Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GodIyWoIf
Bellona
Level 29
God Stats
10W - 5L
1,647 SR
Queue Stats
16W - 8L
1,648 Elo+
Party 3
Skadi
Skadi
RealRebel45
Skadi
Level 49
God Stats
1W - 0L
1,690 SR
Queue Stats
33W - 36L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
l Lupi l
Morgan Le Fay
Level 113
God Stats
1W - 1L
1,454 SR
Queue Stats
17W - 8L
1,612 Elo+
Party 3
Team Averages
Level 89
1,558 SR
1,544 Elo+

VS

Team Averages
Level 44
1,359 SR
1,297 Elo+
Artio
Artio
KoolAidOrange
Artio
Level 45
God Stats
34W - 37L
1,485 SR
Queue Stats
111W - 108L
1,390 Elo+
Party 4
Zeus
Zeus
Lestrange_29
Zeus
Level 61
God Stats
2W - 7L
1,217 SR
Queue Stats
240W - 285L
1,245 Elo+
Party 2
Izanami
Izanami
Lokiat3am
Izanami
Level 41
God Stats
32W - 34L
1,466 SR
Queue Stats
187W - 224L
1,258 Elo+
Party 2
Arachne
Arachne
PermanentlyBored
Arachne
Level 22
God Stats
1W - 2L
1,412 SR
Queue Stats
94W - 104L
1,244 Elo+
Party 2
Fafnir
Fafnir
Vorz-yt
Fafnir
Level 49
God Stats
0W - 2L
1,215 SR
Queue Stats
154W - 155L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 3 / 8
8,570
571
7,702
9,744
7,047
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
 
Arachne
12
1 / 1 / 11
8,050
537
4,058
9,809
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GodIyWoIf
Bellona
14
3 / 1 / 2
9,062
604
6,979
8,559
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
11 / 2 / 1
10,103
674
13,749
10,680
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
l Lupi l
Morgan Le Fay
17
14 / 2 / 2
11,259
751
16,208
13,717
6,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,290
553
4,143
13,490
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 12 / 0
7,628
509
11,390
12,083
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Lokiat3am
Izanami
11
3 / 8 / 2
7,329
489
7,998
12,101
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 7 / 1
5,814
388
2,742
10,203
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Vorz-yt
Fafnir
14
1 / 1 / 0
8,318
555
4,493
11,847
12,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
33
Kills
9
9
Deaths
33
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
8
2.67
W
Arachne
 
Arachne
1
1
11
6.5
W
Bellona
GodIyWoIf
Bellona
3
1
2
4
L
2
5
4
0.8
L
3
12
0
0.25
L
Izanami
Lokiat3am
Izanami
3
8
2
0.5
L
0
7
1
0.07
W
11
2
1
5.75
L
Fafnir
Vorz-yt
Fafnir
1
1
0
1
W
Morgan Le Fay
l Lupi l
Morgan Le Fay
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,696
Damage
30,766
52,509
Taken
59,724
26,499
Mitigated
36,372
20,608
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,702
263
408
1,367
9,744
7,047
232
3,446
6,298
28,685
0
W
Arachne
 
Arachne
4,058
2,093
142
4,092
9,809
3,654
4
2,897
6,912
0
38,884
W
Bellona
GodIyWoIf
Bellona
6,979
3,193
0
3,636
8,559
5,575
846
5,132
3,427
0
50,287
L
4,143
228
618
3,407
13,490
12,411
0
3,109
10,381
14,690
0
L
11,390
2,580
0
289
12,083
4,331
952
8,607
3,476
40,593
0
L
Izanami
Lokiat3am
Izanami
7,998
5,039
0
1,595
12,101
3,708
0
3,377
8,724
0
45,866
L
2,742
2,164
0
1,136
10,203
3,526
0
4,350
5,853
0
15,570
W
13,749
6,927
0
2,869
10,680
3,372
3,038
1,538
9,142
0
71,843
L
Fafnir
Vorz-yt
Fafnir
4,493
1,825
0
5,330
11,847
12,396
0
4,467
7,380
48,928
0
W
Morgan Le Fay
l Lupi l
Morgan Le Fay
16,208
2,215
0
8,094
13,717
6,851
2,650
7,189
6,528
85,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
37,379
472
Minions Killed
307
0
Camps Cleared
0
1,362,728
Distance Traveled
1,316,153
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,570
571
52
3
0
261,931
2
W
Arachne
8,050
537
62
4
0
298,583
0
W
Bellona
9,062
604
112
7
0
277,870
0
L
Artio
8,290
553
25
2
0
328,419
1
L
Zeus
7,628
509
59
4
0
216,995
0
L
Izanami
7,329
489
92
6
0
262,813
0
L
Arachne
5,814
388
22
1
0
265,905
3
W
Skadi
10,103
674
107
7
0
270,930
0
L
Fafnir
8,318
555
109
7
0
242,021
4
W
Morgan Le Fay
11,259
751
139
9
0
253,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role