Player Matchup

Janus
Janus
KrypticClad
Janus
Level 27
God Stats
2W - 4L
1,629 SR
Queue Stats
13W - 23L
1,340 Elo+
Party 1
Khepri
Khepri
LeRageQuitter
Khepri
Level 79
God Stats
3W - 1L
1,786 SR
Queue Stats
33W - 35L
1,525 Elo+
Party 1
Awilix
Awilix
LegendaryStick13
Awilix
Level 43
God Stats
4W - 3L
1,534 SR
Queue Stats
12W - 12L
1,461 Elo+
Party 1
Hachiman
Hachiman
Liil Lonely
Hachiman
Level 126
God Stats
1W - 1L
1,468 SR
Queue Stats
106W - 87L
1,522 Elo+
Solo
Nemesis
Nemesis
alangamer_1
Nemesis
Level 35
God Stats
1W - 4L
1,247 SR
Queue Stats
51W - 56L
1,338 Elo+
Solo
Team Averages
Level 62
1,533 SR
1,437 Elo+

VS

Team Averages
Level 94
1,430 SR
1,449 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Bearticc
Ganesha
Level 97
God Stats
3W - 2L
1,101 SR
Queue Stats
100W - 93L
1,550 Elo+
Solo
Achilles
Achilles
OLYK-NER
Achilles
Level 118
God Stats
9W - 3L
1,566 SR
Queue Stats
404W - 408L
1,469 Elo+
Solo
Pele
Pele
Streetsoldier13
Pele
Level 157
God Stats
27W - 23L
1,527 SR
Queue Stats
201W - 214L
1,510 Elo+
Solo
Sol
Sol
glod13
Sol
Level 32
God Stats
36W - 63L
1,458 SR
Queue Stats
48W - 91L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
7,866
715
6,832
6,538
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,092
645
2,713
7,571
4,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 1
8,652
787
6,303
9,631
3,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Liil Lonely
Hachiman
13
1 / 4 / 0
7,171
652
7,333
9,959
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
alangamer_1
Nemesis
13
0 / 3 / 2
6,708
610
3,008
10,594
3,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 5
8,121
738
4,055
6,964
2,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Bearticc
Ganesha
15
0 / 1 / 11
9,048
823
4,400
11,432
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OLYK-NER
Achilles
17
8 / 0 / 4
10,646
968
12,937
11,168
7,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 7
10,361
942
13,780
8,980
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
glod13
Sol
14
0 / 2 / 1
7,319
665
2,340
5,932
2,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
5
1.75
W
Ganesha
Bearticc
Ganesha
0
1
11
5.5
L
0
3
3
0.5
L
1
2
3
1.25
L
4
4
1
1.13
L
Hachiman
Liil Lonely
Hachiman
1
4
0
0.25
W
Achilles
OLYK-NER
Achilles
8
0
4
10
W
7
1
7
10.5
L
Nemesis
alangamer_1
Nemesis
0
3
2
0.33
W
Sol
glod13
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
37,512
44,293
Taken
44,476
16,984
Mitigated
30,676
5,102
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,055
589
0
926
6,964
2,258
1,408
2,682
4,282
0
19,744
W
Ganesha
Bearticc
Ganesha
4,400
258
0
1,029
11,432
14,039
829
2,386
9,046
20,894
0
L
6,832
1,021
177
327
6,538
2,087
1
1,482
4,912
34,091
0
L
2,713
294
0
1,250
7,571
4,745
0
1,618
5,801
14,803
0
L
6,303
2,815
0
126
9,631
3,160
0
1,000
8,264
0
16,947
L
Hachiman
Liil Lonely
Hachiman
7,333
3,548
0
1,000
9,959
3,342
1
1,215
8,382
0
23,531
W
Achilles
OLYK-NER
Achilles
12,937
3,684
0
4,498
11,168
7,307
639
1,635
9,533
0
39,001
W
13,780
2,789
0
2,928
8,980
4,879
832
1,809
7,171
0
36,807
L
Nemesis
alangamer_1
Nemesis
3,008
395
0
2,222
10,594
3,650
0
1,505
8,433
0
14,398
W
Sol
glod13
Sol
2,340
256
0
1,158
5,932
2,193
1,863
1,524
4,408
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
45,495
217
Minions Killed
277
5
Camps Cleared
8
992,363
Distance Traveled
1,073,129
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,121
738
55
5
0
194,605
0
W
Ganesha
9,048
823
12
1
2
214,536
0
L
Janus
7,866
715
87
8
0
173,673
0
L
Khepri
7,092
645
21
2
0
204,356
4
L
Awilix
8,652
787
29
3
2
213,345
1
L
Hachiman
7,171
652
49
4
3
194,448
2
W
Achilles
10,646
968
85
8
3
240,590
2
W
Pele
10,361
942
57
5
3
235,632
5
L
Nemesis
6,708
610
31
3
0
206,541
0
W
Sol
7,319
665
68
6
0
187,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role