Player Matchup

Hel
Hel
Amaralzinn
Hel
Level 4
God Stats
2W - 2L
1,423 SR
Queue Stats
12W - 10L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Davidsann
Cthulhu
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Loki
Loki
Gabiru1000
Loki
Level 49
God Stats
6W - 7L
1,563 SR
Queue Stats
99W - 100L
1,562 Elo+
Party 2
Chaac
Chaac
GeninXD
Chaac
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 8L
1,368 Elo+
Solo
Ra
Ra
burrack
Ra
Level 4
God Stats
4W - 1L
1,581 SR
Queue Stats
29W - 28L
1,675 Elo+
Party 2
Team Averages
Level 13
1,472 SR
1,548 Elo+

VS

Team Averages
Level 25
1,501 SR
1,286 Elo+
Kukulkan
Kukulkan
Cheriy
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,285 Elo+
Party 1
Medusa
Medusa
DevilOfAngmar
Medusa
Level 29
God Stats
20W - 7L
1,693 SR
Queue Stats
53W - 47L
1,537 Elo+
Solo
Anhur
Anhur
MadilsonJR
Anhur
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Ares
Ares
Neygro
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,203 Elo+
Party 1
Hel
Hel
Nyyssa
Hel
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 8
12,859
919
18,069
19,188
8,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Davidsann
Cthulhu
19
0 / 7 / 9
11,851
847
21,831
27,077
31,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 3 / 3
14,922
1,066
20,654
18,222
10,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
GeninXD
Chaac
19
0 / 4 / 9
11,738
838
6,252
14,603
15,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 8 / 9
13,322
952
17,777
16,626
8,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheriy
Kukulkan
20
4 / 2 / 15
13,476
963
21,633
16,787
8,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
21 / 1 / 9
17,298
1,236
46,112
19,218
9,125
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
20
2 / 6 / 17
12,300
879
6,913
14,692
8,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Neygro
Ares
20
5 / 5 / 20
14,259
1,019
8,893
27,339
37,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Nyyssa
Hel
20
0 / 1 / 24
13,016
930
7,951
14,146
10,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
15
Kills
32
32
Deaths
15
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Kukulkan
Cheriy
Kukulkan
4
2
15
5.75
L
Cthulhu
Davidsann
Cthulhu
0
7
9
0.64
W
21
1
9
25.5
L
9
3
3
3.5
L
Chaac
GeninXD
Chaac
0
4
9
1.13
W
Anhur
2
6
17
1.75
W
Ares
Neygro
Ares
5
5
20
3
W
Hel
Nyyssa
Hel
0
1
24
12
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,583
Damage
91,502
95,716
Taken
92,182
74,807
Mitigated
73,882
12,579
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,069
3,032
2,948
3,150
19,188
8,265
0
5,694
13,494
34,868
0
W
Kukulkan
Cheriy
Kukulkan
21,633
1,649
0
1,215
16,787
8,434
0
10,346
6,441
66,186
0
L
Cthulhu
Davidsann
Cthulhu
21,831
1,519
747
0
27,077
31,375
0
13,469
13,608
34,317
0
W
46,112
32,948
0
10,883
19,218
9,125
0
11,839
7,379
0
92,317
L
20,654
7,345
0
0
18,222
10,777
0
6,721
11,501
0
61,580
L
Chaac
GeninXD
Chaac
6,252
507
0
1,491
14,603
15,536
0
6,436
8,167
0
18,242
W
Anhur
6,913
2,797
0
596
14,692
8,598
0
6,943
7,749
0
14,956
W
Ares
Neygro
Ares
8,893
894
0
0
27,339
37,246
0
18,397
7,962
17,920
0
W
Hel
Nyyssa
Hel
7,951
1,449
13,548
6,278
14,146
10,479
0
10,152
3,994
29,468
0
L
17,777
485
3,616
627
16,626
8,854
0
6,157
10,469
54,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,692
Gold Earned
70,349
255
Minions Killed
297
7
Camps Cleared
12
1,296,099
Distance Traveled
1,321,344
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,859
919
52
4
0
225,548
0
W
Kukulkan
13,476
963
104
7
2
253,114
1
L
Cthulhu
11,851
847
19
1
0
269,329
0
W
Medusa
17,298
1,236
107
8
7
308,921
3
L
Loki
14,922
1,066
63
5
4
306,404
3
L
Chaac
11,738
838
25
2
2
216,552
0
W
Anhur
12,300
879
28
2
0
229,693
0
W
Ares
14,259
1,019
11
1
2
250,752
2
W
Hel
13,016
930
47
3
1
278,864
2
L
Ra
13,322
952
96
7
1
278,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role