Player Matchup

Artio
Artio
Josumaru
Artio
Level 68
God Stats
2W - 6L
1,120 SR
Queue Stats
320W - 418L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
carlosgrat
Cthulhu
Level 62
God Stats
8W - 9L
1,343 SR
Queue Stats
245W - 348L
1,333 Elo+
Party 1
Artemis
Artemis
raulgrat_
Artemis
Level 67
God Stats
8W - 7L
1,446 SR
Queue Stats
376W - 464L
1,351 Elo+
Party 1
Poseidon
Poseidon
ronald_1202
Poseidon
Level 85
God Stats
7W - 7L
1,269 SR
Queue Stats
517W - 606L
1,355 Elo+
Party 1
Arachne
Arachne
ronito1108
Arachne
Level 47
God Stats
42W - 37L
1,521 SR
Queue Stats
290W - 379L
1,381 Elo+
Party 1
Team Averages
Level 66
1,340 SR
1,355 Elo+

VS

Team Averages
Level 53
1,442 SR
1,317 Elo+
Anubis
Anubis
CountOnBuck
Anubis
Level 99
God Stats
0W - 7L
1,151 SR
Queue Stats
369W - 384L
1,345 Elo+
Party 2
Mercury
Mercury
EvilCandy420
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
Gusesbuses24
Danzaburou
Level 44
God Stats
12W - 10L
1,571 SR
Queue Stats
98W - 129L
1,337 Elo+
Solo
Izanami
Izanami
QuickBunny63554
Izanami
Level 7
God Stats
3W - 6L
1,431 SR
Queue Stats
8W - 12L
1,261 Elo+
Party 2
Cabrakan
Cabrakan
znt74
Cabrakan
Level 87
God Stats
3W - 3L
1,558 SR
Queue Stats
76W - 80L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Josumaru
Artio
12
1 / 3 / 7
7,020
468
3,388
13,686
8,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
carlosgrat
Cthulhu
14
6 / 0 / 2
8,511
567
5,981
7,927
6,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
raulgrat_
Artemis
13
4 / 4 / 6
7,614
508
8,662
8,002
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ronald_1202
Poseidon
16
2 / 1 / 4
9,273
618
6,161
7,059
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ronito1108
Arachne
16
10 / 3 / 4
9,889
659
11,297
10,857
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 6 / 0
8,142
543
5,441
11,939
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EvilCandy420
Mercury
9
0 / 3 / 2
5,937
396
1,057
7,768
2,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Gusesbuses24
Danzaburou
14
0 / 5 / 0
8,044
536
4,281
8,586
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 6
7,438
496
4,999
8,925
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
znt74
Cabrakan
13
7 / 5 / 2
8,253
550
11,986
11,458
7,506
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
11
11
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
0
0.33
L
Mercury
EvilCandy420
Mercury
0
3
2
0.33
L
Danzaburou
Gusesbuses24
Danzaburou
0
5
0
0
W
Artio
Josumaru
Artio
1
3
7
1.5
L
2
4
6
1.25
W
Cthulhu
carlosgrat
Cthulhu
6
0
2
7
W
Artemis
raulgrat_
Artemis
4
4
6
1.75
W
Poseidon
ronald_1202
Poseidon
2
1
4
4
W
Arachne
ronito1108
Arachne
10
3
4
4
L
Cabrakan
znt74
Cabrakan
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
27,764
47,531
Taken
48,676
24,106
Mitigated
22,872
12,906
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,441
306
0
3,807
11,939
7,231
47
5,103
6,836
60,477
0
L
Mercury
EvilCandy420
Mercury
1,057
652
0
2,039
7,768
2,209
0
1,513
6,255
0
22,640
L
Danzaburou
Gusesbuses24
Danzaburou
4,281
1,882
0
1,841
8,586
3,141
0
5,356
3,230
0
44,979
W
Artio
Josumaru
Artio
3,388
340
368
3,031
13,686
8,725
249
5,185
8,501
20,731
0
L
4,999
4,203
0
1,693
8,925
2,785
285
1,314
7,523
0
41,821
W
Cthulhu
carlosgrat
Cthulhu
5,981
145
0
2,798
7,927
6,669
238
0
7,927
41,453
0
W
Artemis
raulgrat_
Artemis
8,662
4,899
0
1,893
8,002
2,559
1,037
4,308
3,694
0
42,192
W
Poseidon
ronald_1202
Poseidon
6,161
704
0
750
7,059
2,202
618
2,978
4,081
71,821
0
W
Arachne
ronito1108
Arachne
11,297
7,660
0
4,066
10,857
3,951
0
4,956
5,901
0
63,865
L
Cabrakan
znt74
Cabrakan
11,986
1,523
0
2,218
11,458
7,506
0
2,032
9,302
38,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
37,814
430
Minions Killed
416
0
Camps Cleared
0
1,506,162
Distance Traveled
1,326,041
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,142
543
129
9
0
221,326
5
L
Mercury
5,937
396
50
3
0
324,628
0
L
Danzaburou
8,044
536
100
7
0
249,527
0
W
Artio
7,020
468
31
2
0
317,707
0
L
Izanami
7,438
496
80
5
0
259,999
1
W
Cthulhu
8,511
567
75
5
0
303,003
3
W
Artemis
7,614
508
73
5
0
272,073
2
W
Poseidon
9,273
618
149
10
0
272,611
0
W
Arachne
9,889
659
102
7
0
340,768
0
L
Cabrakan
8,253
550
57
4
0
270,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role