Player Matchup

Artemis
Artemis
M2JSaucey
Artemis
Level 20
God Stats
6W - 1L
1,942 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 1
Medusa
Medusa
MoCho420
Medusa
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 1
Hercules
Hercules
Zombie_T-Virus08
Hercules
Level 100
God Stats
1W - 1L
1,545 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
bOOtY_SKitTlES
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 1
Jormungandr
Jormungandr
joao110vinicius
Jormungandr
Level 22
God Stats
0W - 1L
1,789 SR
Queue Stats
62W - 43L
1,390 Elo+
Solo
Team Averages
Level 34
1,702 SR
1,439 Elo+

VS

Team Averages
Level 23
1,463 SR
1,311 Elo+
Hachiman
Hachiman
DrSaintPatty
Hachiman
Level 28
God Stats
16W - 11L
1,401 SR
Queue Stats
64W - 62L
1,368 Elo+
Party 2
Chang'e
Chang'e
Mononoke176
Chang'e
Level 28
God Stats
27W - 38L
1,474 SR
Queue Stats
174W - 203L
1,324 Elo+
Solo
Osiris
Osiris
Nudah The Sloth
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,378 Elo+
Party 3
Ra
Ra
Tyler690103
Ra
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 15L
1,055 Elo+
Party 2
Nu Wa
Nu Wa
XANDER FLEX
Nu Wa
Level 29
God Stats
4W - 1L
1,627 SR
Queue Stats
59W - 60L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
M2JSaucey
Artemis
20
8 / 13 / 13
15,710
1,047
31,331
33,054
12,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
MoCho420
Medusa
20
0 / 8 / 15
13,174
878
8,013
18,079
13,487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 8 / 15
16,086
1,072
19,265
32,114
24,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
bOOtY_SKitTlES
Baron Samedi
20
4 / 9 / 14
14,821
988
14,636
18,326
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
joao110vinicius
Jormungandr
20
6 / 10 / 14
15,404
1,027
23,435
25,689
12,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrSaintPatty
Hachiman
20
10 / 5 / 20
16,580
1,105
24,120
21,148
8,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Mononoke176
Chang'e
20
9 / 6 / 22
16,446
1,096
19,397
30,013
17,170
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 6 / 23
17,950
1,197
29,972
28,313
17,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 2 / 2
11,326
755
327
2,080
754
20
14 / 5 / 23
18,535
1,236
43,864
20,403
11,752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
138
24
Kills
48
48
Deaths
24
71
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrSaintPatty
Hachiman
10
5
20
4
L
Artemis
M2JSaucey
Artemis
8
13
13
1.12
L
Medusa
MoCho420
Medusa
0
8
15
0.94
W
Chang'e
Mononoke176
Chang'e
9
6
22
3.33
W
14
6
23
4.25
W
1
2
2
1
W
14
5
23
5.1
L
6
8
15
1.69
L
Baron Samedi
bOOtY_SKitTlES
Baron Samedi
4
9
14
1.22
L
Jormungandr
joao110vinicius
Jormungandr
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,680
Damage
117,680
127,262
Taken
101,957
70,445
Mitigated
54,980
17,119
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrSaintPatty
Hachiman
24,120
16,511
126
2,722
21,148
8,048
0
8,544
12,376
0
63,224
L
Artemis
M2JSaucey
Artemis
31,331
17,100
0
5,619
33,054
12,086
0
18,876
14,178
536
52,844
L
Medusa
MoCho420
Medusa
8,013
2,658
0
989
18,079
13,487
0
8,788
9,291
0
42,271
W
Chang'e
Mononoke176
Chang'e
19,397
5,166
2,474
5,123
30,013
17,170
0
12,406
17,325
31,266
0
W
29,972
21,917
0
0
28,313
17,256
0
9,911
17,649
0
48,940
W
327
59
0
0
2,080
754
0
1,188
812
914
0
W
43,864
12,499
80
1,351
20,403
11,752
0
6,070
14,237
81,366
0
L
19,265
8,727
136
8,052
32,114
24,525
0
11,058
21,056
550
42,154
L
Baron Samedi
bOOtY_SKitTlES
Baron Samedi
14,636
3,223
1,324
959
18,326
8,269
0
10,810
7,516
46,930
0
L
Jormungandr
joao110vinicius
Jormungandr
23,435
3,165
0
40
25,689
12,078
0
14,056
11,633
55,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,195
Gold Earned
80,837
270
Minions Killed
235
7
Camps Cleared
5
1,236,322
Distance Traveled
1,086,595
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,580
1,105
87
6
1
253,459
0
L
Artemis
15,710
1,047
31
2
2
271,030
0
L
Medusa
13,174
878
65
4
0
215,794
5
W
Chang'e
16,446
1,096
20
1
0
243,459
0
W
Osiris
17,950
1,197
42
3
2
298,885
0
W
Ra
11,326
755
0
0
0
32,925
0
W
Nu Wa
18,535
1,236
86
6
2
257,867
0
L
Hercules
16,086
1,072
54
4
0
282,478
4
L
Baron Samedi
14,821
988
66
4
1
215,347
0
L
Jormungandr
15,404
1,027
54
4
4
251,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role