Player Matchup

Cernunnos
Cernunnos
KillerRabbit71
Cernunnos
Level 49
God Stats
2W - 3L
1,700 SR
Queue Stats
243W - 214L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Krugenn
Sun Wukong
Level 158
God Stats
1W - 2L
1,531 SR
Queue Stats
232W - 154L
1,658 Elo+
Party 1
Raijin
Raijin
Lowestpants
Raijin
Level 38
God Stats
6W - 3L
1,777 SR
Queue Stats
25W - 9L
1,588 Elo+
Party 1
Kali
Kali
QuaintByrdman718
Kali
Level 66
God Stats
4W - 3L
1,497 SR
Queue Stats
350W - 329L
1,503 Elo+
Solo
Yemoja
Yemoja
Thiccenning
Yemoja
Level 128
God Stats
5W - 2L
1,556 SR
Queue Stats
71W - 69L
1,584 Elo+
Party 2
Team Averages
Level 88
1,612 SR
1,587 Elo+

VS

Team Averages
Level 60
1,465 SR
1,581 Elo+
Artemis
Artemis
AimbotShrews
Artemis
Level 43
God Stats
4W - 9L
1,358 SR
Queue Stats
236W - 215L
1,523 Elo+
Party 3
Hel
Hel
FlyawayZeus5513
Hel
Level 34
God Stats
0W - 4L
1,195 SR
Queue Stats
75W - 85L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoesTheName
Morgan Le Fay
Level 68
God Stats
6W - 8L
1,587 SR
Queue Stats
208W - 161L
1,645 Elo+
Party 3
Gilgamesh
Gilgamesh
iFLAME95
Gilgamesh
Level 140
God Stats
6W - 5L
1,495 SR
Queue Stats
527W - 404L
1,554 Elo+
Party 3
Guan Yu
Guan Yu
wolfoll
Guan Yu
Level 16
God Stats
1W - 1L
1,689 SR
Queue Stats
30W - 17L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KillerRabbit71
Cernunnos
15
3 / 1 / 4
9,099
569
8,657
11,128
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Krugenn
Sun Wukong
16
4 / 1 / 5
9,744
609
14,640
13,748
7,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
2 / 6 / 1
9,286
580
5,792
11,607
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 2
8,653
541
3,186
11,378
5,145
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
13
1 / 0 / 4
8,264
517
1,444
6,628
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AimbotShrews
Artemis
12
0 / 5 / 0
6,894
431
7,285
10,753
3,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 1
7,146
447
2,116
7,326
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
JoesTheName
Morgan Le Fay
17
4 / 1 / 3
9,897
619
11,398
10,261
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iFLAME95
Gilgamesh
14
6 / 2 / 2
8,979
561
6,845
9,983
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
wolfoll
Guan Yu
14
1 / 4 / 1
7,918
495
3,737
14,062
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
11
11
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
AimbotShrews
Artemis
0
5
0
0
L
0
1
1
0.5
L
Morgan Le Fay
JoesTheName
Morgan Le Fay
4
1
3
5.5
W
Cernunnos
KillerRabbit71
Cernunnos
3
1
4
5
W
Sun Wukong
Krugenn
Sun Wukong
4
1
5
6.5
W
Raijin
2
6
1
0.42
W
3
3
2
1.33
W
Yemoja
1
0
4
3
L
Gilgamesh
iFLAME95
Gilgamesh
6
2
2
3.5
L
Guan Yu
wolfoll
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
31,381
54,489
Taken
52,385
26,312
Mitigated
28,608
23,692
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AimbotShrews
Artemis
7,285
2,481
0
1,854
10,753
3,252
0
681
10,072
0
41,888
L
2,116
417
1,439
2,306
7,326
2,064
0
403
6,923
29,814
0
L
Morgan Le Fay
JoesTheName
Morgan Le Fay
11,398
499
0
3,568
10,261
3,604
138
4,307
5,627
75,060
0
W
Cernunnos
KillerRabbit71
Cernunnos
8,657
2,955
0
4,879
11,128
3,908
538
1,939
9,189
0
72,890
W
Sun Wukong
Krugenn
Sun Wukong
14,640
4,996
0
6,575
13,748
7,714
0
1,509
11,576
0
74,983
W
Raijin
5,792
295
170
3,141
11,607
3,954
0
5,448
6,113
55,165
0
W
3,186
1,013
0
4,135
11,378
5,145
272
2,215
9,025
0
58,095
W
Yemoja
1,444
304
2,501
2,291
6,628
5,591
84
2,443
4,139
21,304
0
L
Gilgamesh
iFLAME95
Gilgamesh
6,845
2,111
0
2,804
9,983
5,583
34
1,081
8,815
0
51,281
L
Guan Yu
wolfoll
Guan Yu
3,737
1,382
297
5,883
14,062
14,105
854
652
13,365
0
38,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
40,834
478
Minions Killed
449
0
Camps Cleared
0
1,557,921
Distance Traveled
1,543,069
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,894
431
78
5
0
267,076
1
L
Hel
7,146
447
67
4
0
258,286
3
L
Morgan Le Fay
9,897
619
137
9
0
345,080
6
W
Cernunnos
9,099
569
118
7
0
284,816
4
W
Sun Wukong
9,744
609
120
8
0
333,920
4
W
Raijin
9,286
580
119
7
0
290,075
4
W
Kali
8,653
541
94
6
0
351,376
0
W
Yemoja
8,264
517
27
2
0
297,734
6
L
Gilgamesh
8,979
561
87
5
0
361,510
2
L
Guan Yu
7,918
495
80
5
0
311,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role