Player Matchup

Sol
Sol
EvilRocket
Sol
Level 149
God Stats
1W - 1L
1,646 SR
Queue Stats
19W - 29L
1,583 Elo+
Party 1
Tyr
Tyr
Gathenn
Tyr
Level 109
God Stats
5W - 2L
1,951 SR
Queue Stats
21W - 32L
1,502 Elo+
Party 1
Ra
Ra
Midgefoot
Ra
Level 103
God Stats
36W - 31L
1,730 SR
Queue Stats
372W - 364L
1,467 Elo+
Solo
Team Averages
Level 120
1,776 SR
1,517 Elo+

VS

Team Averages
Level 136
1,577 SR
1,563 Elo+
Ra
Ra
MarKoPolO404
Ra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PotatoePockets
Ne Zha
Level 156
God Stats
4W - 4L
1,699 SR
Queue Stats
106W - 113L
1,617 Elo+
Party 2
Neith
Neith
Xtraclean
Neith
Level 157
God Stats
9W - 7L
1,532 SR
Queue Stats
89W - 89L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,988
624
8,678
13,596
3,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
13
2 / 6 / 4
9,667
604
14,324
22,213
21,696
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 4 / 2
10,283
643
7,488
11,048
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
12,287
768
11,507
11,557
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 11
10,782
674
18,507
21,543
13,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Xtraclean
Neith
15
4 / 1 / 7
10,919
682
11,704
7,157
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Tyr
2
6
4
0.67
W
8
3
7
3.83
L
4
4
2
1.25
W
3
4
11
2.13
W
Neith
Xtraclean
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
41,718
46,857
Taken
40,257
30,012
Mitigated
20,903
13,371
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,678
2,186
0
2,885
13,596
3,977
692
2,000
11,596
34,198
0
L
Tyr
14,324
1,480
0
6,678
22,213
21,696
0
5,958
16,255
5,653
22,769
W
11,507
405
2,317
3,726
11,557
4,556
514
6,952
4,605
52,379
0
L
7,488
1,058
1,569
2,239
11,048
4,339
0
3,904
7,144
34,065
0
W
18,507
5,835
0
10,212
21,543
13,604
703
9,125
12,418
0
44,130
W
Neith
Xtraclean
Neith
11,704
4,179
0
1,854
7,157
2,743
1,448
3,598
3,559
0
38,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
33,988
165
Minions Killed
199
6
Camps Cleared
6
878,634
Distance Traveled
930,748
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,988
624
64
4
4
266,960
7
L
Tyr
9,667
604
36
2
0
308,658
4
W
Ra
12,287
768
109
7
2
321,155
0
L
Ra
10,283
643
65
4
2
303,016
0
W
Ne Zha
10,782
674
30
2
1
317,004
6
W
Neith
10,919
682
60
4
3
292,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role