Player Matchup

Camazotz
Camazotz
TinyManMilers
Camazotz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 113L
1,597 Elo+
Party 1
Hachiman
Hachiman
ZIggawat
Hachiman
Level 11
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
dannychimes
Cerberus
Level 26
God Stats
0W - 1L
1,798 SR
Queue Stats
21W - 15L
1,510 Elo+
Solo
Merlin
Merlin
lewisamv
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,599 Elo+
Solo
Bellona
Bellona
oofmoi
Bellona
Level 15
God Stats
28W - 19L
1,675 SR
Queue Stats
75W - 69L
1,577 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,557 Elo+

VS

Team Averages
Level 19
1,541 SR
1,479 Elo+
Tiamat
Tiamat
Altoration
Tiamat
Level 12
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Bellona
Bellona
Brophy
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,561 Elo+
Solo
Aphrodite
Aphrodite
CovidIsAHoax
Aphrodite
Level 28
God Stats
4W - 1L
1,479 SR
Queue Stats
315W - 337L
1,577 Elo+
Solo
Hou Yi
Hou Yi
LivingLilyPads
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,456 Elo+
Solo
Sylvanus
Sylvanus
misenar4
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
TinyManMilers
Camazotz
17
17 / 8 / 3
12,682
551
24,621
32,966
14,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
ZIggawat
Hachiman
17
4 / 5 / 5
10,791
469
13,807
15,186
5,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
dannychimes
Cerberus
14
0 / 4 / 10
9,374
408
6,665
18,391
14,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
lewisamv
Merlin
14
1 / 13 / 3
9,684
421
13,089
19,654
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
oofmoi
Bellona
16
1 / 7 / 4
10,650
463
7,928
18,165
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Altoration
Tiamat
19
11 / 5 / 13
13,224
575
19,861
22,613
15,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Brophy
Bellona
19
7 / 7 / 6
13,048
567
9,474
18,728
20,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
CovidIsAHoax
Aphrodite
20
11 / 2 / 16
14,212
618
30,875
29,138
31,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 7 / 4
10,406
452
9,002
13,859
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
misenar4
Sylvanus
16
5 / 5 / 12
11,839
515
10,272
21,729
18,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
23
Kills
37
37
Deaths
26
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Altoration
Tiamat
11
5
13
3.5
W
Bellona
Brophy
Bellona
7
7
6
1.43
W
Aphrodite
CovidIsAHoax
Aphrodite
11
2
16
9.5
W
3
7
4
0.71
L
Camazotz
TinyManMilers
Camazotz
17
8
3
2.31
L
Hachiman
ZIggawat
Hachiman
4
5
5
1.3
L
Cerberus
dannychimes
Cerberus
0
4
10
1.25
L
Merlin
lewisamv
Merlin
1
13
3
0.19
W
Sylvanus
misenar4
Sylvanus
5
5
12
2.2
L
Bellona
oofmoi
Bellona
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,110
Damage
79,484
104,362
Taken
106,067
54,617
Mitigated
90,400
26,239
Healing
48,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Altoration
Tiamat
19,861
2,216
545
8,921
22,613
15,386
323
6,573
16,040
63,958
0
W
Bellona
Brophy
Bellona
9,474
2,558
0
1,636
18,728
20,825
2,495
1,602
17,126
6,498
54,433
W
Aphrodite
CovidIsAHoax
Aphrodite
30,875
4,137
8,170
19,478
29,138
31,174
1,750
4,045
25,093
101,309
0
W
9,002
4,285
0
2,584
13,859
4,037
966
1,848
12,011
0
66,077
L
Camazotz
TinyManMilers
Camazotz
24,621
7,562
0
13,513
32,966
14,530
82
17,282
14,542
0
73,776
L
Hachiman
ZIggawat
Hachiman
13,807
8,994
0
4,144
15,186
5,019
2,806
7,964
6,826
0
70,585
L
Cerberus
dannychimes
Cerberus
6,665
607
187
5,502
18,391
14,342
250
9,488
8,530
40,861
0
L
Merlin
lewisamv
Merlin
13,089
1,451
199
1,205
19,654
6,694
673
14,557
4,717
59,540
0
W
Sylvanus
misenar4
Sylvanus
10,272
3,877
2,292
4,561
21,729
18,978
653
5,792
15,937
28,569
9,754
L
Bellona
oofmoi
Bellona
7,928
2,876
0
1,489
18,165
14,032
660
8,827
8,180
0
56,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
62,729
508
Minions Killed
471
0
Camps Cleared
0
1,964,123
Distance Traveled
1,962,641
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,224
575
102
4
0
431,040
2
W
Bellona
13,048
567
99
4
0
409,997
3
W
Aphrodite
14,212
618
159
7
0
388,004
2
W
Hou Yi
10,406
452
74
3
0
349,572
4
L
Camazotz
12,682
551
79
3
0
413,365
1
L
Hachiman
10,791
469
131
6
0
395,173
0
L
Cerberus
9,374
408
80
3
0
434,670
9
L
Merlin
9,684
421
102
4
0
341,959
1
W
Sylvanus
11,839
515
37
2
0
384,028
11
L
Bellona
10,650
463
116
5
0
378,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role