Player Matchup

Khepri
Khepri
AideenWinter89
Khepri
Level 7
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 1L
1,866 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkWawa
Baron Samedi
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
109W - 122L
1,486 Elo+
Party 1
Sol
Sol
ElLopee
Sol
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
82W - 67L
1,515 Elo+
Solo
Thor
Thor
NovaSmite13
Thor
Level 108
God Stats
0W - 1L
1,491 SR
Queue Stats
176W - 167L
1,551 Elo+
Party 1
Izanami
Izanami
valeofdeath
Izanami
Level 16
God Stats
2W - 1L
1,482 SR
Queue Stats
8W - 3L
1,703 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,624 Elo+

VS

Team Averages
Level 17
1,558 SR
1,503 Elo+
King Arthur
King Arthur
Goldenmagnus293
King Arthur
Level 14
God Stats
13W - 5L
1,409 SR
Queue Stats
51W - 41L
1,489 Elo+
Solo
Ares
Ares
NoobOne1456
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 2
Charybdis
Charybdis
XHero SnipeX
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 2
Olorun
Olorun
Yatgel
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,578 Elo+
Solo
Thanatos
Thanatos
asdasdasdarwerq
Thanatos
Level 29
God Stats
5W - 0L
1,881 SR
Queue Stats
107W - 86L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 11
8,897
424
6,941
19,524
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DarkWawa
Baron Samedi
17
3 / 6 / 1
11,009
524
12,348
18,620
11,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
17
7 / 9 / 4
10,961
522
15,883
22,972
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 4
10,739
511
11,957
20,948
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
valeofdeath
Izanami
13
5 / 6 / 3
8,888
423
11,315
13,193
4,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goldenmagnus293
King Arthur
18
4 / 2 / 12
11,483
547
13,658
17,330
11,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 12
9,345
445
6,345
16,247
12,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
XHero SnipeX
Charybdis
10
0 / 5 / 2
7,611
362
3,781
8,762
3,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Yatgel
Olorun
20
9 / 4 / 12
12,781
609
28,149
21,542
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
20
21 / 4 / 5
14,222
677
27,412
24,067
11,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
19
Kills
34
34
Deaths
19
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
L
Baron Samedi
DarkWawa
Baron Samedi
3
6
1
0.58
L
Sol
7
9
4
1
W
King Arthur
Goldenmagnus293
King Arthur
4
2
12
5
W
0
4
12
1.5
L
4
8
4
0.75
W
Charybdis
XHero SnipeX
Charybdis
0
5
2
0.2
W
Olorun
Yatgel
Olorun
9
4
12
3.75
W
Thanatos
21
4
5
5.88
L
Izanami
valeofdeath
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,444
Damage
79,345
95,257
Taken
87,948
58,990
Mitigated
48,575
24,098
Healing
45,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,941
751
0
2,069
19,524
27,034
0
8,317
11,207
22,869
0
L
Baron Samedi
DarkWawa
Baron Samedi
12,348
1,624
486
7,127
18,620
11,092
0
2,719
15,901
56,203
0
L
Sol
15,883
5,083
0
7,961
22,972
7,501
0
10,553
12,419
67,065
0
W
King Arthur
Goldenmagnus293
King Arthur
13,658
1,587
0
6,498
17,330
11,030
714
8,651
8,679
136
59,794
W
6,345
566
0
1,300
16,247
12,609
351
4,562
11,685
22,589
0
L
11,957
1,466
0
5,181
20,948
8,488
0
4,913
16,035
0
66,249
W
Charybdis
XHero SnipeX
Charybdis
3,781
2,104
0
110
8,762
3,346
625
3,376
5,386
0
28,612
W
Olorun
Yatgel
Olorun
28,149
12,944
1,518
13,488
21,542
10,330
3,480
8,165
13,377
107,762
13,039
W
Thanatos
27,412
10,946
0
22,246
24,067
11,260
0
10,418
13,649
0
106,564
L
Izanami
valeofdeath
Izanami
11,315
8,038
0
1,274
13,193
4,875
557
5,683
7,510
0
54,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
55,442
442
Minions Killed
462
0
Camps Cleared
0
1,668,865
Distance Traveled
1,893,249
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,897
424
29
1
0
376,167
8
L
Baron Samedi
11,009
524
118
6
0
304,041
2
L
Sol
10,961
522
99
5
0
333,914
1
W
King Arthur
11,483
547
107
5
0
411,772
3
W
Ares
9,345
445
21
1
0
394,865
1
L
Thor
10,739
511
101
5
0
376,897
4
W
Charybdis
7,611
362
49
2
0
316,932
0
W
Olorun
12,781
609
152
7
0
338,027
7
W
Thanatos
14,222
677
133
6
0
431,653
5
L
Izanami
8,888
423
95
5
0
277,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role