Player Matchup

Gilgamesh
Gilgamesh
FrostedZomB
Gilgamesh
Level 79
God Stats
13W - 18L
1,532 SR
Queue Stats
53W - 81L
1,439 Elo+
Solo
Artemis
Artemis
JayDee044
Artemis
Level 106
God Stats
23W - 14L
1,749 SR
Queue Stats
119W - 113L
1,552 Elo+
Party 1
Fenrir
Fenrir
Player938093
Fenrir
Level 65
God Stats
19W - 26L
1,719 SR
Queue Stats
162W - 153L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
berniestan2
Sylvanus
Level 26
God Stats
49W - 36L
1,661 SR
Queue Stats
98W - 76L
1,553 Elo+
Party 1
Nox
Nox
sporadic0
Nox
Level 139
God Stats
3W - 4L
1,715 SR
Queue Stats
540W - 551L
1,612 Elo+
Party 1
Team Averages
Level 83
1,675 SR
1,538 Elo+

VS

Team Averages
Level 80
1,544 SR
1,544 Elo+
Charybdis
Charybdis
Blackout12213
Charybdis
Level 13
God Stats
8W - 4L
1,650 SR
Queue Stats
12W - 8L
1,553 Elo+
Party 2
Bellona
Bellona
HomieHadIt
Bellona
Level 38
God Stats
6W - 7L
1,533 SR
Queue Stats
395W - 450L
1,434 Elo+
Solo
Bacchus
Bacchus
JFree III
Bacchus
Level 138
God Stats
3W - 0L
1,693 SR
Queue Stats
14W - 6L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
ShiftyPick
Ao Kuang
Level 127
God Stats
1W - 0L
1,246 SR
Queue Stats
16W - 7L
1,588 Elo+
Party 2
Merlin
Merlin
fortooo
Merlin
Level 85
God Stats
5W - 2L
1,599 SR
Queue Stats
12W - 7L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrostedZomB
Gilgamesh
6
1 / 4 / 0
4,512
451
1,294
4,410
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JayDee044
Artemis
8
1 / 4 / 4
5,052
505
4,400
5,659
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
4 / 2 / 0
6,300
630
4,130
5,715
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
berniestan2
Sylvanus
8
1 / 2 / 3
5,001
500
1,817
4,166
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 1 / 2
6,018
602
3,107
2,906
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blackout12213
Charybdis
10
5 / 2 / 3
6,387
639
4,405
5,918
1,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
HomieHadIt
Bellona
11
4 / 2 / 0
6,678
668
2,833
4,158
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
JFree III
Bacchus
9
2 / 3 / 4
5,741
574
3,486
7,467
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ShiftyPick
Ao Kuang
10
2 / 2 / 2
5,856
586
2,348
6,377
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
fortooo
Merlin
9
0 / 3 / 3
5,480
548
951
3,623
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
13
13
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blackout12213
Charybdis
5
2
3
3.25
L
Gilgamesh
FrostedZomB
Gilgamesh
1
4
0
0.25
W
Bellona
HomieHadIt
Bellona
4
2
0
2
W
Bacchus
JFree III
Bacchus
2
3
4
1.33
L
Artemis
JayDee044
Artemis
1
4
4
0.75
L
Fenrir
4
2
0
2
W
Ao Kuang
ShiftyPick
Ao Kuang
2
2
2
1.5
L
Sylvanus
berniestan2
Sylvanus
1
2
3
1.25
W
Merlin
fortooo
Merlin
0
3
3
0.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
14,023
22,856
Taken
27,543
8,226
Mitigated
11,524
6,302
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blackout12213
Charybdis
4,405
2,642
0
1,881
5,918
1,400
159
479
5,439
0
23,366
L
Gilgamesh
FrostedZomB
Gilgamesh
1,294
579
0
588
4,410
1,697
0
0
4,410
0
9,550
W
Bellona
HomieHadIt
Bellona
2,833
1,116
0
1,221
4,158
2,910
711
0
4,158
0
32,478
W
Bacchus
JFree III
Bacchus
3,486
670
120
1,676
7,467
4,682
0
2,042
5,425
17,853
0
L
Artemis
JayDee044
Artemis
4,400
2,550
0
1,434
5,659
1,526
0
2,549
3,110
0
22,959
L
Fenrir
4,130
711
0
2,162
5,715
1,924
0
1,932
3,783
0
29,058
W
Ao Kuang
ShiftyPick
Ao Kuang
2,348
617
0
3,384
6,377
1,692
0
390
5,987
29,520
0
L
Sylvanus
berniestan2
Sylvanus
1,817
718
649
775
4,166
2,108
87
1,031
3,135
10,787
3,195
W
Merlin
fortooo
Merlin
951
225
0
560
3,623
840
27
1,757
1,866
23,478
0
L
3,107
875
0
694
2,906
971
0
1,273
1,633
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
30,142
210
Minions Killed
271
0
Camps Cleared
0
879,970
Distance Traveled
920,925
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,387
639
56
6
0
171,320
1
L
Gilgamesh
4,512
451
24
2
0
112,553
1
W
Bellona
6,678
668
88
9
0
171,273
2
W
Bacchus
5,741
574
25
3
0
205,421
1
L
Artemis
5,052
505
37
4
0
168,647
2
L
Fenrir
6,300
630
69
7
0
219,465
1
W
Ao Kuang
5,856
586
51
5
0
188,236
2
L
Sylvanus
5,001
500
29
3
0
189,329
5
W
Merlin
5,480
548
51
5
0
184,675
3
L
Nox
6,018
602
51
5
0
189,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role