Player Matchup

Arachne
Arachne
Nomack
Arachne
Level 72
God Stats
6W - 6L
1,553 SR
Queue Stats
16W - 23L
1,357 Elo+
Party 4
Hou Yi
Hou Yi
PurePremium
Hou Yi
Level 29
God Stats
6W - 7L
1,530 SR
Queue Stats
45W - 28L
1,519 Elo+
Party 4
Anhur
Anhur
Strabosphere
Anhur
Level 17
God Stats
12W - 17L
1,414 SR
Queue Stats
44W - 60L
1,413 Elo+
Party 1
Discordia
Discordia
kymosavvi
Discordia
Level 43
God Stats
1W - 0L
1,479 SR
Queue Stats
28W - 41L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
shubaka17
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 1
Team Averages
Level 42
1,495 SR
1,377 Elo+

VS

Team Averages
Level 42
1,519 SR
1,403 Elo+
Jormungandr
Jormungandr
Brenna3985
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 3
Nike
Nike
CoolHandLuke29
Nike
Level 27
God Stats
5W - 5L
1,554 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 2
Skadi
Skadi
Czybyk
Skadi
Level 40
God Stats
3W - 2L
1,545 SR
Queue Stats
68W - 101L
1,307 Elo+
Solo
Hun Batz
Hun Batz
MonsterPenguin0
Hun Batz
Level 65
God Stats
1W - 1L
1,437 SR
Queue Stats
38W - 43L
1,427 Elo+
Party 3
Raijin
Raijin
ScannyScan
Raijin
Level 65
God Stats
7W - 5L
1,558 SR
Queue Stats
69W - 58L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nomack
Arachne
15
5 / 5 / 3
10,098
505
7,244
16,540
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
17
15 / 2 / 6
11,950
598
22,269
17,499
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 2
8,701
435
3,220
7,692
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
kymosavvi
Discordia
15
1 / 3 / 5
9,465
473
8,493
9,125
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
shubaka17
Sylvanus
16
4 / 0 / 12
10,427
521
6,137
13,658
11,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brenna3985
Jormungandr
11
0 / 6 / 0
6,838
342
3,313
12,823
6,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 2 / 1
9,981
499
7,199
10,787
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Czybyk
Skadi
14
2 / 8 / 0
8,841
442
4,528
14,755
3,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
3 / 6 / 3
9,683
484
6,372
15,030
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
ScannyScan
Raijin
15
3 / 3 / 2
9,405
470
11,614
12,749
5,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
13
13
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brenna3985
Jormungandr
0
6
0
0
L
5
2
1
2.75
L
Skadi
Czybyk
Skadi
2
8
0
0.25
L
Hun Batz
3
6
3
0.75
W
Arachne
Nomack
Arachne
5
5
3
1.3
W
Hou Yi
15
2
6
9
L
Raijin
ScannyScan
Raijin
3
3
2
1.33
W
0
3
2
0.33
W
Discordia
kymosavvi
Discordia
1
3
5
1.17
W
Sylvanus
shubaka17
Sylvanus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
33,026
64,514
Taken
66,144
31,421
Mitigated
36,393
22,817
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brenna3985
Jormungandr
3,313
875
0
0
12,823
6,315
0
2,702
10,121
15,625
0
L
7,199
339
0
2,603
10,787
14,429
516
952
9,835
0
47,123
L
Skadi
Czybyk
Skadi
4,528
2,684
0
4,715
14,755
3,250
1,310
2,448
12,307
0
54,514
L
Hun Batz
6,372
1,625
0
2,716
15,030
6,648
0
4,055
10,975
0
74,893
W
Arachne
Nomack
Arachne
7,244
4,891
0
5,041
16,540
7,729
160
1,349
14,849
0
62,903
W
Hou Yi
22,269
16,418
0
6,922
17,499
7,271
1,719
4,232
13,217
0
87,035
L
Raijin
ScannyScan
Raijin
11,614
519
0
1,825
12,749
5,751
296
4,473
8,276
61,982
0
W
3,220
1,413
0
1,020
7,692
2,003
1,171
630
6,531
0
38,078
W
Discordia
kymosavvi
Discordia
8,493
461
0
280
9,125
3,046
586
5,449
3,676
53,297
0
W
Sylvanus
shubaka17
Sylvanus
6,137
1,214
3,912
5,642
13,658
11,372
1,391
3,267
10,289
35,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,641
Gold Earned
44,748
441
Minions Killed
427
0
Camps Cleared
0
1,772,721
Distance Traveled
1,720,560
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,838
342
23
1
0
330,724
0
L
Nike
9,981
499
91
5
0
353,679
5
L
Skadi
8,841
442
96
5
0
311,218
3
L
Hun Batz
9,683
484
122
6
0
375,957
7
W
Arachne
10,098
505
90
5
0
366,957
5
W
Hou Yi
11,950
598
102
5
0
340,154
5
L
Raijin
9,405
470
95
5
0
348,982
3
W
Anhur
8,701
435
92
5
0
385,889
0
W
Discordia
9,465
473
106
5
0
357,304
3
W
Sylvanus
10,427
521
51
3
0
322,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role