Player Matchup

Cthulhu
Cthulhu
ShadowsCurse
Cthulhu
Level 142
God Stats
23W - 12L
1,333 SR
Queue Stats
187W - 161L
1,661 Elo+
Party 2
Pele
Pele
bibostone
Pele
Level 146
God Stats
27W - 6L
1,765 SR
Queue Stats
159W - 88L
1,737 Elo+
Party 2
Ah Puch
Ah Puch
boldebanane
Ah Puch
Level 28
God Stats
4W - 0L
1,776 SR
Queue Stats
33W - 9L
1,787 Elo+
Party 2
Team Averages
Level 105
1,625 SR
1,728 Elo+

VS

Team Averages
Level 40
1,614 SR
1,439 Elo+
Awilix
Awilix
KuraiKaritori
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Odin
Odin
Pherii
Odin
Level 61
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 16L
1,441 Elo+
Party 1
Discordia
Discordia
ShotgunSnipes
Discordia
Level 41
God Stats
8W - 8L
1,607 SR
Queue Stats
13W - 22L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShadowsCurse
Cthulhu
12
1 / 2 / 12
10,291
686
4,343
15,272
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
16
14 / 3 / 5
12,249
817
14,127
14,594
8,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
boldebanane
Ah Puch
15
5 / 1 / 14
10,954
730
18,475
6,913
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
9,158
611
5,075
13,218
4,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Pherii
Odin
11
1 / 5 / 4
8,677
578
5,092
16,117
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ShotgunSnipes
Discordia
14
2 / 6 / 1
9,778
652
9,673
11,159
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
5
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Odin
Pherii
Odin
1
5
4
0.6
W
Cthulhu
ShadowsCurse
Cthulhu
1
2
12
3.5
L
Discordia
ShotgunSnipes
Discordia
2
6
1
0.42
W
Pele
14
3
5
5.5
W
Ah Puch
boldebanane
Ah Puch
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
19,840
36,779
Taken
40,494
26,278
Mitigated
23,863
8,985
Healing
1,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,075
2,237
0
130
13,218
4,623
0
7,236
5,982
0
20,152
L
Odin
Pherii
Odin
5,092
840
0
630
16,117
15,710
0
10,360
5,757
109
12,911
W
Cthulhu
ShadowsCurse
Cthulhu
4,343
217
119
1,816
15,272
15,021
235
3,683
8,829
13,033
0
L
Discordia
ShotgunSnipes
Discordia
9,673
212
50
480
11,159
3,530
0
5,566
5,593
31,656
0
W
Pele
14,127
3,013
0
4,627
14,594
8,500
493
3,535
10,491
0
60,118
W
Ah Puch
boldebanane
Ah Puch
18,475
1,115
0
2,423
6,913
2,757
935
1,702
4,301
44,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
27,613
183
Minions Killed
124
6
Camps Cleared
4
743,404
Distance Traveled
746,617
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,158
611
29
2
3
256,559
5
L
Odin
8,677
578
23
2
1
264,393
5
W
Cthulhu
10,291
686
29
2
0
202,996
2
L
Discordia
9,778
652
72
5
0
225,665
2
W
Pele
12,249
817
90
6
6
276,661
3
W
Ah Puch
10,954
730
64
4
0
263,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role