Player Matchup

Ymir
Ymir
BaltazarXXXXX
Ymir
Level 8
God Stats
10W - 3L
1,530 SR
Queue Stats
20W - 18L
1,382 Elo+
Party 1
Hera
Hera
Menkay
Hera
Level 13
God Stats
1W - 1L
1,207 SR
Queue Stats
19W - 21L
1,358 Elo+
Party 1
Vamana
Vamana
SteveSouza
Vamana
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
43W - 47L
1,336 Elo+
Party 1
Nemesis
Nemesis
botecodagama
Nemesis
Level 6
God Stats
3W - 1L
1,511 SR
Queue Stats
10W - 9L
1,381 Elo+
Party 1
Artemis
Artemis
yuragiri
Artemis
Level 10
God Stats
5W - 4L
1,360 SR
Queue Stats
28W - 29L
1,355 Elo+
Party 1
Team Averages
Level 11
1,465 SR
1,363 Elo+

VS

Team Averages
Level 12
1,523 SR
1,350 Elo+
Poseidon
Poseidon
BRTROLLMASTERGOD
Poseidon
Level 16
God Stats
24W - 24L
1,493 SR
Queue Stats
168W - 168L
1,454 Elo+
Solo
Tiamat
Tiamat
Lbileq
Tiamat
Level 23
God Stats
3W - 2L
1,402 SR
Queue Stats
34W - 37L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Sneykice12
Hou Yi
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Thor
Thor
ionory
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,172 Elo+
Solo
Hercules
Hercules
sKS4104
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 30
12,873
1,073
10,447
15,369
19,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Menkay
Hera
20
6 / 3 / 20
13,321
1,110
12,235
8,731
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
SteveSouza
Vamana
20
6 / 2 / 29
13,563
1,130
16,733
20,068
11,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
botecodagama
Nemesis
20
11 / 4 / 12
12,370
1,031
12,456
12,550
4,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
yuragiri
Artemis
20
19 / 5 / 18
15,344
1,279
30,181
14,073
5,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
12,429
1,036
13,975
14,004
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Lbileq
Tiamat
19
4 / 12 / 12
13,401
1,117
21,312
22,342
15,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Sneykice12
Hou Yi
18
0 / 10 / 7
11,105
925
11,226
16,797
5,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
ionory
Thor
18
9 / 3 / 2
13,149
1,096
11,702
9,077
3,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
sKS4104
Hercules
18
1 / 13 / 6
10,805
900
6,036
26,381
27,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
49
44
Kills
16
16
Deaths
44
109
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
2
2
30
8.5
L
Tiamat
Lbileq
Tiamat
4
12
12
0.83
W
Hera
Menkay
Hera
6
3
20
5.33
L
Hou Yi
Sneykice12
Hou Yi
0
10
7
0.35
W
Vamana
SteveSouza
Vamana
6
2
29
10.25
W
Nemesis
botecodagama
Nemesis
11
4
12
4.25
L
Thor
ionory
Thor
9
3
2
3.33
L
Hercules
sKS4104
Hercules
1
13
6
0.31
W
Artemis
yuragiri
Artemis
19
5
18
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,052
Damage
64,251
70,791
Taken
88,601
43,601
Mitigated
58,323
5,961
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,975
1,302
0
583
14,004
5,818
0
3,174
10,830
44,281
0
W
10,447
771
0
0
15,369
19,028
0
6,809
8,560
22,050
0
L
Tiamat
Lbileq
Tiamat
21,312
1,428
0
1,401
22,342
15,453
0
5,563
16,779
44,109
0
W
Hera
Menkay
Hera
12,235
3,014
0
60
8,731
3,263
0
4,614
4,117
37,962
0
L
Hou Yi
Sneykice12
Hou Yi
11,226
4,261
0
0
16,797
5,791
0
4,032
12,765
0
45,415
W
Vamana
SteveSouza
Vamana
16,733
9,671
0
5,191
20,068
11,517
0
8,544
11,524
0
38,970
W
Nemesis
botecodagama
Nemesis
12,456
6,853
0
710
12,550
4,512
0
7,096
5,454
0
23,605
L
Thor
ionory
Thor
11,702
2,166
0
25
9,077
3,544
0
2,561
6,516
0
17,078
L
Hercules
sKS4104
Hercules
6,036
1,529
0
2,189
26,381
27,717
0
7,352
19,029
0
18,141
W
Artemis
yuragiri
Artemis
30,181
22,521
0
0
14,073
5,281
0
8,224
5,849
0
58,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,471
Gold Earned
60,889
242
Minions Killed
221
9
Camps Cleared
6
1,187,006
Distance Traveled
1,034,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,429
1,036
65
5
2
229,840
1
W
Ymir
12,873
1,073
22
2
0
265,011
2
L
Tiamat
13,401
1,117
54
5
1
224,460
3
W
Hera
13,321
1,110
75
6
0
201,218
1
L
Hou Yi
11,105
925
72
6
1
166,022
0
W
Vamana
13,563
1,130
58
5
0
272,000
0
W
Nemesis
12,370
1,031
19
2
8
254,825
0
L
Thor
13,149
1,096
12
1
2
215,050
0
L
Hercules
10,805
900
18
2
0
199,299
0
W
Artemis
15,344
1,279
68
6
1
193,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role