Player Matchup

Odin
Odin
Ky0ushi
Odin
Level 6
God Stats
3W - 2L
1,695 SR
Queue Stats
17W - 14L
1,324 Elo+
Solo
Ra
Ra
QUITUCHO
Ra
Level 26
God Stats
13W - 21L
1,408 SR
Queue Stats
82W - 100L
1,369 Elo+
Solo
Apollo
Apollo
ShiloProductions
Apollo
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 240L
1,609 Elo+
Solo
Anubis
Anubis
matadorfcpjunior
Anubis
Level 25
God Stats
8W - 3L
1,415 SR
Queue Stats
27W - 26L
1,359 Elo+
Solo
Thanatos
Thanatos
ritsukoakagi
Thanatos
Level 4
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,121 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,356 Elo+

VS

Team Averages
Level 28
1,583 SR
1,280 Elo+
Chernobog
Chernobog
Babli1
Chernobog
Level 4
God Stats
0W - 1L
1,840 SR
Queue Stats
5W - 8L
1,064 Elo+
Party 1
Osiris
Osiris
FuchsiaPhag
Osiris
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 51L
1,532 Elo+
Solo
Nemesis
Nemesis
JabbaTheEmily
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Ymir
Ymir
MunchkinSlayer
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,064 Elo+
Party 1
Aphrodite
Aphrodite
hvmzo
Aphrodite
Level 18
God Stats
44W - 44L
1,576 SR
Queue Stats
99W - 100L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ky0ushi
Odin
8
5 / 3 / 3
5,671
630
3,132
5,201
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 4
5,124
569
1,438
3,032
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 1
5,540
616
4,234
2,712
653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 1 / 3
5,454
606
2,503
2,332
990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ritsukoakagi
Thanatos
10
6 / 3 / 4
5,990
666
6,807
8,274
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Babli1
Chernobog
6
0 / 4 / 3
4,088
454
1,156
4,201
698
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
8
2 / 6 / 1
5,035
559
4,037
7,121
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
5
1 / 6 / 0
4,089
454
810
4,803
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
3 / 0 / 2
4,975
553
2,273
2,655
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
hvmzo
Aphrodite
8
2 / 6 / 2
5,281
587
3,414
6,918
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
20
Kills
8
9
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Babli1
Chernobog
0
4
3
0.38
L
Osiris
2
6
1
0.42
L
Nemesis
1
6
0
0.17
W
Odin
Ky0ushi
Odin
5
3
3
2.17
L
3
0
2
4
W
2
2
4
2
W
4
0
1
4.5
L
Aphrodite
hvmzo
Aphrodite
2
6
2
0.5
W
3
1
3
4.5
W
Thanatos
ritsukoakagi
Thanatos
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
11,690
21,551
Taken
25,698
7,037
Mitigated
9,122
12,134
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Babli1
Chernobog
1,156
858
0
540
4,201
698
0
525
3,676
0
9,597
L
Osiris
4,037
2,293
0
871
7,121
3,320
0
815
6,306
0
13,586
L
Nemesis
810
323
0
173
4,803
1,546
0
381
4,422
0
8,493
W
Odin
Ky0ushi
Odin
3,132
1,241
0
1,532
5,201
2,011
356
1,392
3,731
0
13,042
L
2,273
338
0
1,546
2,655
1,940
0
226
2,429
14,034
0
W
1,438
141
411
951
3,032
799
26
1,063
1,965
21,405
0
W
4,234
2,262
0
1,264
2,712
653
1,359
0
2,712
0
28,430
L
Aphrodite
hvmzo
Aphrodite
3,414
367
181
1,674
6,918
1,618
0
1,994
4,924
15,693
0
W
2,503
148
0
677
2,332
990
751
983
1,261
21,842
0
W
Thanatos
ritsukoakagi
Thanatos
6,807
2,860
0
7,299
8,274
2,584
326
1,931
6,195
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
23,468
221
Minions Killed
127
0
Camps Cleared
0
828,992
Distance Traveled
739,834
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,088
454
22
2
0
148,089
0
L
Osiris
5,035
559
34
4
0
153,141
0
L
Nemesis
4,089
454
14
2
0
124,141
0
W
Odin
5,671
630
30
3
0
171,219
0
L
Ymir
4,975
553
19
2
0
175,386
0
W
Ra
5,124
569
28
3
0
172,421
2
W
Apollo
5,540
616
73
8
0
153,566
2
L
Aphrodite
5,281
587
38
4
0
139,077
3
W
Anubis
5,454
606
35
4
0
151,352
1
W
Thanatos
5,990
666
55
6
0
180,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role