGilgameshTiamat

VS

Bans
ArtioHachimanKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
3 / 0 / 4
12,925
588
12,133
17,702
18,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Aninukie
Chang'e
17
3 / 4 / 11
10,897
495
16,231
19,612
10,115
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 17
11,351
516
5,232
19,896
31,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MoaDeezNoots
Xbalanque
19
13 / 6 / 6
13,155
598
28,575
19,981
10,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
12 / 1 / 12
13,245
602
23,222
25,101
16,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
13
Kills
32
32
Deaths
13
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
4
5
W
Chang'e
Aninukie
Chang'e
3
4
11
2.13
L
0
7
8
0.57
W
1
2
17
4.75
L
Heimdallr
HITSS
Heimdallr
3
6
5
0.92
L
8
5
2
1.8
W
Xbalanque
MoaDeezNoots
Xbalanque
13
6
6
2.67
L
Baron Samedi
Trollacadimy
Baron Samedi
2
9
7
0.61
L
Osiris
lobozulxd
Osiris
0
5
0
0
W
Kali
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,116
Damage
85,393
107,568
Taken
102,292
72,094
Mitigated
87,095
28,377
Healing
43,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,133
879
0
10,116
17,702
18,362
0
2,302
15,400
93,674
0
W
Chang'e
Aninukie
Chang'e
16,231
1,237
3,763
9,785
19,612
10,115
1,838
8,260
11,352
77,956
0
L
6,473
1,170
1,813
4,559
26,172
21,453
0
9,706
16,466
21,708
0
W
5,232
841
0
2,631
19,896
31,804
333
7,955
11,941
18,952
0
L
Heimdallr
HITSS
Heimdallr
16,230
7,865
0
5,365
20,494
8,665
171
2,908
17,586
0
87,251
L
17,491
9,876
0
3,546
19,063
9,625
0
4,234
14,829
0
69,778
W
Xbalanque
MoaDeezNoots
Xbalanque
28,575
14,278
0
5,136
19,981
10,698
4,745
5,109
14,872
0
109,747
L
Baron Samedi
Trollacadimy
Baron Samedi
17,801
1,667
2,874
4,843
19,740
10,710
0
7,522
12,218
78,710
0
L
Osiris
lobozulxd
Osiris
11,121
2,671
0
5,377
22,099
21,641
420
9,568
12,531
13,112
60,931
W
Kali
23,222
11,964
0
11,914
25,101
16,116
1,043
6,599
18,502
0
105,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
61,573
547
Minions Killed
676
0
Camps Cleared
0
2,002,506
Distance Traveled
2,087,056
44
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,925
588
243
11
0
443,101
9
W
Chang'e
10,897
495
135
6
0
407,490
9
L
Terra
9,004
409
39
2
0
388,463
19
W
Khepri
11,351
516
26
1
0
376,464
8
L
Heimdallr
11,290
513
120
5
0
375,794
4
L
Nemesis
10,958
498
107
5
0
463,245
9
W
Xbalanque
13,155
598
137
6
0
370,248
0
L
Baron Samedi
10,401
473
137
6
0
346,161
5
L
Osiris
10,544
479
144
7
0
428,843
7
W
Kali
13,245
602
135
6
0
489,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role