Player Matchup

Izanami
Izanami
Blackwing611
Izanami
Level 143
God Stats
5W - 6L
1,621 SR
Queue Stats
54W - 52L
1,683 Elo+
Party 1
Janus
Janus
BrianFrmCharter
Janus
Level 138
God Stats
12W - 17L
1,448 SR
Queue Stats
257W - 261L
1,454 Elo+
Party 1
Hachiman
Hachiman
TheGreatBidoofs
Hachiman
Level 128
God Stats
1W - 0L
1,707 SR
Queue Stats
220W - 205L
1,579 Elo+
Party 1
Ymir
Ymir
This Is Home516
Ymir
Level 88
God Stats
47W - 36L
1,604 SR
Queue Stats
103W - 101L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
WolfMxlkk
Ratatoskr
Level 29
God Stats
17W - 9L
1,606 SR
Queue Stats
107W - 89L
1,556 Elo+
Party 1
Team Averages
Level 105
1,597 SR
1,556 Elo+

VS

Team Averages
Level 58
1,536 SR
1,535 Elo+
Cthulhu
Cthulhu
Catmunaaut
Cthulhu
Level 14
God Stats
6W - 3L
1,594 SR
Queue Stats
10W - 7L
1,620 Elo+
Party 2
Charybdis
Charybdis
Dogmunaut
Charybdis
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
117W - 86L
1,572 Elo+
Party 2
Pele
Pele
Jezzerheh
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,574 Elo+
Party 2
Scylla
Scylla
KowaiBunny
Scylla
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
19W - 24L
1,398 Elo+
Solo
Bellona
Bellona
PewPewPowTtch
Bellona
Level 36
God Stats
3W - 4L
1,602 SR
Queue Stats
45W - 36L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackwing611
Izanami
17
6 / 0 / 3
10,891
681
5,694
5,896
1,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 5
11,262
704
10,072
5,172
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
16
3 / 3 / 2
9,678
605
6,473
13,487
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 5
9,100
569
3,598
11,463
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
WolfMxlkk
Ratatoskr
13
1 / 0 / 5
8,769
548
2,643
6,517
1,822
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catmunaaut
Cthulhu
10
0 / 5 / 0
6,124
383
4,348
9,311
5,491
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
Dogmunaut
Charybdis
12
0 / 4 / 0
6,570
411
4,037
8,771
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
1 / 3 / 0
6,841
428
3,975
7,191
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
KowaiBunny
Scylla
9
0 / 8 / 0
6,091
381
607
11,162
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
14
2 / 4 / 0
8,600
538
10,163
11,872
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
21
Kills
3
3
Deaths
24
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blackwing611
Izanami
6
0
3
7.5
W
7
0
5
9.5
L
Cthulhu
Catmunaaut
Cthulhu
0
5
0
0
L
Charybdis
Dogmunaut
Charybdis
0
4
0
0
L
Pele
1
3
0
0.33
L
Scylla
KowaiBunny
Scylla
0
8
0
0
L
Bellona
2
4
0
0.5
W
Hachiman
3
3
2
1.33
W
4
0
5
6.5
W
Ratatoskr
WolfMxlkk
Ratatoskr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
23,130
42,535
Taken
48,307
20,126
Mitigated
23,416
14,197
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blackwing611
Izanami
5,694
3,313
0
1,610
5,896
1,972
5,148
1,276
4,620
0
91,616
W
10,072
602
0
1,530
5,172
1,877
1,281
1,543
3,589
80,255
0
L
Cthulhu
Catmunaaut
Cthulhu
4,348
444
86
825
9,311
5,491
0
2,960
6,351
19,380
0
L
Charybdis
Dogmunaut
Charybdis
4,037
2,412
0
2,805
8,771
2,406
0
3,804
4,967
0
40,895
L
Pele
3,975
1,063
0
1,794
7,191
2,597
0
983
6,208
0
34,149
L
Scylla
KowaiBunny
Scylla
607
58
0
1,635
11,162
2,718
0
5,203
5,959
23,230
0
L
Bellona
10,163
2,776
0
3,151
11,872
10,204
161
720
11,152
0
51,716
W
Hachiman
6,473
3,480
0
7,195
13,487
4,496
2,914
0
13,333
0
48,461
W
3,598
659
0
1,140
11,463
9,959
0
1,767
9,672
29,336
0
W
Ratatoskr
WolfMxlkk
Ratatoskr
2,643
546
0
2,722
6,517
1,822
0
370
6,147
0
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
34,226
545
Minions Killed
343
0
Camps Cleared
0
1,555,281
Distance Traveled
1,358,827
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,891
681
155
10
0
290,176
2
W
Janus
11,262
704
164
10
0
358,774
4
L
Cthulhu
6,124
383
26
2
0
295,346
2
L
Charybdis
6,570
411
95
6
0
280,282
3
L
Pele
6,841
428
68
4
0
198,245
2
L
Scylla
6,091
381
40
3
0
255,541
0
L
Bellona
8,600
538
114
7
0
329,413
1
W
Hachiman
9,678
605
105
7
0
266,358
0
W
Ymir
9,100
569
44
3
0
279,172
1
W
Ratatoskr
8,769
548
77
5
0
360,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role