Player Matchup

Artio
Artio
SV GHOST2004
Artio
Level 89
God Stats
72W - 32L
1,747 SR
Queue Stats
254W - 158L
1,609 Elo+
Party 1
Osiris
Osiris
Zenoky_
Osiris
Level 115
God Stats
14W - 7L
1,665 SR
Queue Stats
260W - 144L
1,720 Elo+
Party 1
Ullr
Ullr
Zvollt
Ullr
Level 28
God Stats
17W - 8L
1,638 SR
Queue Stats
196W - 71L
1,755 Elo+
Party 1
Team Averages
Level 77
1,683 SR
1,695 Elo+

VS

Team Averages
Level 35
1,313 SR
1,305 Elo+
Hel
Hel
AurosBlue30
Hel
Level 29
God Stats
3W - 4L
1,444 SR
Queue Stats
20W - 27L
1,354 Elo+
Party 2
Ares
Ares
Captain Gary101
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,305 Elo+
Party 2
Chaac
Chaac
killerwish14
Chaac
Level 49
God Stats
0W - 3L
995 SR
Queue Stats
39W - 70L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 14
7,755
776
8,177
13,079
6,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Zenoky_
Osiris
12
8 / 0 / 8
8,667
867
10,997
8,727
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Zvollt
Ullr
11
7 / 3 / 8
8,102
810
9,851
6,783
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,114
611
6,896
9,800
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
5,760
576
3,468
11,342
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 7 / 1
5,542
554
6,065
13,178
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
5
1
0.1
W
2
0
14
9
W
Osiris
Zenoky_
Osiris
8
0
8
12
W
Ullr
Zvollt
Ullr
7
3
8
3.67
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
16,429
28,589
Taken
34,320
16,073
Mitigated
17,770
12,532
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
460
2,703
3,978
9,800
3,174
0
2,495
6,972
19,081
0
L
3,468
660
203
1,730
11,342
6,154
0
2,384
8,624
6,842
0
W
8,177
947
2,218
7,843
13,079
6,460
480
5,634
7,445
21,278
0
W
Osiris
Zenoky_
Osiris
10,997
4,813
0
2,138
8,727
7,433
979
3,557
5,170
0
27,909
W
Ullr
Zvollt
Ullr
9,851
3,986
0
333
6,783
2,180
991
1,849
4,934
0
30,817
L
6,065
2,248
137
3,280
13,178
8,442
0
3,463
9,309
0
11,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
17,416
96
Minions Killed
50
6
Camps Cleared
2
593,348
Distance Traveled
476,171
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,114
611
28
3
1
165,729
0
L
Ares
5,760
576
7
1
0
145,199
0
W
Artio
7,755
776
31
3
2
203,308
1
W
Osiris
8,667
867
38
4
2
209,925
1
W
Ullr
8,102
810
27
3
2
180,115
1
L
Chaac
5,542
554
15
2
1
165,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role