Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Inοri
Persephone
Level 160
God Stats
2W - 0L
1,759 SR
Queue Stats
43W - 21L
1,913 Elo+
Party 1
Set
Set
Рhoеnix
Set
Level 59
God Stats
3W - 0L
1,514 SR
Queue Stats
56W - 19L
1,765 Elo+
Party 1
Team Averages
Level 83
1,591 SR
1,726 Elo+

VS

Team Averages
Level 72
1,572 SR
1,652 Elo+
Scylla
Scylla
BOSTONxREDSOX
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 4L
1,883 Elo+
Party 2
Jormungandr
Jormungandr
Zumpty
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
pumpkinheead
Danzaburou
Level 125
God Stats
2W - 2L
1,717 SR
Queue Stats
25W - 19L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 7
9,250
661
5,060
12,761
10,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Inοri
Persephone
13
5 / 2 / 4
10,059
719
16,495
10,263
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 5
9,165
655
9,939
8,907
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,371
598
8,575
9,170
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zumpty
Jormungandr
12
1 / 3 / 2
8,356
597
8,115
16,114
13,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
pumpkinheead
Danzaburou
11
1 / 3 / 1
8,078
577
7,367
10,881
4,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
7
4.5
L
1
3
1
0.5
W
Persephone
Inοri
Persephone
5
2
4
3.5
L
Jormungandr
Zumpty
Jormungandr
1
3
2
0.67
L
Danzaburou
pumpkinheead
Danzaburou
1
3
1
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
24,057
31,931
Taken
36,165
20,208
Mitigated
20,197
6,334
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,060
1,213
0
2,490
12,761
10,038
216
6,219
6,542
9,740
0
L
8,575
423
70
1,250
9,170
2,969
0
5,001
3,777
30,398
0
W
Persephone
Inοri
Persephone
16,495
724
0
2,307
10,263
4,344
822
6,062
4,199
50,485
0
L
Jormungandr
Zumpty
Jormungandr
8,115
2,541
30
830
16,114
13,141
0
10,121
5,654
18,302
0
L
Danzaburou
pumpkinheead
Danzaburou
7,367
3,050
0
1,911
10,881
4,087
123
6,870
3,797
0
31,126
W
9,939
2,731
0
1,537
8,907
5,826
0
5,009
3,898
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
24,805
147
Minions Killed
140
7
Camps Cleared
4
761,874
Distance Traveled
712,172
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,250
661
19
1
1
237,304
5
L
Scylla
8,371
598
49
4
2
234,712
2
W
Persephone
10,059
719
82
6
3
270,487
2
L
Jormungandr
8,356
597
33
2
1
248,638
0
L
Danzaburou
8,078
577
58
4
1
228,822
5
W
Set
9,165
655
46
3
3
254,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role