Player Matchup

Ares
Ares
ClankrKillr
Ares
Level 115
God Stats
11W - 10L
1,595 SR
Queue Stats
141W - 146L
1,456 Elo+
Party 2
Medusa
Medusa
Th3L4stSentinel
Medusa
Level 80
God Stats
31W - 23L
1,570 SR
Queue Stats
65W - 79L
1,452 Elo+
Party 2
Hera
Hera
YeetFaqMcDab
Hera
Level 104
God Stats
24W - 16L
1,614 SR
Queue Stats
139W - 132L
1,444 Elo+
Party 2
Team Averages
Level 100
1,593 SR
1,451 Elo+

VS

Team Averages
Level 99
1,581 SR
1,495 Elo+
Skadi
Skadi
Dragon-legendKB
Skadi
Level 84
God Stats
39W - 23L
1,570 SR
Queue Stats
114W - 106L
1,487 Elo+
Party 1
Chronos
Chronos
LadorianExe
Chronos
Level 89
God Stats
1W - 3L
1,486 SR
Queue Stats
204W - 245L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
NatsuDrack444
Cthulhu
Level 124
God Stats
2W - 1L
1,687 SR
Queue Stats
97W - 97L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
11,532
721
10,458
17,551
18,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 11
11,043
690
12,274
11,878
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 3 / 9
11,616
726
19,873
10,149
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 1
10,365
648
15,368
14,023
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
LadorianExe
Chronos
12
0 / 7 / 7
9,109
569
5,639
13,630
5,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
11
1 / 7 / 5
9,449
591
8,598
22,741
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
8
8
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
7
5
1
1.5
L
Chronos
LadorianExe
Chronos
0
7
7
0.5
L
Cthulhu
1
7
5
0.5
W
5
3
11
3.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
29,605
39,578
Taken
50,394
29,274
Mitigated
29,608
5,699
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,458
602
330
1,209
17,551
18,328
43
6,025
11,526
25,424
0
L
15,368
7,744
0
1,143
14,023
4,622
0
9,437
4,586
0
46,278
L
Chronos
LadorianExe
Chronos
5,639
1,817
0
2,705
13,630
5,281
0
8,083
5,547
26,173
0
L
Cthulhu
8,598
570
438
4,475
22,741
19,705
50
12,973
9,467
23,713
0
W
12,274
5,667
265
2,826
11,878
5,876
945
4,268
7,610
0
48,495
W
19,873
5,632
337
732
10,149
5,070
579
4,221
5,928
52,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
28,923
180
Minions Killed
149
10
Camps Cleared
4
889,318
Distance Traveled
751,454
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,532
721
19
1
1
306,958
2
L
Skadi
10,365
648
66
4
1
243,006
3
L
Chronos
9,109
569
50
3
1
244,786
1
L
Cthulhu
9,449
591
33
2
2
263,662
5
W
Medusa
11,043
690
76
5
6
305,171
1
W
Hera
11,616
726
85
5
3
277,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role