Player Matchup

Tiamat
Tiamat
Andy-glez12
Tiamat
Level 42
God Stats
3W - 4L
1,553 SR
Queue Stats
73W - 79L
1,421 Elo+
Party 1
Janus
Janus
I HOT N BEEFY I
Janus
Level 121
God Stats
0W - 2L
1,493 SR
Queue Stats
93W - 76L
1,446 Elo+
Solo
Arachne
Arachne
LRojasPR
Arachne
Level 86
God Stats
2W - 2L
1,638 SR
Queue Stats
270W - 235L
1,443 Elo+
Party 1
Chaac
Chaac
Puerto_Rico_7
Chaac
Level 83
God Stats
1W - 4L
1,480 SR
Queue Stats
302W - 241L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
x_X_Javy_Lopez_X
Baron Samedi
Level 102
God Stats
2W - 5L
1,506 SR
Queue Stats
422W - 358L
1,424 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,428 Elo+

VS

Team Averages
Level 74
1,509 SR
1,373 Elo+
Ratatoskr
Ratatoskr
IgnatiusDHeart
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,337 Elo+
Solo
Cthulhu
Cthulhu
gettovhet
Cthulhu
Level 55
God Stats
2W - 0L
1,419 SR
Queue Stats
33W - 32L
1,393 Elo+
Party 2
Kumbhakarna
Kumbhakarna
keeprollinyo
Kumbhakarna
Level 63
God Stats
6W - 3L
1,513 SR
Queue Stats
58W - 51L
1,429 Elo+
Party 2
Charybdis
Charybdis
plopperflop
Charybdis
Level 106
God Stats
3W - 8L
1,500 SR
Queue Stats
504W - 521L
1,321 Elo+
Solo
Sylvanus
Sylvanus
xShaly
Sylvanus
Level 116
God Stats
4W - 1L
1,611 SR
Queue Stats
142W - 143L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 9 / 8
12,728
670
14,330
21,281
13,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 14
13,505
711
34,737
18,752
7,813
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
LRojasPR
Arachne
20
10 / 5 / 16
14,316
753
24,547
46,446
44,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 5 / 19
13,259
698
16,679
46,663
53,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Baron Samedi
x_X_Javy_Lopez_X
Baron Samedi
20
7 / 8 / 12
13,288
699
32,114
25,691
14,172
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IgnatiusDHeart
Ratatoskr
20
8 / 10 / 13
14,321
754
21,932
22,378
12,510
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
gettovhet
Cthulhu
20
13 / 5 / 15
14,905
784
43,476
47,308
56,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
keeprollinyo
Kumbhakarna
20
4 / 5 / 19
13,154
692
14,388
32,135
45,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
plopperflop
Charybdis
18
4 / 8 / 15
12,919
680
28,637
18,000
9,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xShaly
Sylvanus
20
5 / 3 / 26
14,023
738
31,126
38,295
61,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
122
31
Kills
34
34
Deaths
31
69
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
9
8
0.89
L
7
7
14
2
W
Ratatoskr
IgnatiusDHeart
Ratatoskr
8
10
13
1.45
L
Arachne
LRojasPR
Arachne
10
5
16
3.6
L
3
5
19
2.5
W
Cthulhu
gettovhet
Cthulhu
13
5
15
4.1
W
Kumbhakarna
keeprollinyo
Kumbhakarna
4
5
19
2.7
W
Charybdis
plopperflop
Charybdis
4
8
15
1.44
W
Sylvanus
xShaly
Sylvanus
5
3
26
6
L
Baron Samedi
x_X_Javy_Lopez_X
Baron Samedi
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,407
Damage
139,559
158,833
Taken
158,116
133,278
Mitigated
185,841
83,441
Healing
71,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,330
988
2,109
5,763
21,281
13,129
266
10,760
10,521
24,209
0
L
34,737
6,149
2,707
4,624
18,752
7,813
811
10,823
7,929
68,871
0
W
Ratatoskr
IgnatiusDHeart
Ratatoskr
21,932
10,499
2,268
3,300
22,378
12,510
1,453
11,556
10,000
0
37,340
L
Arachne
LRojasPR
Arachne
24,547
14,509
993
22,630
46,446
44,422
2,634
25,764
20,682
0
27,377
L
16,679
3,164
1,029
21,265
46,663
53,742
686
25,162
21,501
0
34,141
W
Cthulhu
gettovhet
Cthulhu
43,476
1,711
6,010
14,733
47,308
56,228
632
21,508
24,961
82,850
0
W
Kumbhakarna
keeprollinyo
Kumbhakarna
14,388
1,563
2,182
3,006
32,135
45,431
1,324
18,945
12,216
25,747
0
W
Charybdis
plopperflop
Charybdis
28,637
18,549
1,367
1,070
18,000
9,791
1,382
9,807
7,822
0
48,910
W
Sylvanus
xShaly
Sylvanus
31,126
7,509
16,735
21,105
38,295
61,881
1,254
17,643
19,250
53,587
0
L
Baron Samedi
x_X_Javy_Lopez_X
Baron Samedi
32,114
6,090
12,744
9,577
25,691
14,172
782
16,481
9,210
47,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,096
Gold Earned
69,322
174
Minions Killed
254
0
Camps Cleared
0
1,422,771
Distance Traveled
1,462,861
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,728
670
17
1
0
238,024
0
L
Janus
13,505
711
89
5
0
286,790
0
W
Ratatoskr
14,321
754
31
2
0
284,298
0
L
Arachne
14,316
753
17
1
0
319,901
0
L
Chaac
13,259
698
24
1
0
314,584
0
W
Cthulhu
14,905
784
104
5
0
326,600
0
W
Kumbhakarna
13,154
692
16
1
0
302,063
0
W
Charybdis
12,919
680
64
3
0
243,175
0
W
Sylvanus
14,023
738
39
2
0
306,725
3
L
Baron Samedi
13,288
699
27
1
0
263,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role