Player Matchup

Cerberus
Cerberus
Gold III
BigDaddySitch
Cerberus
Gold III
Level 148
God Stats
8W - 12L
1,512 SR
Queue Stats
363W - 359L
1,646 MMR
Solo
Thoth
Thoth
Platinum III
GayPotatos
Thoth
Platinum III
Level 160
God Stats
7W - 6L
1,720 SR
Queue Stats
280W - 282L
1,704 MMR
Solo
Apollo
Apollo
Gold I
JokerMentality
Apollo
Gold I
Level 160
God Stats
12W - 8L
1,709 SR
Queue Stats
407W - 413L
1,654 MMR
Solo
Thanatos
Thanatos
Gold II
TsundereWolfKing
Thanatos
Gold II
Level 128
God Stats
1W - 5L
1,313 SR
Queue Stats
115W - 114L
1,653 MMR
Solo
Horus
Horus
Gold II
nixolais
Horus
Gold II
Level 111
God Stats
0W - 2L
1,534 SR
Queue Stats
207W - 214L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,557 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,620 SR
1,630 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
NarutoHeroOfLeaf
Sobek
Platinum IV
Level 118
God Stats
32W - 16L
1,705 SR
Queue Stats
66W - 54L
1,723 MMR
Solo
Merlin
Merlin
Gold I
RoseAce11
Merlin
Gold I
Level 141
God Stats
35W - 29L
1,613 SR
Queue Stats
540W - 547L
1,720 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
obix123
Ao Kuang
Platinum V
Level 149
God Stats
1W - 1L
1,648 SR
Queue Stats
123W - 131L
1,606 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
xFGEnzo
Cu Chulainn
Silver I
Level 71
God Stats
2W - 0L
1,633 SR
Queue Stats
7W - 4L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDaddySitch
Cerberus
10
1 / 4 / 2
6,315
486
3,261
12,705
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
10
0 / 4 / 2
6,288
484
7,638
5,473
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 0
6,375
490
4,144
10,281
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 1
6,730
518
5,076
9,121
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
nixolais
Horus
13
1 / 3 / 1
6,908
531
3,277
8,567
4,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatAthenaMorgan Le FayGilgameshPersephone

VS

Bans
ArtemisSetArtioTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 4
7,754
596
6,721
6,909
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 12
7,161
551
3,273
9,123
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
RoseAce11
Merlin
13
5 / 3 / 5
7,581
583
5,922
8,259
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
obix123
Ao Kuang
13
4 / 1 / 4
7,712
593
5,815
10,035
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
xFGEnzo
Cu Chulainn
14
5 / 0 / 4
8,616
663
8,754
7,777
5,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
4
6
L
Cerberus
BigDaddySitch
Cerberus
1
4
2
0.5
L
Thoth
0
4
2
0.25
L
1
6
0
0.17
W
1
0
12
7
W
Merlin
RoseAce11
Merlin
5
3
5
2.5
L
2
2
1
1.25
L
Horus
nixolais
Horus
1
3
1
0.5
W
Ao Kuang
obix123
Ao Kuang
4
1
4
6
W
Cu Chulainn
xFGEnzo
Cu Chulainn
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
30,485
46,147
Taken
42,103
21,440
Mitigated
21,758
13,573
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,721
2,949
0
1,626
6,909
2,568
1,098
2,363
4,546
0
42,485
L
Cerberus
BigDaddySitch
Cerberus
3,261
25
0
3,056
12,705
8,293
0
4,170
8,397
14,115
0
L
Thoth
7,638
0
0
667
5,473
1,754
0
3,072
2,304
43,892
0
L
4,144
2,474
0
2,178
10,281
3,066
0
3,221
7,015
0
37,715
W
3,273
292
0
3,769
9,123
6,851
135
2,939
6,184
13,707
0
W
Merlin
RoseAce11
Merlin
5,922
465
130
1,857
8,259
3,359
357
3,149
5,110
50,193
0
L
5,076
1,194
0
6,082
9,121
3,467
0
3,237
5,884
0
45,395
L
Horus
nixolais
Horus
3,277
872
150
1,440
8,567
4,860
0
2,494
5,807
3,417
28,223
W
Ao Kuang
obix123
Ao Kuang
5,815
1,319
0
1,830
10,035
3,092
0
2,073
7,962
50,570
0
W
Cu Chulainn
xFGEnzo
Cu Chulainn
8,754
1,109
0
2,036
7,777
5,888
356
1,285
6,492
4,365
47,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
38,824
346
Minions Killed
376
0
Camps Cleared
0
1,252,771
Distance Traveled
1,343,680
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,754
596
85
7
0
243,838
5
L
Cerberus
6,315
486
33
3
0
257,769
7
L
Thoth
6,288
484
76
6
0
250,995
4
L
Apollo
6,375
490
72
6
0
215,985
4
W
Sobek
7,161
551
24
2
0
265,624
3
W
Merlin
7,581
583
84
6
0
246,385
6
L
Thanatos
6,730
518
81
6
0
276,482
1
L
Horus
6,908
531
84
6
0
251,540
1
W
Ao Kuang
7,712
593
80
6
0
286,903
2
W
Cu Chulainn
8,616
663
103
8
0
300,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role