Player Matchup

Cthulhu
Cthulhu
Cheesebomber19
Cthulhu
Level 22
God Stats
5W - 3L
1,457 SR
Queue Stats
172W - 158L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MAW2Saucy
Morgan Le Fay
Level 19
God Stats
0W - 7L
1,317 SR
Queue Stats
117W - 105L
1,559 Elo+
Party 1
Susano
Susano
Reniki0961
Susano
Level 104
God Stats
0W - 2L
1,368 SR
Queue Stats
188W - 173L
1,541 Elo+
Party 1
Team Averages
Level 48
1,381 SR
1,557 Elo+

VS

Team Averages
Level 21
1,550 SR
1,483 Elo+
Anhur
Anhur
FacedBasket7541
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Smit3Cranberry
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo
Hera
Hera
ZombieSavage360
Hera
Level 29
God Stats
5W - 6L
1,649 SR
Queue Stats
525W - 605L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,366
670
6,517
11,258
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
MAW2Saucy
Morgan Le Fay
11
3 / 2 / 1
7,542
686
9,872
5,004
1,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Reniki0961
Susano
9
0 / 4 / 0
6,361
578
3,571
7,643
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,179
744
5,997
8,030
2,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 5
9,366
851
7,961
12,096
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 7
7,583
689
5,023
6,087
1,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
11
11
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
2
5
3.25
L
Morgan Le Fay
MAW2Saucy
Morgan Le Fay
3
2
1
1.75
L
Susano
Reniki0961
Susano
0
4
0
0
W
6
0
5
8.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
18,981
23,905
Taken
26,213
13,270
Mitigated
17,863
1,299
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,517
331
167
775
11,258
8,772
0
6,114
5,144
22,151
0
W
5,997
3,093
0
3,207
8,030
2,820
886
5,028
2,774
0
25,647
L
Morgan Le Fay
MAW2Saucy
Morgan Le Fay
9,872
2,450
0
301
5,004
1,813
0
2,920
2,084
24,209
0
L
Susano
Reniki0961
Susano
3,571
629
0
56
7,643
2,685
0
4,309
3,334
0
13,866
W
7,961
428
343
2,018
12,096
13,077
90
6,437
5,185
23,634
0
W
5,023
1,138
0
543
6,087
1,966
221
4,512
1,349
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,269
Gold Earned
25,128
101
Minions Killed
121
5
Camps Cleared
4
618,558
Distance Traveled
630,020
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,366
670
41
4
2
194,211
2
W
Anhur
8,179
744
64
6
1
185,168
4
L
Morgan Le Fay
7,542
686
40
4
0
213,797
1
L
Susano
6,361
578
20
2
3
210,550
0
W
Cthulhu
9,366
851
27
2
0
235,662
1
W
Hera
7,583
689
30
3
3
209,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role