Player Matchup

Khepri
Khepri
ABSOLUTxSHOT
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,410 Elo+
Party 2
Neith
Neith
BdoggBryan
Neith
Level 159
God Stats
6W - 2L
1,364 SR
Queue Stats
152W - 129L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
GrimGrinder
Cthulhu
Level 63
God Stats
3W - 3L
1,602 SR
Queue Stats
109W - 73L
1,411 Elo+
Party 3
Hachiman
Hachiman
Matthusula
Hachiman
Level 129
God Stats
2W - 5L
1,280 SR
Queue Stats
180W - 180L
1,514 Elo+
Party 2
Raijin
Raijin
drew24
Raijin
Level 122
God Stats
2W - 2L
1,373 SR
Queue Stats
232W - 217L
1,564 Elo+
Party 2
Team Averages
Level 111
1,424 SR
1,483 Elo+

VS

Team Averages
Level 106
1,590 SR
1,500 Elo+
Hou Yi
Hou Yi
GatorRaider8
Hou Yi
Level 153
God Stats
2W - 3L
1,531 SR
Queue Stats
490W - 498L
1,506 Elo+
Party 4
Discordia
Discordia
PrincessNeefh
Discordia
Level 44
God Stats
2W - 2L
1,473 SR
Queue Stats
109W - 128L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
SecludedElk99
Baba Yaga
Level 67
God Stats
1W - 1L
1,717 SR
Queue Stats
71W - 70L
1,493 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Sugarhill126
Ah Muzen Cab
Level 120
God Stats
8W - 4L
1,488 SR
Queue Stats
189W - 200L
1,529 Elo+
Party 1
Ganesha
Ganesha
ThunderPoo
Ganesha
Level 147
God Stats
2W - 2L
1,743 SR
Queue Stats
248W - 243L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 3 / 11
9,476
861
4,151
14,732
20,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
14
5 / 3 / 4
9,112
828
8,248
8,329
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
GrimGrinder
Cthulhu
16
5 / 2 / 17
9,836
894
14,498
13,070
12,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Matthusula
Hachiman
16
5 / 2 / 13
9,549
868
11,253
10,281
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
drew24
Raijin
17
8 / 2 / 13
10,354
941
9,689
8,070
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 4 / 5
8,507
773
10,615
9,636
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
PrincessNeefh
Discordia
16
3 / 4 / 7
8,706
791
6,047
6,059
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
SecludedElk99
Baba Yaga
12
0 / 6 / 8
7,142
649
6,695
11,210
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sugarhill126
Ah Muzen Cab
15
4 / 6 / 2
8,786
799
9,401
10,085
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ThunderPoo
Ganesha
14
0 / 4 / 9
7,922
720
5,995
15,490
15,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
24
Kills
10
12
Deaths
24
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
11
2.17
W
Neith
5
3
4
2.33
L
Hou Yi
3
4
5
1.38
W
Cthulhu
GrimGrinder
Cthulhu
5
2
17
6.75
W
Hachiman
Matthusula
Hachiman
5
2
13
5.75
L
Discordia
PrincessNeefh
Discordia
3
4
7
1.63
L
Baba Yaga
SecludedElk99
Baba Yaga
0
6
8
0.67
L
Ah Muzen Cab
Sugarhill126
Ah Muzen Cab
4
6
2
0.83
L
Ganesha
ThunderPoo
Ganesha
0
4
9
1.13
W
Raijin
drew24
Raijin
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,839
Damage
38,753
54,482
Taken
52,480
45,975
Mitigated
31,509
19,802
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,151
82
930
2,122
14,732
20,868
909
4,600
10,132
12,004
0
W
Neith
8,248
3,366
1,365
2,580
8,329
3,763
547
2,241
6,088
0
14,076
L
Hou Yi
10,615
4,786
1,175
1,072
9,636
4,074
418
5,009
4,627
0
18,639
W
Cthulhu
GrimGrinder
Cthulhu
14,498
574
1,250
4,424
13,070
12,436
350
4,624
8,446
27,326
0
W
Hachiman
Matthusula
Hachiman
11,253
5,366
838
2,665
10,281
5,066
3,072
3,904
6,377
0
27,545
L
Discordia
PrincessNeefh
Discordia
6,047
958
0
67
6,059
2,384
51
4,648
1,411
17,376
0
L
Baba Yaga
SecludedElk99
Baba Yaga
6,695
301
897
2,659
11,210
4,838
0
5,570
5,640
14,928
0
L
Ah Muzen Cab
Sugarhill126
Ah Muzen Cab
9,401
3,025
1,232
1,493
10,085
4,392
0
6,158
3,927
0
21,564
L
Ganesha
ThunderPoo
Ganesha
5,995
600
955
2,078
15,490
15,821
0
6,953
8,537
12,244
0
W
Raijin
drew24
Raijin
9,689
226
1,738
1,890
8,070
3,842
342
3,368
4,702
21,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
41,063
147
Minions Killed
101
0
Camps Cleared
0
1,039,171
Distance Traveled
895,571
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,476
861
14
1
0
210,434
0
W
Neith
9,112
828
23
2
0
189,375
0
L
Hou Yi
8,507
773
29
3
0
189,318
0
W
Cthulhu
9,836
894
49
4
0
212,932
1
W
Hachiman
9,549
868
34
3
0
216,642
0
L
Discordia
8,706
791
19
2
0
173,255
1
L
Baba Yaga
7,142
649
19
2
0
176,962
0
L
Ah Muzen Cab
8,786
799
34
3
0
181,998
0
L
Ganesha
7,922
720
0
0
0
174,038
1
W
Raijin
10,354
941
27
2
0
209,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role