Player Matchup

Hades
Hades
KrombopulosFart
Hades
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
29W - 25L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
Sethlinz
Erlang Shen
Level 27
God Stats
1W - 2L
1,416 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 1
Izanami
Izanami
colton h4
Izanami
Level 115
God Stats
7W - 11L
1,533 SR
Queue Stats
208W - 183L
1,548 Elo+
Party 1
Team Averages
Level 81
1,427 SR
1,537 Elo+

VS

Team Averages
Level 58
1,512 SR
1,407 Elo+
Zhong Kui
Zhong Kui
Bahiron14
Zhong Kui
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
201W - 234L
1,458 Elo+
Solo
Terra
Terra
Judgedpally
Terra
Level 26
God Stats
6W - 6L
1,471 SR
Queue Stats
66W - 68L
1,388 Elo+
Solo
Kali
Kali
Skrubbers
Kali
Level 26
God Stats
20W - 17L
1,566 SR
Queue Stats
89W - 112L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,571
757
9,168
8,408
5,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Sethlinz
Erlang Shen
11
3 / 1 / 9
7,472
747
3,673
5,888
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
colton h4
Izanami
12
5 / 0 / 6
7,878
788
7,997
5,145
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bahiron14
Zhong Kui
10
2 / 3 / 0
6,809
681
6,591
8,645
5,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 1
6,298
630
2,490
9,858
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
8
0 / 5 / 1
5,899
590
2,846
8,004
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
3
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bahiron14
Zhong Kui
2
3
0
0.67
L
0
4
1
0.13
W
4
2
8
4
W
Erlang Shen
Sethlinz
Erlang Shen
3
1
9
7.5
L
Kali
0
5
1
0.1
W
Izanami
colton h4
Izanami
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,838
Damage
11,927
19,441
Taken
26,507
11,811
Mitigated
16,716
6,970
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bahiron14
Zhong Kui
6,591
728
0
1,890
8,645
5,913
0
4,077
4,568
26,711
0
L
2,490
1,134
934
1,360
9,858
7,853
0
3,182
6,676
8,263
0
W
9,168
722
159
3,376
8,408
5,920
0
4,662
3,656
22,214
0
W
Erlang Shen
Sethlinz
Erlang Shen
3,673
1,651
0
1,701
5,888
4,201
696
2,844
3,044
0
7,961
L
Kali
2,846
1,314
0
895
8,004
2,950
0
2,575
5,429
0
14,024
W
Izanami
colton h4
Izanami
7,997
5,501
0
1,734
5,145
1,690
2,150
1,796
3,349
0
41,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
19,006
113
Minions Killed
98
6
Camps Cleared
3
545,881
Distance Traveled
473,823
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,809
681
57
6
1
162,994
1
L
Terra
6,298
630
12
1
1
142,148
2
W
Hades
7,571
757
30
3
1
183,445
1
W
Erlang Shen
7,472
747
6
1
1
184,287
2
L
Kali
5,899
590
29
3
1
168,681
4
W
Izanami
7,878
788
77
8
4
178,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role