Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver III
KiritoFdo
Tyr
Silver III
Level 109
God Stats
2W - 6L
1,630 SR
Queue Stats
24W - 34L
1,161 MMR
Party 1
Ymir
Ymir
Bronze III
Pyxxus
Ymir
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,423 MMR
Solo
Bacchus
Bacchus
Gold III
RUSTYBOSS
Bacchus
Gold III
Level 107
God Stats
3W - 5L
1,567 SR
Queue Stats
438W - 435L
1,438 MMR
Solo
Hel
Hel
Gold III
Ryfusion
Hel
Gold III
Level 146
God Stats
37W - 33L
1,587 SR
Queue Stats
398W - 393L
1,442 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,557 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,543 SR
1,322 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
DarkJinzo
Heimdallr
Silver II
Level 127
God Stats
4W - 6L
1,682 SR
Queue Stats
196W - 189L
1,366 MMR
Solo
Scylla
Scylla
Silver V
LoSpaghettio
Scylla
Silver V
Level 122
God Stats
1W - 0L
1,301 SR
Queue Stats
73W - 76L
1,147 MMR
Solo
Sobek
Sobek
Gold IV
Ráhl
Sobek
Gold IV
Level 147
God Stats
11W - 13L
1,699 SR
Queue Stats
135W - 123L
1,373 MMR
Solo
Artio
Artio
Silver I
amercaninja04
Artio
Silver I
Level 126
God Stats
10W - 6L
1,534 SR
Queue Stats
274W - 286L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 2 / 0
7,551
472
4,624
9,229
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 1
8,429
527
2,743
12,948
5,042
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Pyxxus
Ymir
10
0 / 5 / 2
6,300
394
2,907
14,490
5,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
RUSTYBOSS
Bacchus
11
0 / 1 / 2
6,457
404
7,087
9,210
4,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 1
7,895
493
9,298
13,069
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayTiamatArtemis

VS

Bans
JanusAthenaSetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 1
8,193
512
7,017
11,027
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DarkJinzo
Heimdallr
15
3 / 0 / 3
9,197
575
8,784
9,491
3,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
3 / 1 / 1
7,812
488
9,467
8,360
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Ráhl
Sobek
13
1 / 1 / 8
7,935
496
7,370
11,791
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 1 / 1
9,224
577
8,614
8,146
7,014
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Fenrir
 
Fenrir
5
3
1
1.83
W
Heimdallr
DarkJinzo
Heimdallr
3
0
3
4.5
L
1
1
1
1.5
W
Scylla
3
1
1
3.5
L
Ymir
Pyxxus
Ymir
0
5
2
0.2
L
Bacchus
RUSTYBOSS
Bacchus
0
1
2
1
L
4
3
1
1.5
W
Sobek
Ráhl
Sobek
1
1
8
5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
41,252
58,946
Taken
48,815
22,819
Mitigated
30,130
23,852
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,624
2,652
0
1,550
9,229
2,918
0
1,317
7,912
0
50,263
W
Fenrir
 
Fenrir
7,017
1,127
0
3,118
11,027
3,960
0
4,040
6,987
0
52,223
W
Heimdallr
DarkJinzo
Heimdallr
8,784
5,430
0
3,991
9,491
3,692
1,198
2,549
6,855
0
70,270
L
2,743
333
0
6,347
12,948
5,042
0
7,958
4,990
0
50,796
W
Scylla
9,467
1,352
0
1,082
8,360
3,069
486
6,090
2,234
50,183
0
L
Ymir
Pyxxus
Ymir
2,907
739
0
986
14,490
5,926
0
6,939
7,293
20,130
0
L
Bacchus
RUSTYBOSS
Bacchus
7,087
751
0
2,523
9,210
4,803
0
3,677
5,316
32,700
0
L
9,298
867
4,211
8,235
13,069
4,130
0
5,007
7,984
44,466
0
W
Sobek
Ráhl
Sobek
7,370
713
0
4,016
11,791
12,395
56
5,625
6,029
19,661
0
W
8,614
881
0
4,709
8,146
7,014
0
888
7,258
69,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
42,361
407
Minions Killed
488
0
Camps Cleared
0
1,595,032
Distance Traveled
1,584,560
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,551
472
107
7
0
323,278
3
W
Fenrir
8,193
512
79
5
0
324,324
1
W
Heimdallr
9,197
575
142
9
0
311,541
2
L
Tyr
8,429
527
130
8
0
309,514
6
W
Scylla
7,812
488
91
6
0
313,944
4
L
Ymir
6,300
394
29
2
0
328,906
3
L
Bacchus
6,457
404
58
4
0
321,807
6
L
Hel
7,895
493
83
5
0
311,527
2
W
Sobek
7,935
496
21
1
0
321,730
7
W
Artio
9,224
577
155
10
0
313,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role