Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Adrian_barce_360
Hera
Level 123
God Stats
2W - 4L
1,274 SR
Queue Stats
121W - 111L
1,572 Elo+
Party 2
Horus
Horus
NiiiCoX1006
Horus
Level 29
God Stats
1W - 2L
1,578 SR
Queue Stats
41W - 34L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
levadubz
Ne Zha
Level 26
God Stats
1W - 0L
1,629 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 1
Team Averages
Level 74
1,496 SR
1,502 Elo+

VS

Team Averages
Level 75
1,495 SR
1,469 Elo+
King Arthur
King Arthur
AceTech6700
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 3
Charybdis
Charybdis
Agentc6
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,472 Elo+
Solo
Guan Yu
Guan Yu
GreyWolfWyld
Guan Yu
Level 160
God Stats
1W - 1L
1,706 SR
Queue Stats
120W - 126L
1,421 Elo+
Party 3
Zeus
Zeus
KillerZbr1
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hera
Hera
XGZacMan
Hera
Level 159
God Stats
0W - 1L
1,269 SR
Queue Stats
13W - 14L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 0 / 30
11,333
872
13,979
8,738
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
18
8 / 1 / 29
11,172
859
14,529
14,205
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 1 / 33
11,597
892
19,925
11,126
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 1 / 25
11,289
868
8,297
12,534
10,685
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
levadubz
Ne Zha
17
14 / 1 / 30
11,784
906
15,077
10,229
4,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceTech6700
King Arthur
13
0 / 12 / 2
7,790
599
3,659
16,843
8,175
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Agentc6
Charybdis
14
2 / 14 / 2
9,547
734
4,697
16,916
5,543
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
GreyWolfWyld
Guan Yu
13
0 / 6 / 1
7,709
593
5,681
17,822
15,592
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 12 / 3
9,434
726
10,659
15,482
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
16
2 / 7 / 1
10,043
773
16,499
9,139
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
13
51
Kills
4
4
Deaths
51
147
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
30
23
W
Chaac
 
Chaac
8
1
29
22.5
L
King Arthur
AceTech6700
King Arthur
0
12
2
0.08
W
10
1
33
26.5
L
Charybdis
Agentc6
Charybdis
2
14
2
0.21
L
Guan Yu
GreyWolfWyld
Guan Yu
0
6
1
0.08
L
0
12
3
0.13
W
11
1
25
23.5
L
Hera
2
7
1
0.36
W
Ne Zha
levadubz
Ne Zha
14
1
30
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,807
Damage
41,195
56,832
Taken
76,202
36,228
Mitigated
37,345
37,244
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,979
613
1,132
584
8,738
3,136
1,282
3,709
4,897
31,861
0
W
Chaac
 
Chaac
14,529
1,381
4,364
6,748
14,205
13,631
941
7,885
6,117
0
31,920
L
King Arthur
AceTech6700
King Arthur
3,659
527
0
0
16,843
8,175
0
8,489
8,126
0
12,843
W
19,925
4,214
5,678
4,472
11,126
4,295
1,206
5,767
5,121
44,014
0
L
Charybdis
Agentc6
Charybdis
4,697
2,754
320
215
16,916
5,543
0
6,861
9,911
0
12,091
L
Guan Yu
GreyWolfWyld
Guan Yu
5,681
205
4,205
5,084
17,822
15,592
0
8,879
8,583
0
14,902
L
10,659
250
0
1,433
15,482
5,039
0
6,075
9,167
30,833
0
W
8,297
2,975
7,423
5,335
12,534
10,685
970
5,069
7,229
0
16,402
L
Hera
16,499
3,705
0
0
9,139
2,996
0
3,600
5,398
35,254
0
W
Ne Zha
levadubz
Ne Zha
15,077
3,918
0
1,508
10,229
4,481
1,926
3,807
6,310
0
28,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
44,523
124
Minions Killed
117
0
Camps Cleared
0
1,483,936
Distance Traveled
930,609
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,333
872
31
2
0
294,613
0
W
Chaac
11,172
859
39
3
0
297,519
1
L
King Arthur
7,790
599
16
1
0
194,238
0
W
Hera
11,597
892
32
2
0
299,023
2
L
Charybdis
9,547
734
7
1
0
154,991
0
L
Guan Yu
7,709
593
19
1
0
182,859
1
L
Zeus
9,434
726
38
3
0
179,597
0
W
Horus
11,289
868
10
1
0
285,251
0
L
Hera
10,043
773
37
3
0
218,924
2
W
Ne Zha
11,784
906
12
1
0
307,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role